Ryujinx-GtkSharp/Source/doc/en/Gtk/AccelChangedHandler.xml
2017-09-04 22:36:28 -03:00

30 lines
1.5 KiB
XML

<Type Name="AccelChangedHandler" FullName="Gtk.AccelChangedHandler">
<TypeSignature Language="C#" Maintainer="auto" Value="public delegate void AccelChangedHandler(object o, AccelChangedArgs args);" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed AccelChangedHandler extends System.MulticastDelegate" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Parameters>
<Parameter Name="o" Type="System.Object" />
<Parameter Name="args" Type="Gtk.AccelChangedArgs" />
</Parameters>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Docs>
<param name="o">Event sender.</param>
<param name="args">Event arguments.</param>
<summary>Event handler.</summary>
<remarks>
<para>The <see cref="M:Gtk.AccelGroup.AccelChanged" /> event utilizes this delegate:</para>
<para>Event data is passed via the <see cref="T:Gtk.AccelChangedArgs" /> parameter.</para>
<para>To attach a <see cref="T:Gtk.AccelChangedHandler" /> to an event, add the AccelChangedHandler instance to the event. The methods referenced by the AccelChangedHandler instance are invoked whenever the event is raised, until the AccelChangedHandler is removed from the event.</para>
</remarks>
</Docs>
<Members />
</Type>