Ryujinx-GtkSharp/doc/en/Gdk/Window.xml

2518 lines
109 KiB
XML

<Type Name="Window" FullName="Gdk.Window">
<TypeSignature Language="C#" Maintainer="auto" Value="public class Window : GLib.Object" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Window extends GLib.Object" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>GLib.Object</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Docs>
<summary>
<para>Onscreen display area in the target window system.</para>
</summary>
<remarks>
<para>A <see cref="T:Gdk.Window" /> is a rectangular region on the screen. It's a low-level object, used to implement high-level objects such as <see cref="T:Gtk.Widget" /> and <see cref="T:Gtk.Window" /> on the GTK+ level.</para>
<para>A <see cref="T:Gtk.Window" /> is a toplevel window, the thing a user might think of as a "window" with a titlebar and so on; a <see cref="T:Gtk.Widget" /> may contain many <see cref="T:Gdk.Window" />s. For example, each <see cref="T:Gtk.Button" /> has a <see cref="T:Gdk.Window" /> associated with it.</para>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Window (IntPtr raw);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">Pointer to the C object.</param>
<summary>Internal constructor</summary>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Window (Gdk.Window parent, Gdk.WindowAttr attributes, Gdk.WindowAttributesType attributes_mask);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Gdk.Window parent, valuetype Gdk.WindowAttr attributes, valuetype Gdk.WindowAttributesType attributes_mask) cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="parent" Type="Gdk.Window" />
<Parameter Name="attributes" Type="Gdk.WindowAttr" />
<Parameter Name="attributes_mask" Type="Gdk.WindowAttributesType" />
</Parameters>
<Docs>
<param name="parent">a <see cref="T:Gdk.Window" /></param>
<param name="attributes">a <see cref="T:Gdk.WindowAttr" /></param>
<param name="attributes_mask">a <see cref="T:Gdk.WindowAttributesType" /></param>
<summary>Basic constructor</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Window (Gdk.Window parent, Gdk.WindowAttr attributes, int attributes_mask);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Gdk.Window parent, valuetype Gdk.WindowAttr attributes, int32 attributes_mask) cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="parent" Type="Gdk.Window" />
<Parameter Name="attributes" Type="Gdk.WindowAttr" />
<Parameter Name="attributes_mask" Type="System.Int32" />
</Parameters>
<Docs>
<param name="parent">A <see cref="T:Gdk.Window" /></param>
<param name="attributes">A <see cref="T:Gdk.WindowAttr" /></param>
<param name="attributes_mask">A <see cref="T:System.Int32" /></param>
<summary>Basic constructor</summary>
<remarks>The type of the <paramref name="attributes_mask" /> parameter in this auto-generated constructor is incorrect. You would normally want to use the overloaded constructor that takes a <see cref="T:Gdk.WindowAttributesType" />.</remarks>
</Docs>
</Member>
<Member MemberName="AcceptFocus">
<MemberSignature Language="C#" Value="public bool AcceptFocus { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool AcceptFocus" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:System.Boolean" /></value>
<remarks>To be added</remarks>
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="AddFilter">
<MemberSignature Language="C#" Value="public void AddFilter (Gdk.FilterFunc function);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AddFilter(class Gdk.FilterFunc function) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="function" Type="Gdk.FilterFunc" />
</Parameters>
<Docs>
<param name="function">A <see cref="T:Gdk.FilterFunc" /></param>
<summary>
Adds an event filter to this window, allowing you to intercept events
before they reach GDK. This is a low-level operation and makes it
easy to break GDK and/or GTK+, so you have to know what you're
doing. Pass <see langword="null" /> for this window to get all events
for all windows, instead of events for a specific window.
</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="AddFilterForAll">
<MemberSignature Language="C#" Value="public static void AddFilterForAll (Gdk.FilterFunc func);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig void AddFilterForAll(class Gdk.FilterFunc func) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="func" Type="Gdk.FilterFunc" />
</Parameters>
<Docs>
<param name="func">a <see cref="T:Gdk.FilterFunc" /></param>
<summary>Adds an event filtering function for all Windows.</summary>
<remarks>It is possible to do significant damage to Gdk's built in event processing using this capability if used improperly.</remarks>
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="AtPointer">
<MemberSignature Language="C#" Value="public static Gdk.Window AtPointer (out int win_x, out int win_y);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig class Gdk.Window AtPointer(int32 win_x, int32 win_y) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="win_x" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="win_y" Type="System.Int32&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="win_x">a <see cref="T:System.Int32&amp;" /></param>
<param name="win_y">a <see cref="T:System.Int32&amp;" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:Gdk.Window" /></returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Background">
<MemberSignature Language="C#" Value="public Gdk.Color Background { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Gdk.Color Background" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Color</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Sets the background color for the window.</summary>
<value>A <see cref="T:Gdk.Color" /></value>
<remarks>Sets the background color of window. (However, when using GTK+, set the background of a widget with <see cref="M:Gtk.Widget.ModifyBg(Gtk.StateType, Gdk.Color)" /> - if you're an application - or <see cref="M:Gtk.Style.SetBackground(Gdk.Window, Gtk.StateType)" /> - if you're implementing a custom widget.
<para>
The color must be allocated;
</para></remarks>
</Docs>
</Member>
<Member MemberName="BackgroundPattern">
<MemberSignature Language="C#" Value="public Cairo.Pattern BackgroundPattern { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Cairo.Pattern BackgroundPattern" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Cairo.Pattern</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="BackgroundRgba">
<MemberSignature Language="C#" Value="public Gdk.RGBA BackgroundRgba { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Gdk.RGBA BackgroundRgba" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.RGBA</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Beep">
<MemberSignature Language="C#" Value="public void Beep ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Beep() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Emits a short beep.</summary>
<remarks />
<since version="Gtk# 2.12" />
</Docs>
</Member>
<Member MemberName="BeginMoveDrag">
<MemberSignature Language="C#" Value="public void BeginMoveDrag (int button, int root_x, int root_y, uint timestamp);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void BeginMoveDrag(int32 button, int32 root_x, int32 root_y, unsigned int32 timestamp) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="button" Type="System.Int32" />
<Parameter Name="root_x" Type="System.Int32" />
<Parameter Name="root_y" Type="System.Int32" />
<Parameter Name="timestamp" Type="System.UInt32" />
</Parameters>
<Docs>
<param name="button">A <see cref="T:System.Int32" />, the button being used to drag</param>
<param name="root_x">A <see cref="T:System.Int32" />, root window X coordinate of mouse click that began the drag</param>
<param name="root_y">A <see cref="T:System.Int32" />m root window Y coordinate of mouse click that began the drag</param>
<param name="timestamp">A <see cref="T:System.UInt32" />, timestamp of mouse click that began the drag</param>
<summary>Begins a window move operation (for a toplevel window).
You might use this function to implement a "window move grip," for
example. The function works best with window managers that support
the Extended Window Manager Hints spec (see
http://www.freedesktop.org), but has a fallback implementation for
other window managers.
</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="BeginPaintRect">
<MemberSignature Language="C#" Value="public void BeginPaintRect (Gdk.Rectangle rectangle);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void BeginPaintRect(valuetype Gdk.Rectangle rectangle) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="rectangle" Type="Gdk.Rectangle" />
</Parameters>
<Docs>
<param name="rectangle">A <see cref="T:Gdk.Rectangle" /></param>
<summary>
A convenience wrapper around <see cref="M:Gdk.Window.BeginPaintRegion" />() which
creates a rectangular region for you. See
<see cref="M:Gdk.Window.BeginPaintRegion" />() for details.
</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="BeginPaintRegion">
<MemberSignature Language="C#" Value="public void BeginPaintRegion (Cairo.Region region);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void BeginPaintRegion(class Cairo.Region region) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="region" Type="Cairo.Region" />
</Parameters>
<Docs>
<param name="region">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="BeginResizeDrag">
<MemberSignature Language="C#" Value="public void BeginResizeDrag (Gdk.WindowEdge edge, int button, int root_x, int root_y, uint timestamp);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void BeginResizeDrag(valuetype Gdk.WindowEdge edge, int32 button, int32 root_x, int32 root_y, unsigned int32 timestamp) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="edge" Type="Gdk.WindowEdge" />
<Parameter Name="button" Type="System.Int32" />
<Parameter Name="root_x" Type="System.Int32" />
<Parameter Name="root_y" Type="System.Int32" />
<Parameter Name="timestamp" Type="System.UInt32" />
</Parameters>
<Docs>
<param name="edge">A <see cref="T:Gdk.WindowEdge" /></param>
<param name="button">A <see cref="T:System.Int32" /></param>
<param name="root_x">A <see cref="T:System.Int32" /></param>
<param name="root_y">A <see cref="T:System.Int32" /></param>
<param name="timestamp">A <see cref="T:System.UInt32" /></param>
<summary>
Begins a window resize operation (for a toplevel window).
You might use this function to implement a "window resize grip," for
example; in fact <see cref="T:Gtk.Statusbar" /> uses it. The function works best
with window managers that support the Extended Window Manager Hints spec
(see http://www.freedesktop.org), but has a fallback implementation
for other window managers.
</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Children">
<MemberSignature Language="C#" Value="public Gdk.Window[] Children { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Window[] Children" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window[]</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Gets the children of window known to Gdk. </summary>
<value>The array of windows.</value>
<remarks>This function only returns children created via GDK, so for example it's useless when used with the root window; it only returns windows an application created itself.</remarks>
</Docs>
</Member>
<Member MemberName="ClipRegion">
<MemberSignature Language="C#" Value="public Cairo.Region ClipRegion { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Cairo.Region ClipRegion" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Cairo.Region</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Composited">
<MemberSignature Language="C#" Value="public bool Composited { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool Composited" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Sets Composited indicator of window.</summary>
<value>If <see langword="true" /> window is composited.</value>
<remarks>Composited windows are not automatically drawn to the screen, but are instead rendered to an offscreen buffer and an expose event is sent to the window's parent.</remarks>
<since version="Gtk# 2.12" />
</Docs>
</Member>
<Member MemberName="ConfigureFinished">
<MemberSignature Language="C#" Value="public void ConfigureFinished ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ConfigureFinished() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
<since version="Gtk# 2.6" />
</Docs>
</Member>
<Member MemberName="ConstrainSize">
<MemberSignature Language="C#" Value="public static void ConstrainSize (Gdk.Geometry geometry, uint flags, int width, int height, out int new_width, out int new_height);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig void ConstrainSize(valuetype Gdk.Geometry geometry, unsigned int32 flags, int32 width, int32 height, int32 new_width, int32 new_height) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="geometry" Type="Gdk.Geometry" />
<Parameter Name="flags" Type="System.UInt32" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
<Parameter Name="new_width" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="new_height" Type="System.Int32&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="geometry">a <see cref="T:Gdk.Geometry" /></param>
<param name="flags">a <see cref="T:System.UInt32" /></param>
<param name="width">a <see cref="T:System.Int32" /></param>
<param name="height">a <see cref="T:System.Int32" /></param>
<param name="new_width">a <see cref="T:System.Int32&amp;" /></param>
<param name="new_height">a <see cref="T:System.Int32&amp;" /></param>
<summary>To be added</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="CoordsFromParent">
<MemberSignature Language="C#" Value="public void CoordsFromParent (double parent_x, double parent_y, out double x, out double y);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void CoordsFromParent(float64 parent_x, float64 parent_y, float64 x, float64 y) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="parent_x" Type="System.Double" />
<Parameter Name="parent_y" Type="System.Double" />
<Parameter Name="x" Type="System.Double&amp;" RefType="out" />
<Parameter Name="y" Type="System.Double&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="parent_x">To be added.</param>
<param name="parent_y">To be added.</param>
<param name="x">To be added.</param>
<param name="y">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="CoordsToParent">
<MemberSignature Language="C#" Value="public void CoordsToParent (double x, double y, out double parent_x, out double parent_y);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void CoordsToParent(float64 x, float64 y, float64 parent_x, float64 parent_y) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
<Parameter Name="parent_x" Type="System.Double&amp;" RefType="out" />
<Parameter Name="parent_y" Type="System.Double&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="x">To be added.</param>
<param name="y">To be added.</param>
<param name="parent_x">To be added.</param>
<param name="parent_y">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="CreateSimilarSurface">
<MemberSignature Language="C#" Value="public Cairo.Surface CreateSimilarSurface (Cairo.Content content, int width, int height);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Cairo.Surface CreateSimilarSurface(valuetype Cairo.Content content, int32 width, int32 height) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Cairo.Surface</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="content" Type="Cairo.Content" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
</Parameters>
<Docs>
<param name="content">To be added.</param>
<param name="width">To be added.</param>
<param name="height">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="CreateSurface">
<MemberSignature Language="C#" Value="public event Gdk.CreateSurfaceHandler CreateSurface;" />
<MemberSignature Language="ILAsm" Value=".event class Gdk.CreateSurfaceHandler CreateSurface" />
<MemberType>Event</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Signal("create-surface")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gdk.CreateSurfaceHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Cursor">
<MemberSignature Language="C#" Value="public Gdk.Cursor Cursor { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Cursor Cursor" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("cursor")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gdk.Cursor</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Sets the cursor for the window.</summary>
<value />
<remarks>Sets the mouse pointer for a <see cref="T:Gdk.Window" />.
<para>
To make the cursor invisible, use pixmap constructor for the cursor to create a cursor with no pixels in it. Passing <see langword="null" /> for the cursor argument to this property means that window will use the cursor of its parent window. Most windows should use this default.
</para></remarks>
</Docs>
</Member>
<Member MemberName="DebugUpdates">
<MemberSignature Language="C#" Value="public static bool DebugUpdates { set; }" />
<MemberSignature Language="ILAsm" Value=".property bool DebugUpdates" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>For debugging use only.</summary>
<value>A <see cref="T:System.Boolean" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="Deiconify">
<MemberSignature Language="C#" Value="public void Deiconify ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Deiconify() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Attempt to deiconify (unminimize) this window. On X11 the window manager may
choose to ignore the request to deiconify. When using GTK+,
use <see cref="M:Gtk.Window.Deiconify" /> instead of the <see cref="T:Gdk.Window" /> variant. Or better yet,
you probably want to use <see cref="M:Gtk.Window.Present" />,
which raises the window, focuses it,
unminimizes it, and puts it on the current desktop.
</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Destroy">
<MemberSignature Language="C#" Value="public void Destroy ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Destroy() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Destroys the window system resources associated with this window
and decrements this window's
reference count. The window system resources for all children of this
window are also
destroyed, but the children's reference counts are not decremented.
</summary>
<remarks>
Note that a window will not be destroyed automatically
when its reference count reaches zero. You must call this
function yourself before that happens.
</remarks>
</Docs>
</Member>
<Member MemberName="Display">
<MemberSignature Language="C#" Value="public Gdk.Display Display { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Display Display" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Display</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="EffectiveParent">
<MemberSignature Language="C#" Value="public Gdk.Window EffectiveParent { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Window EffectiveParent" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="EffectiveToplevel">
<MemberSignature Language="C#" Value="public Gdk.Window EffectiveToplevel { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Window EffectiveToplevel" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="EnableSynchronizedConfigure">
<MemberSignature Language="C#" Value="public void EnableSynchronizedConfigure ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void EnableSynchronizedConfigure() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
<since version="Gtk# 2.6" />
</Docs>
</Member>
<Member MemberName="EndPaint">
<MemberSignature Language="C#" Value="public void EndPaint ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void EndPaint() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Indicates that the backing store created by the most recent call to
<see cref="M:Gdk.Window.BeginPaintRegion" />() should be copied onscreen and
deleted, leaving the next-most-recent backing store or no backing
store at all as the active paint region. See
<see cref="M:Gdk.Window.BeginPaintRegion" />() for full details.
</summary>
<remarks>
It is an error to call this function without a matching
<see cref="M:Gdk.Window.BeginPaintRegion" />() first.
</remarks>
</Docs>
</Member>
<Member MemberName="EnsureNative">
<MemberSignature Language="C#" Value="public bool EnsureNative ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool EnsureNative() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Events">
<MemberSignature Language="C#" Value="public Gdk.EventMask Events { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Gdk.EventMask Events" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<value>A <see cref="T:Gdk.EventMask" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="Flush">
<MemberSignature Language="C#" Value="public void Flush ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Flush() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Focus">
<MemberSignature Language="C#" Value="public void Focus (uint timestamp);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Focus(unsigned int32 timestamp) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="timestamp" Type="System.UInt32" />
</Parameters>
<Docs>
<param name="timestamp">A <see cref="T:System.UInt32" />, timestamp of the event calling this method</param>
<summary> Sets keyboard focus to this window. If the window is not onscreen this
will not work. In most cases, <see cref="M:Gtk.Window.Present" />
should be used on
a <see cref="T:Gtk.Window" />, rather than calling this function.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="FocusOnMap">
<MemberSignature Language="C#" Value="public bool FocusOnMap { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool FocusOnMap" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:System.Boolean" /></value>
<remarks>To be added</remarks>
<since version="Gtk# 2.6" />
</Docs>
</Member>
<Member MemberName="FrameExtents">
<MemberSignature Language="C#" Value="public Gdk.Rectangle FrameExtents { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Gdk.Rectangle FrameExtents" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Rectangle</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Obtains the bounding box of the window.</summary>
<value>a <see cref="T:Gdk.Rectangle" /></value>
<remarks>Area includes window manager titlebar/borders if any. The frame position is given in root window coordinates. To get the position of the window itself (rather than the frame) in root window coordinates, use <see cref="M:Gdk.Window.GetOrigin" />.</remarks>
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="FreezeUpdates">
<MemberSignature Language="C#" Value="public void FreezeUpdates ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void FreezeUpdates() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Temporarily freezes a window such that it won't receive expose
events. The window will begin receiving expose events again when
<see cref="M:Gdk.Window.ThawUpdates" /> is called. If <see cref="M:Gdk.Window.FreezeUpdates" />
has been called more than once, <see cref="M:Gdk.Window.ThawUpdates" /> must be called
an equal number of times to begin processing exposes.
</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="FromEmbedder">
<MemberSignature Language="C#" Value="public event Gdk.FromEmbedderHandler FromEmbedder;" />
<MemberSignature Language="ILAsm" Value=".event class Gdk.FromEmbedderHandler FromEmbedder" />
<MemberType>Event</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Signal("from-embedder")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gdk.FromEmbedderHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Fullscreen">
<MemberSignature Language="C#" Value="public void Fullscreen ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Fullscreen() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Functions">
<MemberSignature Language="C#" Value="public Gdk.WMFunction Functions { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Gdk.WMFunction Functions" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.WMFunction</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<value>A <see cref="T:Gdk.WMFunction" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="GeometryChanged">
<MemberSignature Language="C#" Value="public void GeometryChanged ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void GeometryChanged() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="GetDecorations">
<MemberSignature Language="C#" Value="public bool GetDecorations (out Gdk.WMDecoration decorations);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool GetDecorations(valuetype Gdk.WMDecoration decorations) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="decorations" Type="Gdk.WMDecoration&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="decorations">a <see cref="T:Gdk.WMDecoration&amp;" /> to put the decorations in</param>
<summary>
Returns the decorations set on the window with <see cref="M:Gdk.Window.SetDecorations" />.
</summary>
<returns>a <see cref="T:System.Boolean" />, true if the window has decorations set, false otherwise.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="GetDeviceCursor">
<MemberSignature Language="C#" Value="public Gdk.Cursor GetDeviceCursor (Gdk.Device device);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Gdk.Cursor GetDeviceCursor(class Gdk.Device device) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.Cursor</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="device" Type="Gdk.Device" />
</Parameters>
<Docs>
<param name="device">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="GetDeviceEvents">
<MemberSignature Language="C#" Value="public Gdk.EventMask GetDeviceEvents (Gdk.Device device);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Gdk.EventMask GetDeviceEvents(class Gdk.Device device) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="device" Type="Gdk.Device" />
</Parameters>
<Docs>
<param name="device">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="GetDevicePosition">
<MemberSignature Language="C#" Value="public Gdk.Window GetDevicePosition (Gdk.Device device, out int x, out int y, out Gdk.ModifierType mask);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Gdk.Window GetDevicePosition(class Gdk.Device device, int32 x, int32 y, valuetype Gdk.ModifierType mask) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="device" Type="Gdk.Device" />
<Parameter Name="x" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="y" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="mask" Type="Gdk.ModifierType&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="device">To be added.</param>
<param name="x">To be added.</param>
<param name="y">To be added.</param>
<param name="mask">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="GetDragProtocol">
<MemberSignature Language="C#" Value="public Gdk.DragProtocol GetDragProtocol (Gdk.Window target);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Gdk.DragProtocol GetDragProtocol(class Gdk.Window target) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragProtocol</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="target" Type="Gdk.Window" />
</Parameters>
<Docs>
<param name="target">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="GetGeometry">
<MemberSignature Language="C#" Value="public void GetGeometry (out int x, out int y, out int width, out int height);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void GetGeometry(int32 x, int32 y, int32 width, int32 height) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="y" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="width" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="height" Type="System.Int32&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="x">To be added.</param>
<param name="y">To be added.</param>
<param name="width">To be added.</param>
<param name="height">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="GetOrigin">
<MemberSignature Language="C#" Value="public int GetOrigin (out int x, out int y);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance int32 GetOrigin(int32 x, int32 y) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="y" Type="System.Int32&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="x">a <see cref="T:System.Int32&amp;" /></param>
<param name="y">a <see cref="T:System.Int32&amp;" /></param>
<summary>To be added</summary>
<returns>a <see cref="T:System.Int32" /></returns>
<remarks />
</Docs>
</Member>
<Member MemberName="GetPointer">
<MemberSignature Language="C#" Value="public Gdk.Window GetPointer (out int x, out int y, out Gdk.ModifierType mask);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Gdk.Window GetPointer(int32 x, int32 y, valuetype Gdk.ModifierType mask) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="y" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="mask" Type="Gdk.ModifierType&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="x">A <see cref="T:int&amp;" /></param>
<param name="y">A <see cref="T:int&amp;" /></param>
<param name="mask">A <see cref="T:Gdk.ModifierType&amp;" /></param>
<summary>To be added</summary>
<returns>A <see cref="T:Gdk.Window" /></returns>
<remarks />
</Docs>
</Member>
<Member MemberName="GetPosition">
<MemberSignature Language="C#" Value="public void GetPosition (out int x, out int y);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void GetPosition(int32 x, int32 y) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="y" Type="System.Int32&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="x">a <see cref="T:System.Int32&amp;" /></param>
<param name="y">a <see cref="T:System.Int32&amp;" /></param>
<summary>To be added</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="GetRootCoords">
<MemberSignature Language="C#" Value="public void GetRootCoords (int x, int y, out int root_x, out int root_y);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void GetRootCoords(int32 x, int32 y, int32 root_x, int32 root_y) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
<Parameter Name="root_x" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="root_y" Type="System.Int32&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="x">To be added.</param>
<param name="y">To be added.</param>
<param name="root_x">To be added.</param>
<param name="root_y">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="GetRootOrigin">
<MemberSignature Language="C#" Value="public void GetRootOrigin (out int x, out int y);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void GetRootOrigin(int32 x, int32 y) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="y" Type="System.Int32&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="x">a <see cref="T:System.Int32&amp;" /></param>
<param name="y">a <see cref="T:System.Int32&amp;" /></param>
<summary>To be added</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="GetSourceEvents">
<MemberSignature Language="C#" Value="public Gdk.EventMask GetSourceEvents (Gdk.InputSource source);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Gdk.EventMask GetSourceEvents(valuetype Gdk.InputSource source) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="source" Type="Gdk.InputSource" />
</Parameters>
<Docs>
<param name="source">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Group">
<MemberSignature Language="C#" Value="public Gdk.Window Group { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Window Group" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:Gdk.Window" /></value>
<remarks>To be added</remarks>
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" />
<MemberSignature Language="ILAsm" Value=".property valuetype GLib.GType GType" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Docs>
<summary>GType Property.</summary>
<value>The native <see cref="T:GLib.GType" /> value.</value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gdk.Window" />.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="HasNative">
<MemberSignature Language="C#" Value="public bool HasNative { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool HasNative" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Height">
<MemberSignature Language="C#" Value="public int Height { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 Height" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Hide">
<MemberSignature Language="C#" Value="public void Hide ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Hide() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
For toplevel windows, withdraws them, so they will no longer be
known to the window manager; for all windows, unmaps them, so
they won't be displayed. Normally done automatically as
part of <see cref="M:Gtk.Window.Hide" />.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Iconify">
<MemberSignature Language="C#" Value="public void Iconify ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Iconify() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Asks to iconify (minimize) the window. The window manager may choose
to ignore the request, but normally will honor it. Using
<see cref="M:Gtk.Window.Iconify" /> is preferred, if you have a
<see cref="T:Gtk.Window" /> widget.
</summary>
<remarks>
This function only makes sense when this window is a toplevel window.
</remarks>
</Docs>
</Member>
<Member MemberName="IconList">
<MemberSignature Language="C#" Value="public Gdk.Pixbuf[] IconList { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Pixbuf[] IconList" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Pixbuf[]</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:Gdk.Pixbuf[]" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="IconName">
<MemberSignature Language="C#" Value="public string IconName { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string IconName" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<value>A <see cref="T:System.String" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="InputShapeCombineRegion">
<MemberSignature Language="C#" Value="public void InputShapeCombineRegion (Cairo.Region shape_region, int offset_x, int offset_y);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void InputShapeCombineRegion(class Cairo.Region shape_region, int32 offset_x, int32 offset_y) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="shape_region" Type="Cairo.Region" />
<Parameter Name="offset_x" Type="System.Int32" />
<Parameter Name="offset_y" Type="System.Int32" />
</Parameters>
<Docs>
<param name="shape_region">To be added.</param>
<param name="offset_x">To be added.</param>
<param name="offset_y">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="InvalidateMaybeRecurse">
<MemberSignature Language="C#" Value="public void InvalidateMaybeRecurse (Cairo.Region region, Gdk.WindowChildFunc child_func);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void InvalidateMaybeRecurse(class Cairo.Region region, class Gdk.WindowChildFunc child_func) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="region" Type="Cairo.Region" />
<Parameter Name="child_func" Type="Gdk.WindowChildFunc" />
</Parameters>
<Docs>
<param name="region">To be added.</param>
<param name="child_func">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="InvalidateRect">
<MemberSignature Language="C#" Value="public void InvalidateRect (Gdk.Rectangle rect, bool invalidate_children);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void InvalidateRect(valuetype Gdk.Rectangle rect, bool invalidate_children) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="rect" Type="Gdk.Rectangle" />
<Parameter Name="invalidate_children" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="rect">A <see cref="T:Gdk.Rectangle" /></param>
<param name="invalidate_children">A <see cref="T:System.Boolean" />, whether to invalidate child windows</param>
<summary>
A convenience wrapper around
<see cref="M:Gdk.Window.InvalidateRegion" /> which
invalidates a rectangular region. See
<see cref="M:Gdk.Window.InvalidateRegion" /> for details.
</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="InvalidateRegion">
<MemberSignature Language="C#" Value="public void InvalidateRegion (Cairo.Region region, bool invalidate_children);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void InvalidateRegion(class Cairo.Region region, bool invalidate_children) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="region" Type="Cairo.Region" />
<Parameter Name="invalidate_children" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="region">To be added.</param>
<param name="invalidate_children">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="IsDestroyed">
<MemberSignature Language="C#" Value="public bool IsDestroyed { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsDestroyed" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="IsInputOnly">
<MemberSignature Language="C#" Value="public bool IsInputOnly { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsInputOnly" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="IsShaped">
<MemberSignature Language="C#" Value="public bool IsShaped { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsShaped" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="IsViewable">
<MemberSignature Language="C#" Value="public bool IsViewable { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsViewable" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:System.Boolean" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="IsVisible">
<MemberSignature Language="C#" Value="public bool IsVisible { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsVisible" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:System.Boolean" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="KeepAbove">
<MemberSignature Language="C#" Value="public bool KeepAbove { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool KeepAbove" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:System.Boolean" /></value>
<remarks>To be added</remarks>
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="KeepBelow">
<MemberSignature Language="C#" Value="public bool KeepBelow { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool KeepBelow" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:System.Boolean" /></value>
<remarks>To be added</remarks>
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="Lower">
<MemberSignature Language="C#" Value="public void Lower ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Lower() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
<p>Lowers this window to the bottom of the Z-order (stacking order), so that
other windows with the same parent window appear above this window.
This is true whether or not the other windows are visible.
</p>
<p>
If this window is a toplevel, the window manager may choose to deny the
request to move the window in the Z-order, <see cref="M:Gtk.Window.Lower" /> only
requests the restack, but does not guarantee it.
</p>
<p>
Note that <see cref="M:Gdk.Window.Show" /> raises the window again, so don't call this
function before <see cref="M:Gdk.Window.Show" />. (Try <see cref="M:Gdk.Window.ShowUnraised" />.)
</p>
</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Maximize">
<MemberSignature Language="C#" Value="public void Maximize ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Maximize() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Maximizes the window. If the window was already maximized, then
this function does nothing.
</summary>
<remarks>
<p>On X11, asks the window manager to maximize the window, if the window
manager supports this operation. Not all window managers support
this, and some deliberately ignore it or don't have a concept of
"maximized"; so you can't rely on the maximization actually
happening. But it will happen with most standard window managers,
and GDK makes a best effort to get it to happen.
</p>
<p>
On Windows, reliably maximizes the window.
</p>
</remarks>
</Docs>
</Member>
<Member MemberName="MergeChildInputShapes">
<MemberSignature Language="C#" Value="public void MergeChildInputShapes ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void MergeChildInputShapes() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Merges the union of all child window masks into the Input mask.</summary>
<remarks>Includes the current window input mask. To ignore the parent mask, use <see cref="M:Gdk.Window.SetChildInputShapes" />.</remarks>
<since version="Gtk# 2.10" />
</Docs>
</Member>
<Member MemberName="MergeChildShapes">
<MemberSignature Language="C#" Value="public void MergeChildShapes ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void MergeChildShapes() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
<p>Merges the shape masks for any child windows into the
shape mask for this window. i.e. the union of all masks
for this window and its children will become the new mask
for this window. See <see cref="M:Gdk.Window.ShapeCombineMask" />.
</p>
<p>
This function is distinct from <see cref="M:Gdk.Window.SetChildShapes" />
because it includes this window's shape mask in the set of shapes to
be merged.
</p>
</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="ModalHint">
<MemberSignature Language="C#" Value="public bool ModalHint { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool ModalHint" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<value>A <see cref="T:System.Boolean" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="Move">
<MemberSignature Language="C#" Value="public void Move (int x, int y);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Move(int32 x, int32 y) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<param name="x">A <see cref="T:System.Int32" /></param>
<param name="y">A <see cref="T:System.Int32" /></param>
<summary>
Repositions a window relative to its parent window.
</summary>
<remarks>
<p>For toplevel windows, window managers may ignore or modify the move;
you should probably use <see cref="M:Gtk.Window.Move" /> on a <see cref="T:Gtk.Window" /> widget
anyway, instead of using GDK functions. For child windows,
the move will reliably succeed.</p>
<p>If you're also planning to resize the window, use <see cref="M:Gdk.Window.MoveResize" />
to both move and resize simultaneously, for a nicer visual effect.
</p>
</remarks>
</Docs>
</Member>
<Member MemberName="MoveRegion">
<MemberSignature Language="C#" Value="public void MoveRegion (Cairo.Region region, int dx, int dy);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void MoveRegion(class Cairo.Region region, int32 dx, int32 dy) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="region" Type="Cairo.Region" />
<Parameter Name="dx" Type="System.Int32" />
<Parameter Name="dy" Type="System.Int32" />
</Parameters>
<Docs>
<param name="region">To be added.</param>
<param name="dx">To be added.</param>
<param name="dy">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="MoveResize">
<MemberSignature Language="C#" Value="public void MoveResize (Gdk.Rectangle rect);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void MoveResize(valuetype Gdk.Rectangle rect) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="rect" Type="Gdk.Rectangle" />
</Parameters>
<Docs>
<param name="rect">a <see cref="T:Gdk.Rectangle" /></param>
<summary>To be added</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="MoveResize">
<MemberSignature Language="C#" Value="public void MoveResize (int x, int y, int width, int height);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void MoveResize(int32 x, int32 y, int32 width, int32 height) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
</Parameters>
<Docs>
<param name="x">A <see cref="T:System.Int32" />, new X position relative to window's parent</param>
<param name="y">A <see cref="T:System.Int32" />, new Y position relative to window's parent</param>
<param name="width">A <see cref="T:System.Int32" />, new width</param>
<param name="height">A <see cref="T:System.Int32" />, new height</param>
<summary>
Equivalent to calling <see cref="M:Gdk.Window.Move" /> and
<see cref="M:Gdk.Window.Resize" /> in succession,
except that both operations are performed at once, avoiding strange
visual effects. (i.e. the user may be able to see the window first
move, then resize, if you don't use this method.)
</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="OnCreateSurface">
<MemberSignature Language="C#" Value="protected virtual Cairo.Surface OnCreateSurface (int width, int height);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance class Cairo.Surface OnCreateSurface(int32 width, int32 height) cil managed" />
<MemberType>Method</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideCreateSurface", Type=typeof(Gdk.Window))</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Cairo.Surface</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
</Parameters>
<Docs>
<param name="width">To be added.</param>
<param name="height">To be added.</param>
<summary>Default handler for the <see cref="M:Gdk.Window.CreateSurface" /> event.</summary>
<returns>To be added.</returns>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gdk.Window.CreateSurface" /> event.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="OnFromEmbedder">
<MemberSignature Language="C#" Value="protected virtual void OnFromEmbedder (double embedder_x, double embedder_y, out double offscreen_x, out double offscreen_y);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnFromEmbedder(float64 embedder_x, float64 embedder_y, float64 offscreen_x, float64 offscreen_y) cil managed" />
<MemberType>Method</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideFromEmbedder", Type=typeof(Gdk.Window))</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="embedder_x" Type="System.Double" />
<Parameter Name="embedder_y" Type="System.Double" />
<Parameter Name="offscreen_x" Type="System.Double&amp;" RefType="out" />
<Parameter Name="offscreen_y" Type="System.Double&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="embedder_x">To be added.</param>
<param name="embedder_y">To be added.</param>
<param name="offscreen_x">To be added.</param>
<param name="offscreen_y">To be added.</param>
<summary>Default handler for the <see cref="M:Gdk.Window.FromEmbedder" /> event.</summary>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gdk.Window.FromEmbedder" /> event.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="OnPickEmbeddedChild">
<MemberSignature Language="C#" Value="protected virtual Gdk.Window OnPickEmbeddedChild (double x, double y);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance class Gdk.Window OnPickEmbeddedChild(float64 x, float64 y) cil managed" />
<MemberType>Method</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverridePickEmbeddedChild", Type=typeof(Gdk.Window))</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
</Parameters>
<Docs>
<param name="x">To be added.</param>
<param name="y">To be added.</param>
<summary>Default handler for the <see cref="M:Gdk.Window.PickEmbeddedChild" /> event.</summary>
<returns>To be added.</returns>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gdk.Window.PickEmbeddedChild" /> event.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="OnToEmbedder">
<MemberSignature Language="C#" Value="protected virtual void OnToEmbedder (double offscreen_x, double offscreen_y, out double embedder_x, out double embedder_y);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnToEmbedder(float64 offscreen_x, float64 offscreen_y, float64 embedder_x, float64 embedder_y) cil managed" />
<MemberType>Method</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideToEmbedder", Type=typeof(Gdk.Window))</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="offscreen_x" Type="System.Double" />
<Parameter Name="offscreen_y" Type="System.Double" />
<Parameter Name="embedder_x" Type="System.Double&amp;" RefType="out" />
<Parameter Name="embedder_y" Type="System.Double&amp;" RefType="out" />
</Parameters>
<Docs>
<param name="offscreen_x">To be added.</param>
<param name="offscreen_y">To be added.</param>
<param name="embedder_x">To be added.</param>
<param name="embedder_y">To be added.</param>
<summary>Default handler for the <see cref="M:Gdk.Window.ToEmbedder" /> event.</summary>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gdk.Window.ToEmbedder" /> event.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Opacity">
<MemberSignature Language="C#" Value="public double Opacity { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 Opacity" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>Opacity Property.</summary>
<value>A double between 0 and 1.</value>
<remarks />
<since version="Gtk# 2.12" />
</Docs>
</Member>
<Member MemberName="OverrideRedirect">
<MemberSignature Language="C#" Value="public bool OverrideRedirect { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool OverrideRedirect" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<value>A <see cref="T:System.Boolean" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="Parent">
<MemberSignature Language="C#" Value="public Gdk.Window Parent { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Window Parent" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>A <see cref="T:Gdk.Window" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="PickEmbeddedChild">
<MemberSignature Language="C#" Value="public event Gdk.PickEmbeddedChildHandler PickEmbeddedChild;" />
<MemberSignature Language="ILAsm" Value=".event class Gdk.PickEmbeddedChildHandler PickEmbeddedChild" />
<MemberType>Event</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Signal("pick-embedded-child")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gdk.PickEmbeddedChildHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="ProcessAllUpdates">
<MemberSignature Language="C#" Value="public static void ProcessAllUpdates ();" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig void ProcessAllUpdates() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Calls <see cref="M:Gdk.Window.ProcessUpdates" /> for all windows in the application.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="ProcessUpdates">
<MemberSignature Language="C#" Value="public void ProcessUpdates (bool update_children);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ProcessUpdates(bool update_children) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="update_children" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="update_children">A <see cref="T:System.Boolean" />, whether to process updates for child windows</param>
<summary>Sends one or more expose events to the window.</summary>
<remarks>The areas in each expose event will cover the entire
update area for the window (see
<see cref="T:Gdk.Window.InvalidateRegion" /> for details).
Normally GDK calls <see cref="T:Gdk.Window.ProcessAllUpdates" />
on your behalf, so there's no
need to call this function unless you want to force expose events
to be delivered immediately and synchronously (vs. the usual
case, where GDK delivers them in an idle handler). Occasionally
this is useful to produce nicer scrolling behavior, for example.
</remarks>
</Docs>
</Member>
<Member MemberName="Raise">
<MemberSignature Language="C#" Value="public void Raise ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Raise() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Raises the window to the top of the Z-order (stacking order), so
that other windows with the same parent window appear below
this window. This is true whether or not the windows are visible.
</summary>
<remarks>
If this window is a toplevel, the window manager may choose to deny
the request to move the window in the Z-order. This method only
requests the restack; it does not guarantee a restack.
</remarks>
</Docs>
</Member>
<Member MemberName="RegisterDnd">
<MemberSignature Language="C#" Value="public void RegisterDnd ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RegisterDnd() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="RemoveFilter">
<MemberSignature Language="C#" Value="public void RemoveFilter (Gdk.FilterFunc function);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveFilter(class Gdk.FilterFunc function) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="function" Type="Gdk.FilterFunc" />
</Parameters>
<Docs>
<param name="function">A <see cref="T:Gdk.FilterFunc" /></param>
<summary>Remove a filter previously added with <see cref="M:Gdk.Window.AddFilter" />.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="RemoveFilterForAll">
<MemberSignature Language="C#" Value="public static void RemoveFilterForAll (Gdk.FilterFunc func);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig void RemoveFilterForAll(class Gdk.FilterFunc func) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="func" Type="Gdk.FilterFunc" />
</Parameters>
<Docs>
<param name="func">a <see cref="T:Gdk.FilterFunc" /></param>
<summary>Removes an event filtering function for all Windows.</summary>
<remarks />
<since version="Gtk# 2.4" />
</Docs>
</Member>
<Member MemberName="Reparent">
<MemberSignature Language="C#" Value="public void Reparent (Gdk.Window new_parent, int x, int y);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Reparent(class Gdk.Window new_parent, int32 x, int32 y) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="new_parent" Type="Gdk.Window" />
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<param name="new_parent">A <see cref="T:Gdk.Window" />, new parent to move this window into</param>
<param name="x">A <see cref="T:System.Int32" />, X location inside the new parent</param>
<param name="y">A <see cref="T:System.Int32" />, Y location inside the new parent</param>
<summary>Reparents this window into the given
<paramref name="new_parent" />. The window being
reparented will be unmapped as a side effect.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Resize">
<MemberSignature Language="C#" Value="public void Resize (int width, int height);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Resize(int32 width, int32 height) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
</Parameters>
<Docs>
<param name="width">A <see cref="T:System.Int32" /></param>
<param name="height">A <see cref="T:System.Int32" /></param>
<summary>To be added</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Restack">
<MemberSignature Language="C#" Value="public void Restack (Gdk.Window sibling, bool above);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Restack(class Gdk.Window sibling, bool above) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sibling" Type="Gdk.Window" />
<Parameter Name="above" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="sibling">To be added.</param>
<param name="above">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Role">
<MemberSignature Language="C#" Value="public string Role { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string Role" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<value>A <see cref="T:System.String" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="Screen">
<MemberSignature Language="C#" Value="public Gdk.Screen Screen { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Screen Screen" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Screen</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Scroll">
<MemberSignature Language="C#" Value="public void Scroll (int dx, int dy);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Scroll(int32 dx, int32 dy) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dx" Type="System.Int32" />
<Parameter Name="dy" Type="System.Int32" />
</Parameters>
<Docs>
<param name="dx">A <see cref="T:System.Int32" />, amount to scroll in the X direction</param>
<param name="dy">A <see cref="T:System.Int32" />, amount to scroll in the Y direction</param>
<summary>
Scroll the contents of this window, both pixels and
children, by the given
amount. The window itself does not move. Portions of the window that the scroll
operation brings in from offscreen areas are invalidated. The invalidated
region may be bigger than what would strictly be necessary. (For X11, a
minimum area will be invalidated if the window has no subwindows, or if the
edges of the window's parent do not extend beyond the edges of the window. In
other cases, a multi-step process is used to scroll the window which may
produce temporary visual artifacts and unnecessary invalidations.)
</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="SetChildInputShapes">
<MemberSignature Language="C#" Value="public void SetChildInputShapes ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetChildInputShapes() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Sets the input mask to the union of all child window masks.</summary>
<remarks>Ignores the windows own mask. If you wish to add the child window masks to the parent, use <see cref="M:Gdk.Window.MergeChildInputShapes" />.</remarks>
<since version="Gtk# 2.10" />
</Docs>
</Member>
<Member MemberName="SetChildShapes">
<MemberSignature Language="C#" Value="public void SetChildShapes ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetChildShapes() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Sets the shape mask of this window to the union of shape masks
for all children of the window, ignoring the shape mask of the window
itself. Contrast with <see cref="M:Gdk.Window.MergeChildShapes" />
which includes the shape mask of the window in the masks to be
merged.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="SetDecorations">
<MemberSignature Language="C#" Value="public void SetDecorations (Gdk.WMDecoration decorations);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetDecorations(valuetype Gdk.WMDecoration decorations) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="decorations" Type="Gdk.WMDecoration" />
</Parameters>
<Docs>
<param name="decorations">A <see cref="T:Gdk.WMDecoration" /></param>
<summary>
"Decorations" are the features the window manager adds to a toplevel
<see cref="T:Gdk.Window" />.
This function sets the traditional Motif window manager hints that tell the
window manager which decorations you would like your window to have.
Usually you should use <see cref="M:Gtk.Window.SetDecorated" /> on a
<see cref="T:Gtk.Window" /> instead of
using the GDK function directly.
</summary>
<remarks>
<p>
The <paramref name="decorations" /> argument is the logical OR of the fields in
the <see cref="T:Gdk.WMDecoration" /> enumeration. If <see cref="P:GFdk.WMDecoration.All" /> is included in the
mask, the other bits indicate which decorations should be turned off.
If <see cref="P:GFdk.WMDecoration.All" /> is not included, then the other bits indicate
which decorations should be turned on.
</p>
<p>
Most window managers honor a decorations hint of 0 to disable all decorations,
but very few honor all possible combinations of bits.
</p>
</remarks>
</Docs>
</Member>
<Member MemberName="SetDeviceCursor">
<MemberSignature Language="C#" Value="public void SetDeviceCursor (Gdk.Device device, Gdk.Cursor cursor);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetDeviceCursor(class Gdk.Device device, class Gdk.Cursor cursor) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="device" Type="Gdk.Device" />
<Parameter Name="cursor" Type="Gdk.Cursor" />
</Parameters>
<Docs>
<param name="device">To be added.</param>
<param name="cursor">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="SetDeviceEvents">
<MemberSignature Language="C#" Value="public void SetDeviceEvents (Gdk.Device device, Gdk.EventMask event_mask);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetDeviceEvents(class Gdk.Device device, valuetype Gdk.EventMask event_mask) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="device" Type="Gdk.Device" />
<Parameter Name="event_mask" Type="Gdk.EventMask" />
</Parameters>
<Docs>
<param name="device">To be added.</param>
<param name="event_mask">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="SetGeometryHints">
<MemberSignature Language="C#" Value="public void SetGeometryHints (Gdk.Geometry geometry, Gdk.WindowHints geom_mask);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetGeometryHints(valuetype Gdk.Geometry geometry, valuetype Gdk.WindowHints geom_mask) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="geometry" Type="Gdk.Geometry" />
<Parameter Name="geom_mask" Type="Gdk.WindowHints" />
</Parameters>
<Docs>
<param name="geometry">A <see cref="T:Gdk.Geometry" /></param>
<param name="geom_mask">A <see cref="T:Gdk.WindowHints" /></param>
<summary>
Sets the geometry hints for this window. Hints flagged in <paramref name="geom_mask" />
are set, hints not flagged in <paramref name="geom_mask" /> are unset.
To unset all hints, use a <paramref name="geom_mask" /> of 0 and a <paramref name="geometry" /> of <see langword="null" />.
</summary>
<remarks>
<p>
This function provides hints to the windowing system about
acceptable sizes for a toplevel window. The purpose of
this is to constrain user resizing, but the windowing system
will typically (but is not required to) also constrain the
current size of the window to the provided values and
constrain programatic resizing via <see cref="M:Gdk.Window.Resize" /> or
<see cref="M:Gdk.Window.MoveResize" />.
</p>
<p>
Note that on X11, this effect has no effect on windows
of type GDK_WINDOW_TEMP or windows where override_redirect
has been turned on via <see cref="M:Gdk.Window.SetOverrideRedirect" />
since these windows are not resizable by the user.
</p>
<p>
Since you can't count on the windowing system doing the
constraints for programmatic resizes, you should generally
call <see cref="M:Gdk.Window.ConstrainSize" />
yourself to determine appropriate sizes.
</p>
</remarks>
</Docs>
</Member>
<Member MemberName="SetSourceEvents">
<MemberSignature Language="C#" Value="public void SetSourceEvents (Gdk.InputSource source, Gdk.EventMask event_mask);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetSourceEvents(valuetype Gdk.InputSource source, valuetype Gdk.EventMask event_mask) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="source" Type="Gdk.InputSource" />
<Parameter Name="event_mask" Type="Gdk.EventMask" />
</Parameters>
<Docs>
<param name="source">To be added.</param>
<param name="event_mask">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="SetStaticGravities">
<MemberSignature Language="C#" Value="public bool SetStaticGravities (bool use_static);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetStaticGravities(bool use_static) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="use_static" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="use_static">A <see cref="T:System.Boolean" /></param>
<summary>
Set the bit gravity of the given window to static, and flag it so
all children get static subwindow gravity. This is used if you are
implementing scary features that involve deep knowledge of the
windowing system. Don't worry about it unless you have to.
</summary>
<returns>A <see cref="T:System.Boolean" />, true if the server supports static gravity</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="ShapeCombineRegion">
<MemberSignature Language="C#" Value="public void ShapeCombineRegion (Cairo.Region shape_region, int offset_x, int offset_y);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ShapeCombineRegion(class Cairo.Region shape_region, int32 offset_x, int32 offset_y) cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="shape_region" Type="Cairo.Region" />
<Parameter Name="offset_x" Type="System.Int32" />
<Parameter Name="offset_y" Type="System.Int32" />
</Parameters>
<Docs>
<param name="shape_region">To be added.</param>
<param name="offset_x">To be added.</param>
<param name="offset_y">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Show">
<MemberSignature Language="C#" Value="public void Show ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Show() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="ShowUnraised">
<MemberSignature Language="C#" Value="public void ShowUnraised ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ShowUnraised() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Shows a <see cref="T:Gdk.Window" /> onscreen, but does not modify its stacking
order. In contrast, <see cref="M:Gdk.Window.Show()" /> will raise the window
to the top of the window stack.
</summary>
<remarks>
On the X11 platform, in Xlib terms, this function calls
XMapWindow() (it also updates some internal GDK state, which means
that you can't really use XMapWindow() directly on a GDK window).
</remarks>
</Docs>
</Member>
<Member MemberName="SkipPagerHint">
<MemberSignature Language="C#" Value="public bool SkipPagerHint { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool SkipPagerHint" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:System.Boolean" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="SkipTaskbarHint">
<MemberSignature Language="C#" Value="public bool SkipTaskbarHint { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool SkipTaskbarHint" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:System.Boolean" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="StartupId">
<MemberSignature Language="C#" Value="public string StartupId { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string StartupId" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Startup notification ID.</summary>
<value>A string.</value>
<remarks>When using Gtk, consider using <see cref="M:Gtk.Window.StartupId" /> instead.</remarks>
<since version="Gtk# 2.12" />
</Docs>
</Member>
<Member MemberName="State">
<MemberSignature Language="C#" Value="public Gdk.WindowState State { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Gdk.WindowState State" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.WindowState</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>A <see cref="T:Gdk.WindowState" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="Stick">
<MemberSignature Language="C#" Value="public void Stick ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Stick() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
"Pins" a window such that it's on all workspaces and does not scroll
with viewports, for window managers that have scrollable viewports.
(When using <see cref="T:Gtk.Window" />,
<see cref="M:Gtk.Window.Stick" /> may be more useful.)
</summary>
<remarks>
On the X11 platform, this function depends on window manager
support, so may have no effect with many window managers. However,
GDK will do the best it can to convince the window manager to stick
the window. For window managers that don't support this operation,
there's nothing you can do to force it to happen.
</remarks>
</Docs>
</Member>
<Member MemberName="SupportMultidevice">
<MemberSignature Language="C#" Value="public bool SupportMultidevice { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool SupportMultidevice" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="ThawUpdates">
<MemberSignature Language="C#" Value="public void ThawUpdates ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ThawUpdates() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Title">
<MemberSignature Language="C#" Value="public string Title { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string Title" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<value>A <see cref="T:System.String" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="ToEmbedder">
<MemberSignature Language="C#" Value="public event Gdk.ToEmbedderHandler ToEmbedder;" />
<MemberSignature Language="ILAsm" Value=".event class Gdk.ToEmbedderHandler ToEmbedder" />
<MemberType>Event</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Signal("to-embedder")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gdk.ToEmbedderHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Toplevel">
<MemberSignature Language="C#" Value="public Gdk.Window Toplevel { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Window Toplevel" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>A <see cref="T:Gdk.Window" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="TransientFor">
<MemberSignature Language="C#" Value="public Gdk.Window TransientFor { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Window TransientFor" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<value>A <see cref="T:Gdk.Window" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="TypeHint">
<MemberSignature Language="C#" Value="public Gdk.WindowTypeHint TypeHint { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Gdk.WindowTypeHint TypeHint" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.WindowTypeHint</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<value>A <see cref="T:Gdk.WindowTypeHint" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="Unfullscreen">
<MemberSignature Language="C#" Value="public void Unfullscreen ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Unfullscreen() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Unmaximize">
<MemberSignature Language="C#" Value="public void Unmaximize ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Unmaximize() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Unstick">
<MemberSignature Language="C#" Value="public void Unstick ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Unstick() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Reverse operation for <see cref="M:Gdk.Window.Stick" />.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="UpdateArea">
<MemberSignature Language="C#" Value="public Cairo.Region UpdateArea { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Cairo.Region UpdateArea" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Cairo.Region</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>A <see cref="T:Gdk.Region" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="UrgencyHint">
<MemberSignature Language="C#" Value="public bool UrgencyHint { set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool UrgencyHint" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Indicates if the window needs the user's urgent attention.</summary>
<value>
<see langword="true" /> to set the hint, or <see langword="false" /> to clear it.</value>
<remarks />
<since version="Gtk# 2.8" />
</Docs>
</Member>
<Member MemberName="UserData">
<MemberSignature Language="C#" Value="public IntPtr UserData { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance native int UserData" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:System.IntPtr" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="VisibleRegion">
<MemberSignature Language="C#" Value="public Cairo.Region VisibleRegion { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Cairo.Region VisibleRegion" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Cairo.Region</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Visual">
<MemberSignature Language="C#" Value="public Gdk.Visual Visual { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Visual Visual" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Visual</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Width">
<MemberSignature Language="C#" Value="public int Width { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 Width" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="WindowType">
<MemberSignature Language="C#" Value="public Gdk.WindowType WindowType { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Gdk.WindowType WindowType" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.WindowType</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<value>A <see cref="T:Gdk.WindowType" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="Withdraw">
<MemberSignature Language="C#" Value="public void Withdraw ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Withdraw() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Withdraws a window (unmaps it and asks the window manager to
forget about it).
</summary>
<remarks> This function is not really useful as <see cref="M:Gdk.Window.Hide" /> automatically
withdraws toplevel windows before hiding them.
</remarks>
</Docs>
</Member>
</Members>
</Type>