Ryujinx-GtkSharp/generator/GUnicharGen.cs
Dan Winship a610fb9a79 * generator/GUnicharGen.cs: generatable for gunichar, using
GLib.Marshaller.CharToGUnichar and .GUnicharToChar [#70704]

        * generator/SymbolTable.cs (SymbolTable): add a GUnicharGen.

        * generator/Makefile.am (sources): add GUnicharGen.cs

        * parser/gapi2xml.pl (addPropElem): g_param_spec_unichar() has
        type "gunichar" not "unichar".

        * gtk/gtk-api.raw: Regen

        * glib/Marshaller.cs: Import CharToGUnichar's glue method by the
        right name

svn path=/trunk/gtk-sharp/; revision=37998
2004-12-20 22:05:21 +00:00

94 lines
1.8 KiB
C#

// GtkSharp.Generation.GUnicharGen.cs - The gunichar Generatable.
//
// Author: Mike Kestner <mkestner@novell.com>
//
// Copyright (c) 2004 Novell, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the GNU General Public
// License as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
namespace GtkSharp.Generation {
using System;
public class GUnicharGen : IGeneratable {
public string CName {
get {
return "gunichar";
}
}
public string Name {
get {
return "char";
}
}
public string QualifiedName {
get {
return "char";
}
}
public string MarshalType {
get {
return "uint";
}
}
public string MarshalReturnType {
get {
return MarshalType;
}
}
public string ToNativeReturnType {
get {
return MarshalType;
}
}
public string CallByName (string var_name)
{
return "GLib.Marshaller.CharToGUnichar (" + var_name + ")";
}
public virtual string FromNative(string var)
{
return "GLib.Marshaller.GUnicharToChar (" + var + ")";
}
public virtual string FromNativeReturn(string var)
{
return FromNative (var);
}
public virtual string ToNativeReturn(string var)
{
return CallByName (var);
}
public void Generate ()
{
}
public void Generate (GenerationInfo gen_info)
{
}
}
}