Ryujinx-GtkSharp/Source/doc/en/GLib/LogLevelFlags.xml
2017-09-04 22:36:28 -03:00

207 lines
7.1 KiB
XML

<Type Name="LogLevelFlags" FullName="GLib.LogLevelFlags">
<TypeSignature Language="C#" Maintainer="auto" Value="public enum LogLevelFlags" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed LogLevelFlags extends System.Enum" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Attributes>
<Attribute>
<AttributeName>System.Flags</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Members>
<Member MemberName="All">
<MemberSignature Language="C#" Value="All" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GLib.LogLevelFlags All = int32(255)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>GLib.LogLevelFlags</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="AllButFatal">
<MemberSignature Language="C#" Value="AllButFatal" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GLib.LogLevelFlags AllButFatal = int32(253)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>GLib.LogLevelFlags</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="AllButRecursion">
<MemberSignature Language="C#" Value="AllButRecursion" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GLib.LogLevelFlags AllButRecursion = int32(254)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>GLib.LogLevelFlags</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Critical">
<MemberSignature Language="C#" Value="Critical" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GLib.LogLevelFlags Critical = int32(8)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>GLib.LogLevelFlags</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Debug">
<MemberSignature Language="C#" Value="Debug" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GLib.LogLevelFlags Debug = int32(128)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>GLib.LogLevelFlags</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Error">
<MemberSignature Language="C#" Value="Error" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GLib.LogLevelFlags Error = int32(4)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>GLib.LogLevelFlags</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="FlagFatal">
<MemberSignature Language="C#" Value="FlagFatal" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GLib.LogLevelFlags FlagFatal = int32(2)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>GLib.LogLevelFlags</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="FlagMask">
<MemberSignature Language="C#" Value="FlagMask" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GLib.LogLevelFlags FlagMask = int32(3)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>GLib.LogLevelFlags</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="FlagRecursion">
<MemberSignature Language="C#" Value="FlagRecursion" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GLib.LogLevelFlags FlagRecursion = int32(1)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>GLib.LogLevelFlags</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Info">
<MemberSignature Language="C#" Value="Info" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GLib.LogLevelFlags Info = int32(64)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>GLib.LogLevelFlags</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="LevelMask">
<MemberSignature Language="C#" Value="LevelMask" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GLib.LogLevelFlags LevelMask = int32(-4)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>GLib.LogLevelFlags</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Message">
<MemberSignature Language="C#" Value="Message" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GLib.LogLevelFlags Message = int32(32)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>GLib.LogLevelFlags</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Warning">
<MemberSignature Language="C#" Value="Warning" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GLib.LogLevelFlags Warning = int32(16)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>GLib.LogLevelFlags</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>