Ryujinx-GtkSharp/Source/doc/en/Gtk/HButtonBox.xml
2017-09-04 22:36:28 -03:00

66 lines
2.9 KiB
XML

<Type Name="HButtonBox" FullName="Gtk.HButtonBox">
<TypeSignature Language="C#" Maintainer="Lee Mallabone" Value="public class HButtonBox : Gtk.ButtonBox" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit HButtonBox extends Gtk.ButtonBox" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>Gtk.ButtonBox</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Docs>
<summary>A button box should be used to provide a consistent layout of buttons throughout your application. This box provides a way of laying out buttons horizontally.</summary>
<remarks>
<para>The specific layout of buttons in this type of box is determined by the box's <see cref="T:Gtk.ButtonBoxStyle" />.</para>
<para>Methods for manipulating button boxes are provided in the super classes, <see cref="T:Gtk.ButtonBox" /> and <see cref="T:Gtk.Box" />.</para>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public HButtonBox ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>The normal way to construct a horizontal button box</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public HButtonBox (IntPtr raw);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">Pointer to the C object.</param>
<summary>Internal constructor</summary>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" />
<MemberSignature Language="ILAsm" Value=".property valuetype GLib.GType GType" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.HButtonBox" />.</remarks>
</Docs>
</Member>
</Members>
</Type>