Ryujinx-GtkSharp/doc/en/Gtk/SpinType.xml
Duncan Mak ada2962e92 2003-07-17 Duncan Mak <duncan@ximian.com>
* Added new documentation files for the new classes, and fixed the
	off-by-one enum member name bug that was introduced in the previous
	commit.

svn path=/trunk/gtk-sharp/; revision=16325
2003-07-17 06:38:40 +00:00

128 lines
4.5 KiB
XML

<Type Name="SpinType" FullName="Gtk.SpinType">
<TypeSignature Language="C#" Maintainer="Lee Mallabone" Value="public enum SpinType;" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Represents a type of spin, used by <see cref="T:Gtk.SpinButton" />.</summary>
<remarks>
<para>A 'spin' is a change of a <see cref="T:Gtk.SpinButton" />'s value based on this enumerated type.</para>
</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IComparable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IConvertible</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="StepForward">
<MemberSignature Language="C#" Value="StepForward;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.SpinType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Spin a <see cref="T:Gtk.SpinButton" /> forwards by the step value from the SpinButton's <see cref="T:Gtk.Adjustment" />.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="StepBackward">
<MemberSignature Language="C#" Value="StepBackward;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.SpinType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Spin a <see cref="T:Gtk.SpinButton" /> backwards by the step value from the SpinButton's <see cref="T:Gtk.Adjustment" />.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="PageForward">
<MemberSignature Language="C#" Value="PageForward;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.SpinType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Spin a <see cref="T:Gtk.SpinButton" /> forwards by the page value from the SpinButton's <see cref="T:Gtk.Adjustment" />.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="PageBackward">
<MemberSignature Language="C#" Value="PageBackward;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.SpinType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Spin a <see cref="T:Gtk.SpinButton" /> backwards by the page value from the SpinButton's <see cref="T:Gtk.Adjustment" />.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Home">
<MemberSignature Language="C#" Value="Home;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.SpinType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Spin a <see cref="T:Gtk.SpinButton" /> to its minimum possible value from the SpinButton's <see cref="T:Gtk.Adjustment" />.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="End">
<MemberSignature Language="C#" Value="End;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.SpinType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Spin a <see cref="T:Gtk.SpinButton" /> to its maximum possible value from the SpinButton's <see cref="T:Gtk.Adjustment" />.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="UserDefined">
<MemberSignature Language="C#" Value="UserDefined;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.SpinType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The programmer must specify the exact amount to spin the <see cref="T:Gtk.SpinButton" />.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="value__">
<MemberSignature Language="C#" Value="value__;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>