Ryujinx-GtkSharp/generator/Statistics.cs
Mike Kestner ede9016e25 2002-02-19 Mike Kestner <mkestner@speakeasy.net>
* generator/Statistics.cs : New. Gathers stats about generation.
	* generator/*.cs : Hook in the stat counters.

svn path=/trunk/gtk-sharp/; revision=2491
2002-02-19 03:12:47 +00:00

154 lines
2.7 KiB
C#

// Statistics.cs : Generation statistics class implementation
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// <c> 2002 Mike Kestner
namespace GtkSharp.Generation {
using System;
using System.Collections;
public class Statistics {
static int cbs = 0;
static int enums = 0;
static int objects = 0;
static int structs = 0;
static int boxed = 0;
static int interfaces = 0;
static int methods = 0;
static int ctors = 0;
static int props = 0;
static int sigs = 0;
static int throttled = 0;
static int ignored = 0;
public static int CBCount {
get {
return cbs;
}
set {
cbs = value;
}
}
public static int EnumCount {
get {
return enums;
}
set {
enums = value;
}
}
public static int ObjectCount {
get {
return objects;
}
set {
objects = value;
}
}
public static int StructCount {
get {
return structs;
}
set {
structs = value;
}
}
public static int BoxedCount {
get {
return boxed;
}
set {
boxed = value;
}
}
public static int CtorCount {
get {
return ctors;
}
set {
ctors = value;
}
}
public static int MethodCount {
get {
return methods;
}
set {
methods = value;
}
}
public static int PropCount {
get {
return props;
}
set {
props = value;
}
}
public static int SignalCount {
get {
return sigs;
}
set {
sigs = value;
}
}
public static int IFaceCount {
get {
return interfaces;
}
set {
interfaces = value;
}
}
public static int ThrottledCount {
get {
return throttled;
}
set {
throttled = value;
}
}
public static int IgnoreCount {
get {
return ignored;
}
set {
ignored = value;
}
}
public static void Report()
{
Console.WriteLine("Generation Summary:");
Console.WriteLine("\tEnums: " + enums);
Console.WriteLine("\tStructs: " + structs);
Console.WriteLine("\tBoxed: " + boxed);
Console.WriteLine("\tInterfaces: " + interfaces);
Console.WriteLine("\tCallbacks: " + cbs);
Console.WriteLine("\tObjects: " + objects);
Console.WriteLine("\tProperties: " + props);
Console.WriteLine("\tSignals: " + sigs);
Console.WriteLine("\tMethods: " + methods);
Console.WriteLine("\tConstructors: " + ctors);
Console.WriteLine("\tThrottled: " + throttled);
Console.WriteLine("\tIgnored: " + ignored);
Console.WriteLine("Total Nodes: " + (enums+structs+boxed+interfaces+cbs+objects+props+sigs+methods+ctors+throttled+ignored));
}
}
}