Ryujinx-GtkSharp/Source/Libs/Shared/FuncLoader.cs
2018-01-18 20:41:03 +01:00

148 lines
4.5 KiB
C#

using System;
using System.Runtime.InteropServices;
using System.Collections.Generic;
using System.Linq;
enum Library
{
GLib,
GObject,
Cairo,
Gio,
Atk,
Pango,
Gdk,
GdkPixbuf,
Gtk
}
class GLibrary
{
private static Dictionary<Library, IntPtr> _libraries;
private static Dictionary<string, IntPtr> _customlibraries;
private static List<(Library Library, string WindowsLib, string LinuxLib, string OSXLib)> _libdict;
static GLibrary()
{
_customlibraries = new Dictionary<string, IntPtr>();
_libraries = new Dictionary<Library, IntPtr>();
_libdict = new List<(Library, string, string, string)>();
_libdict.Add((Library.GLib, "libglib-2.0-0.dll", "libglib-2.0.so.0", "libglib-2.0.0.dylib"));
_libdict.Add((Library.GObject, "libgobject-2.0-0.dll", "libgobject-2.0.so.0", "libgobject-2.0.0.dylib"));
_libdict.Add((Library.Cairo, "libcairo-2.dll", "libcairo.so.2", "libcairo.2.dylib"));
_libdict.Add((Library.Gio, "libgio-2.0-0.dll", "libgio-2.0.so.0", "libgio-2.0.0.dylib"));
_libdict.Add((Library.Atk, "libatk-1.0-0.dll", "libatk-1.0.so.0", "libatk-1.0.0.dylib"));
_libdict.Add((Library.Pango, "libpango-1.0-0.dll", "libpango-1.0.so.0", "libpango-1.0.0.dylib"));
_libdict.Add((Library.Gdk, "libgdk-3-0.dll", "libgdk-3.so.0", "libgdk-quartz-3.0.0.dylib"));
_libdict.Add((Library.GdkPixbuf, "libgdk_pixbuf-2.0-0.dll", "libgdk_pixbuf-2.0.so.0", "libgdk_pixbuf-2.0.dylib"));
_libdict.Add((Library.Gtk, "libgtk-3-0.dll", "libgtk-3.so.0", "libgtk-quartz-3.0.0.dylib"));
}
public static IntPtr Load(string libname)
{
var index = _libdict.FindIndex((e) => (e.WindowsLib == libname || e.LinuxLib == libname || e.OSXLib == libname));
if (index != -1)
return Load(_libdict[index].Library);
var ret = IntPtr.Zero;
if (!_customlibraries.TryGetValue(libname, out ret))
_customlibraries[libname] = ret = FuncLoader.LoadLibrary(libname);
return ret;
}
public static IntPtr Load(Library library)
{
IntPtr ret = IntPtr.Zero;
if (!_libraries.TryGetValue(library, out ret))
{
var i = _libdict.Find((e) => e.Library == library);
var s = i.LinuxLib;
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
s = i.WindowsLib;
else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
s = i.OSXLib;
_libraries[library] = ret = FuncLoader.LoadLibrary(s);
}
if (ret == IntPtr.Zero)
{
Console.WriteLine("Error: " + library);
throw new Exception();
}
return ret;
}
}
class FuncLoader
{
private class Windows
{
[DllImport("kernel32", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)]
public static extern IntPtr GetProcAddress(IntPtr hModule, string procName);
[DllImport("kernel32", SetLastError = true, CharSet = CharSet.Unicode)]
public static extern IntPtr LoadLibraryW(string lpszLib);
}
private class Linux
{
[DllImport("libdl.so.2")]
public static extern IntPtr dlopen(string path, int flags);
[DllImport("libdl.so.2")]
public static extern IntPtr dlsym(IntPtr handle, string symbol);
}
private class OSX
{
[DllImport("/usr/lib/libSystem.dylib")]
public static extern IntPtr dlopen(string path, int flags);
[DllImport("/usr/lib/libSystem.dylib")]
public static extern IntPtr dlsym(IntPtr handle, string symbol);
}
private static bool IsWindows, IsOSX;
static FuncLoader()
{
IsWindows = RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
IsOSX = RuntimeInformation.IsOSPlatform(OSPlatform.OSX);
}
public static IntPtr LoadLibrary(string libname)
{
if (IsWindows)
return Windows.LoadLibraryW(libname);
if (IsOSX)
return OSX.dlopen(libname, 1);
return Linux.dlopen(libname, 1);
}
public static IntPtr GetProcAddress(IntPtr library, string function)
{
var ret = IntPtr.Zero;
if (IsWindows)
ret = Windows.GetProcAddress(library, function);
else if (IsOSX)
ret = OSX.dlsym(library, function);
else
ret = Linux.dlsym(library, function);
if (ret == IntPtr.Zero)
{
Console.WriteLine("Error: " + function);
throw new Exception();
}
return ret;
}
}