Ryujinx-GtkSharp/doc/en/Gtk/Button.xml
Duncan Mak ada2962e92 2003-07-17 Duncan Mak <duncan@ximian.com>
* Added new documentation files for the new classes, and fixed the
	off-by-one enum member name bug that was introduced in the previous
	commit.

svn path=/trunk/gtk-sharp/; revision=16325
2003-07-17 06:38:40 +00:00

404 lines
16 KiB
XML

<Type Name="Button" FullName="Gtk.Button">
<TypeSignature Language="C#" Value="public class Button : Gtk.Bin, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Duncan Mak" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>A widget that creates a signal when clicked on.</summary>
<remarks>
<para>
The <see cref="T:Gtk.Button" /> widget is generally used to attach to a function that is called when the button is pressed.
The <see cref="T:Gtk.Button" /> widget can hold any valid child widget.
That is, it can hold most any other standard <see cref="T:Gtk.Widget" />. The most commonly used child is the <see cref="T:Gtk.Label" />.
</para>
<example>
<code lang="C#">
using Gtk;
using GtkSharp;
using System;
public class ButtonApp {
public static int Main (string[] args)
{
Application.Init ();
Window win = new Window ("Button Tester");
win.DefaultSize = new Size (200, 150);
win.DeleteEvent += new DeleteEventHandler (Window_Delete);
Button btn = new Button ("Click Me");
btn.Clicked += new EventHandler (btn_click);
win.Add (btn);
win.ShowAll ();
Application.Run ();
return 0;
}
static void btn_click (object obj, EventArgs args)
{
Console.WriteLine ("Button Clicked");
}
static void Window_Delete (object obj, DeleteEventArgs args)
{
Application.Quit ();
args.RetVal = true;
}
}
</code>
</example>
</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Bin</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The <see cref="T:GLib.Type" /> for <see cref="T:Gtk.Button" />.</summary>
<returns>The <see cref="T:GLib.Type" /> for the <see cref="T:Gtk.Button" /> class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="UseStock">
<MemberSignature Language="C#" Value="public bool UseStock { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>Whether the <see cref="T:Gtk.Button" /> should use a <see cref="T:Gtk.Stock" />.</summary>
<param name="value">Boolean value to select if the
<see cref="T:Gtk.Button" /> uses a <see cref="T:Gtk.Stock" /> or not.</param>
<returns>Gets a value indicating if the <see cref="T:Gtk.Button" /> uses a <see cref="T:Gtk.Stock" />.</returns>
<remarks>It's possible to create a <see cref="T:Gtk.Button" /> from <see cref="T:Gtk.Stock" />, which is recommended for consistency in <see cref="N:Gnome" />
apps. They also provide a <see cref="T:Gtk.Label" /> and a key shortcut.
</remarks>
</Docs>
</Member>
<Member MemberName="UseUnderline">
<MemberSignature Language="C#" Value="public bool UseUnderline { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>Indicates if a mnemonic is associated with the <see cref="T:Gtk.Button" />.</summary>
<param name="value">Boolean value to select if the <see cref="T:Gtk.Button" /> uses
underline or not.</param>
<returns>Gets a value indicating if the <see cref="T:Gtk.Button" /> uses underline
or not.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Relief">
<MemberSignature Language="C#" Value="public Gtk.ReliefStyle Relief { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.ReliefStyle</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gtk.ReliefStyle" />
</Parameters>
<Docs>
<summary>The <see cref="T:Gtk.ReliefStyle" /> for the <see cref="T:Gtk.Button" />.</summary>
<param name="value">The <see cref="T:Gtk.ReliefStyle" /> for
the <see cref="T:Gtk.Button" />.</param>
<returns>An instance of <see cref="T:Gtk.ReliefStyle" /> that
represents the relief style of the <see cref="T:Gtk.Button" />.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Label">
<MemberSignature Language="C#" Value="public string Label { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.String" />
</Parameters>
<Docs>
<summary>The text of the <see cref="T:Gtk.Label" /> in the <see cref="T:Gtk.Button" />.</summary>
<param name="value">A <see cref="T:System.String" /> to be used for
the <see cref="T:Gtk.Button" />'s <see cref="T:Gtk.Label" /></param>
<returns>The <see cref="T:System.String" /> contained by the <see cref="T:Gtk.Button" />.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Activated">
<MemberSignature Language="C#" Value="public event EventHandler Activated;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>
Event launched when the <see cref="T:Gtk.Button" /> is activated.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Clicked">
<MemberSignature Language="C#" Value="public event EventHandler Clicked;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>
Event launched when the <see cref="T:Gtk.Button" /> is clicked.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Left">
<MemberSignature Language="C#" Value="public event EventHandler Left;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>
Event launched when the cursor leaves the <see cref="T:Gtk.Button" /> area.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Pressed">
<MemberSignature Language="C#" Value="public event EventHandler Pressed;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>
Event launched when the <see cref="T:Gtk.Button" /> is pressed.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Released">
<MemberSignature Language="C#" Value="public event EventHandler Released;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>
Event launched when the <see cref="T:Gtk.Button" /> is released.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Entered">
<MemberSignature Language="C#" Value="public event EventHandler Entered;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>
Event launched when the cursor enters the <see cref="T:Gtk.Button" /> area.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="ActionGetType">
<MemberSignature Language="C#" Value="public static uint ActionGetType ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>an object of type <see cref="T:System.UInt32" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NewWithLabel">
<MemberSignature Language="C#" Value="public static Gtk.Button NewWithLabel (string label);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.Button</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="label" Type="System.String" />
</Parameters>
<Docs>
<summary>Creates a <see cref="T:Gtk.Button" /> widget with a <see cref="T:Gtk.Label" /> child containing the given text.</summary>
<param name="label">
The text you want the <see cref="T:Gtk.Label" /> to hold.
</param>
<returns>The newly created <see cref="T:Gtk.Button" /> widget.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="NewFromStock">
<MemberSignature Language="C#" Value="public static Gtk.Button NewFromStock (string stock_id);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.Button</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="stock_id" Type="System.String" />
</Parameters>
<Docs>
<summary>Creates a new <see cref="T:Gtk.Button" /> containing the image and text from a stock item.</summary>
<param name="stock_id">The name of the stock item</param>
<returns>a new <see cref="T:Gtk.Button" /></returns>
<remarks>
The valid names of Stock items can be found in the <see cref="T:Gtk.Stock" /> class.
</remarks>
</Docs>
</Member>
<Member MemberName="Leave">
<MemberSignature Language="C#" Value="public void Leave ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Emits a <see cref="E:Gtk.Button.Left" /> signal to the given <see cref="T:Gtk.Button" />.</summary>
<remarks>Emits a <see cref="E:Gtk.Button.Left" /> signal to the given <see cref="T:Gtk.Button" />.</remarks>
</Docs>
</Member>
<Member MemberName="Press">
<MemberSignature Language="C#" Value="public void Press ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Emits a <see cref="E:Gtk.Button.Pressed" /> signal to the given <see cref="T:Gtk.Button" />.</summary>
<remarks>Emits a <see cref="E:Gtk.Button.Pressed" /> signal to the given <see cref="T:Gtk.Button" />.</remarks>
</Docs>
</Member>
<Member MemberName="Release">
<MemberSignature Language="C#" Value="public void Release ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Emits a <see cref="E:Gtk.Button.Released" /> signal to the given <see cref="T:Gtk.Button" />.</summary>
<remarks>Emits a <see cref="E:Gtk.Button.Released" /> signal to the given <see cref="T:Gtk.Button" />.</remarks>
</Docs>
</Member>
<Member MemberName="Click">
<MemberSignature Language="C#" Value="public void Click ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Emits a <see cref="E:Gtk.Button.Clicked" /> signal to the given <see cref="T:Gtk.Button" />.</summary>
<remarks>Emits a <see cref="E:Gtk.Button.Clicked" /> signal to the given <see cref="T:Gtk.Button" />.</remarks>
</Docs>
</Member>
<Member MemberName="Enter">
<MemberSignature Language="C#" Value="public void Enter ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Emits a <see cref="E:Gtk.Button.Entered" /> signal to the given <see cref="T:Gtk.Button" />.</summary>
<remarks>Emits a <see cref="E:Gtk.Button.Entered" /> signal to the given <see cref="T:Gtk.Button" />.</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with this object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Button (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type.</param>
<returns>Creates a new instance of <see cref="T:Gtk.Button" />, using the GLib provided type.</returns>
<remarks>This is a constructor used by derivative types of
<see cref="T:Gtk.Button" /> that would have their own GLib type
assigned to it. This is not typically used by C# code.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Button ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Default parameterless constructor.</summary>
<returns>An instance of <see cref="T:Gtk.Button" />.</returns>
<remarks>This is the default constructor for the <see cref="T:Gtk.Button" /> class.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Button (string label);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="label" Type="System.String" />
</Parameters>
<Docs>
<summary>Constructor that creates a labeled <see cref="T:Gtk.Button" />.</summary>
<param name="label">A <see cref="T:System.String" /> that will be
used to create a <see cref="T:Gtk.Label" /> for the <see cref="T:Gtk.Button" /></param>
<returns>A <see cref="T:Gtk.Button" /> containing a <see cref="T:Gtk.Label" />
with the specified <see cref="T:System.String" />.</returns>
<remarks>Constructor that creates a labeled <see cref="T:Gtk.Button" />. The label
shows the string passed as parameter.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Button (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">an object of type <see cref="T:System.IntPtr" /></param>
<returns>an object of type <see cref="T:Gtk.Button" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>