Ryujinx-GtkSharp/doc/en/Atk/GObjectAccessible.xml
Mike Kestner a4a90e0797 2005-08-23 Mike Kestner <mkestner@novell.com>
* parser/gapi2xml.pl : handle foo const * fields.
	* gnome/gnome-api-2.10.raw : regen.

svn path=/trunk/gtk-sharp/; revision=48745
2005-08-23 17:02:47 +00:00

106 lines
4.5 KiB
XML

<Type Name="GObjectAccessible" FullName="Atk.GObjectAccessible">
<TypeSignature Language="C#" Maintainer="auto" Value="public class GObjectAccessible : Atk.Object" />
<AssemblyInfo>
<AssemblyName>atk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.6.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>This object class is derived from <see cref="T:Atk.Object" /> and can be used as a basis implementing accessible objects.</summary>
<remarks>This object class is derived from <see cref="T:Atk.Object" />. It can be used as a basis for implementing accessible objects for <see cref="T:GLib.Object" />s which are not derived from <see cref="T:Gtk.Widget" />. One example of its use is in providing an accessible object for <see cref="T:Gnome.CanvasItem" /> in the GAIL library.</remarks>
</Docs>
<Base>
<BaseTypeName>Atk.Object</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Members>
<Member MemberName="ForObject">
<MemberSignature Language="C#" Value="public static Atk.Object ForObject (GLib.Object obj);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Atk.Object</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="obj" Type="GLib.Object" />
</Parameters>
<Docs>
<summary>Gets the accessible object for the specified <paramref name="obj" />.</summary>
<param name="obj">an object of type <see cref="T:GLib.Object" /></param>
<returns>the <see cref="T:Atk.Object" /> for <paramref name="obj" /></returns>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public GObjectAccessible (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Object">
<MemberSignature Language="C#" Value="public GLib.Object Object { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.Object</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the GObject for which <paramref name="obj" /> is the accessible object.</summary>
<value>a <see cref="T:GLib.Object" /> which is the object for which <paramref name="obj" /> is the accessible object</value>
<remarks />
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Atk.GObjectAccessible" />.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected GObjectAccessible (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>This is a constructor used by derivative types of <see cref="T:Atk.GObjectAccessible" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected GObjectAccessible ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Default constructor</summary>
<remarks />
</Docs>
</Member>
</Members>
</Type>