Ryujinx-GtkSharp/generator/SymbolTable.cs
Mike Kestner 3ff827ed69 2003-07-10 Mike Kestner <mkestner@speakeasy.net>
* api/*-api.xml : regenerated
	* gdk/Threads.cs : killed since the methods are now gen'd
	* generator/ClassGen.cs : new, static class generatable
	* generator/Parameters.cs : mangle new and byte as param names
	* generator/Parser.cs : parse new <class> elements
	* generator/SymbolTable.cs : add GC SimpleGen
	* parser/gapi2xml.pl : static class element fixes
	* parser/GAPI/Metadata.pm : add class element
	* sources/Art.metadata: new, rename Affine.ToString method
	* sources/Atk.metadata: rename State class
	* sources/Gdk.metadata: hide Pixbuf static class for now. rename
	Event and Pango static classes to avoid collisions.
	* sources/Gnome.metadata: rename Gtk and Gdk static classes to
	avoid collisions.
	* sources/GnomeDb.metadata: rename Stock static class to
	avoid collisions.
	* sources/Gtk.metadata: rename Stock static class to
	avoid collisions. Hide Idle class.

svn path=/trunk/gtk-sharp/; revision=16115
2003-07-11 02:00:13 +00:00

298 lines
7.4 KiB
C#

// GtkSharp.Generation.SymbolTable.cs - The Symbol Table Class.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001-2003 Mike Kestner
namespace GtkSharp.Generation {
using System;
using System.Collections;
public class SymbolTable {
static SymbolTable table = null;
Hashtable alias = new Hashtable ();
Hashtable types = new Hashtable ();
public static SymbolTable Table {
get {
if (table == null)
table = new SymbolTable ();
return table;
}
}
public SymbolTable ()
{
Hashtable alias = new Hashtable ();
Hashtable types = new Hashtable ();
AddType (new SimpleGen ("void", "void"));
AddType (new SimpleGen ("gboolean", "bool"));
AddType (new SimpleGen ("gint", "int"));
AddType (new SimpleGen ("guint", "uint"));
AddType (new SimpleGen ("glong", "long"));
AddType (new SimpleGen ("gshort", "short"));
AddType (new SimpleGen ("gushort", "ushort"));
AddType (new SimpleGen ("guint32", "uint"));
AddType (new SimpleGen ("guint64", "ulong"));
// Const returned strings must be generated
// differently from memory-managed strings
AddType (new ConstStringGen ("const-gchar"));
AddType (new ConstStringGen ("const-char"));
AddType (new StringGen ("gchar"));
AddType (new SimpleGen ("gfloat", "float"));
AddType (new SimpleGen ("gdouble", "double"));
AddType (new SimpleGen ("gint8", "sbyte"));
AddType (new SimpleGen ("guint8", "byte"));
AddType (new SimpleGen ("gint16", "short"));
AddType (new SimpleGen ("gint32", "int"));
AddType (new SimpleGen ("gint64", "long"));
AddType (new SimpleGen ("guint16", "ushort"));
AddType (new SimpleGen ("guint1", "bool"));
AddType (new SimpleGen ("gpointer", "IntPtr"));
AddType (new SimpleGen ("guchar", "byte"));
AddType (new SimpleGen ("long", "long"));
AddType (new SimpleGen ("ulong", "ulong"));
AddType (new SimpleGen ("gulong", "ulong"));
AddType (new SimpleGen ("GQuark", "int"));
AddType (new SimpleGen ("int", "int"));
AddType (new StringGen ("char"));
AddType (new SimpleGen ("double", "double"));
AddType (new SimpleGen ("float", "float"));
AddType (new StringGen ("gunichar"));
AddType (new SimpleGen ("uint1", "bool"));
AddType (new SimpleGen ("GC", "IntPtr"));
AddType (new SimpleGen ("GPtrArray", "IntPtr[]"));
AddType (new SimpleGen ("GType", "uint"));
AddType (new SimpleGen ("GError", "IntPtr"));
// gsize is a system-specific typedef in glibconfig.h,
// but this should work for now
AddType (new SimpleGen ("gsize", "uint"));
AddType (new SimpleGen ("gssize", "int"));
AddType (new SimpleGen ("size_t", "int"));
// FIXME: These ought to be handled properly.
AddType (new SimpleGen ("GMemChunk", "IntPtr"));
AddType (new SimpleGen ("GTimeVal", "IntPtr"));
AddType (new SimpleGen ("GClosure", "IntPtr"));
AddType (new SimpleGen ("GArray", "IntPtr"));
AddType (new SimpleGen ("GData", "IntPtr"));
AddType (new SimpleGen ("GTypeModule", "GLib.Object"));
AddType (new SimpleGen ("GHashTable", "System.IntPtr"));
AddType (new SimpleGen ("va_list", "IntPtr"));
AddType (new SimpleGen ("GParamSpec", "IntPtr"));
AddType (new SimpleGen ("gconstpointer", "IntPtr"));
AddType (new ManualGen ("GSList", "GLib", "SList"));
AddType (new ManualGen ("GList", "GLib", "List"));
AddType (new ManualGen ("GValue", "GLib", "Value"));
AddType (new ManualGen ("GObject", "GLib", "Object"));
}
public void AddAlias (string name, string type)
{
type = type.TrimEnd(' ', '\t');
alias [name] = type;
}
public void AddType (IGeneratable gen)
{
types [gen.CName] = gen;
}
public int Count {
get
{
return types.Count;
}
}
public IEnumerable Generatables {
get {
return types.Values;
}
}
public IGeneratable this [string ctype] {
get {
ctype = DeAlias (ctype);
return types [ctype] as IGeneratable;
}
}
private string Trim(string type)
{
// HACK: If we don't detect this here, there is no
// way of indicating it in the symbol table
if (type == "void*" || type == "const-void*") return "gpointer";
string trim_type = type.TrimEnd('*');
// HACK: Similar to above, but for const strings
if (trim_type == "const-gchar" || trim_type == "const-char") return trim_type;
if (trim_type.StartsWith("const-")) return trim_type.Substring(6);
return trim_type;
}
private string DeAlias (string type)
{
type = Trim (type);
while (alias.ContainsKey(type))
type = (string) alias[type];
return type;
}
public string FromNativeReturn(string c_type, string val)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.FromNativeReturn (val);
}
public string ToNativeReturn(string c_type, string val)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.ToNativeReturn (val);
}
public string FromNative(string c_type, string val)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.FromNative (val);
}
public string GetCSType(string c_type)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.QualifiedName;
}
public string GetName(string c_type)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.Name;
}
public string GetMarshalReturnType(string c_type)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.MarshalReturnType;
}
public string GetMarshalType(string c_type)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.MarshalType;
}
public string CallByName(string c_type, string var_name)
{
IGeneratable gen = this[c_type];
if (gen == null)
return "";
return gen.CallByName(var_name);
}
public bool IsOpaque(string c_type)
{
if (this[c_type] is OpaqueGen)
return true;
return false;
}
public bool IsBoxed(string c_type)
{
if (this[c_type] is BoxedGen)
return true;
return false;
}
public bool IsStruct(string c_type)
{
if (this[c_type] is StructGen)
return true;
return false;
}
public bool IsEnum(string c_type)
{
if (this[c_type] is EnumGen)
return true;
return false;
}
public bool IsEnumFlags(string c_type)
{
c_type = Trim(c_type);
c_type = DeAlias(c_type);
if (types.ContainsKey(c_type)) {
EnumGen gen = types[c_type] as EnumGen;
return (gen != null && gen.Elem.GetAttribute ("type") == "flags");
}
return false;
}
public bool IsInterface(string c_type)
{
if (this[c_type] is InterfaceGen)
return true;
return false;
}
public ClassBase GetClassGen(string c_type)
{
return this[c_type] as ClassBase;
}
public bool IsObject(string c_type)
{
if (this[c_type] is ObjectGen)
return true;
return false;
}
public bool IsCallback(string c_type)
{
if (this[c_type] is CallbackGen)
return true;
return false;
}
public bool IsManuallyWrapped(string c_type)
{
if (this[c_type] is ManualGen)
return true;
return false;
}
}
}