Ryujinx-GtkSharp/doc/en/Glade/Standard.xml
Mike Kestner ab07fa8056 updates to assembly version elements
svn path=/trunk/gtk-sharp/; revision=46164
2005-06-17 18:43:30 +00:00

70 lines
3.1 KiB
XML

<Type Name="Standard" FullName="Glade.Standard">
<TypeSignature Language="C#" Value="public class Standard" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.6.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Some standard methods used by glade to build widgets.</summary>
<remarks />
</Docs>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName="BuildChildren">
<MemberSignature Language="C#" Value="public static void BuildChildren (Glade.XML self, Gtk.Widget parent, Glade.WidgetInfo info);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="self" Type="Glade.XML" />
<Parameter Name="parent" Type="Gtk.Widget" />
<Parameter Name="info" Type="Glade.WidgetInfo" />
</Parameters>
<Docs>
<summary>This is the standard child building function.</summary>
<param name="self">a <see cref="T:Glade.XML" /></param>
<param name="parent">a <see cref="T:Gtk.Widget" /></param>
<param name="info">a <see cref="T:Glade.WidgetInfo" /></param>
<remarks>It simply calls <see cref="M:Gtk.Container.Add()" /> on each child to add them to the parent, and process any packing properties using the generic container packing properties interfaces.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Standard ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Default constructor</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="BuildWidget">
<MemberSignature Language="C#" Value="public static Gtk.Widget BuildWidget (Glade.XML xml, GLib.GType widget_type, Glade.WidgetInfo info);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="xml" Type="Glade.XML" />
<Parameter Name="widget_type" Type="GLib.GType" />
<Parameter Name="info" Type="Glade.WidgetInfo" />
</Parameters>
<Docs>
<summary>This is the standard widget building function.</summary>
<param name="xml">a <see cref="T:Glade.XML" /></param>
<param name="widget_type">a <see cref="T:GLib.GType" /></param>
<param name="info">a <see cref="T:Glade.WidgetInfo" /></param>
<returns>a <see cref="T:Gtk.Widget" /></returns>
<remarks>It processes all the widget properties using the standard object properties interfaces. This function will be sufficient for most widget types, thus reducing the amount of work needed to wrap a library.</remarks>
</Docs>
</Member>
</Members>
</Type>