Ryujinx-GtkSharp/Source/doc/en/Gtk/Invisible.xml
2017-09-04 22:36:28 -03:00

101 lines
4.1 KiB
XML

<Type Name="Invisible" FullName="Gtk.Invisible">
<TypeSignature Language="C#" Maintainer="Hector Gomez M" Value="public class Invisible : Gtk.Widget" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Invisible extends Gtk.Widget" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>Gtk.Widget</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Docs>
<summary>The <see cref="T:Gtk.Invisible" /> widget is used for reliable pointer grabs and selection handling in the code for drag-and-drop.</summary>
<remarks>
<para>
Used internally in GTK+, and is probably not useful for application developers.
</para>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Invisible ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Constructor.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Invisible (Gdk.Screen screen);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Gdk.Screen screen) cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="screen" Type="Gdk.Screen" />
</Parameters>
<Docs>
<param name="screen">a <see cref="T:Gdk.Screen" /></param>
<summary>Public Constructor</summary>
<remarks>Used to create a new <see cref="T:Gtk.Invisible" /> for a specific <see cref="T:Gdk.Screen" />.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Invisible (IntPtr raw);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">Pointer to the C object.</param>
<summary>Internal constructor</summary>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" />
<MemberSignature Language="ILAsm" Value=".property valuetype GLib.GType GType" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.Invisible" />.</remarks>
</Docs>
</Member>
<Member MemberName="Screen">
<MemberSignature Language="C#" Value="public Gdk.Screen Screen { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Screen Screen" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("screen")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gdk.Screen</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The screen this widget is attached to.</summary>
<value>a <see cref="T:Gdk.Screen" /></value>
<remarks />
</Docs>
</Member>
</Members>
</Type>