Ryujinx-GtkSharp/doc/en/Glade/WidgetInfo.xml
Joshua Tauberer 9d0a50175b Updated GtkSharp docs for monodoc's needs
svn path=/trunk/gtk-sharp/; revision=16463
2003-07-21 00:13:00 +00:00

349 lines
11 KiB
XML

<Type Name="WidgetInfo" FullName="Glade.WidgetInfo">
<TypeSignature Language="C#" Value="public sealed struct WidgetInfo;" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Glade.WidgetInfo Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Glade.WidgetInfo</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_parent">
<MemberSignature Language="C#" Value="public IntPtr _parent;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="classname">
<MemberSignature Language="C#" Value="public string classname;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="name">
<MemberSignature Language="C#" Value="public string name;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_properties">
<MemberSignature Language="C#" Value="public IntPtr _properties;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="n_properties">
<MemberSignature Language="C#" Value="public uint n_properties;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_atk_props">
<MemberSignature Language="C#" Value="public IntPtr _atk_props;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="n_atk_props">
<MemberSignature Language="C#" Value="public uint n_atk_props;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_signals">
<MemberSignature Language="C#" Value="public IntPtr _signals;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="n_signals">
<MemberSignature Language="C#" Value="public uint n_signals;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_atk_actions">
<MemberSignature Language="C#" Value="public IntPtr _atk_actions;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="n_atk_actions">
<MemberSignature Language="C#" Value="public uint n_atk_actions;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_relations">
<MemberSignature Language="C#" Value="public IntPtr _relations;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="n_relations">
<MemberSignature Language="C#" Value="public uint n_relations;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_accels">
<MemberSignature Language="C#" Value="public IntPtr _accels;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="n_accels">
<MemberSignature Language="C#" Value="public uint n_accels;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_children">
<MemberSignature Language="C#" Value="public IntPtr _children;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="n_children">
<MemberSignature Language="C#" Value="public uint n_children;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Glade.WidgetInfo New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Glade.WidgetInfo</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">To be added: an object of type 'IntPtr'</param>
<returns>To be added: an object of type 'Glade.WidgetInfo'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="children">
<MemberSignature Language="C#" Value="public Glade.ChildInfo children { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.ChildInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Glade.ChildInfo'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="accels">
<MemberSignature Language="C#" Value="public Glade.AccelInfo accels { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.AccelInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Glade.AccelInfo'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="relations">
<MemberSignature Language="C#" Value="public Glade.AtkRelationInfo relations { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.AtkRelationInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Glade.AtkRelationInfo'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="atk_actions">
<MemberSignature Language="C#" Value="public Glade.AtkActionInfo atk_actions { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.AtkActionInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Glade.AtkActionInfo'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="signals">
<MemberSignature Language="C#" Value="public Glade.SignalInfo signals { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.SignalInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Glade.SignalInfo'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="atk_props">
<MemberSignature Language="C#" Value="public Glade.Property atk_props { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.Property</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Glade.Property'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="properties">
<MemberSignature Language="C#" Value="public Glade.Property properties { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.Property</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Glade.Property'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="parent">
<MemberSignature Language="C#" Value="public Glade.WidgetInfo parent { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Glade.WidgetInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Glade.WidgetInfo'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>