Ryujinx-GtkSharp/doc/en/Gtk/CellRendererPixbuf.xml
2013-11-30 16:01:53 +01:00

242 lines
9.3 KiB
XML

<Type Name="CellRendererPixbuf" FullName="Gtk.CellRendererPixbuf">
<TypeSignature Language="C#" Maintainer="auto" Value="public class CellRendererPixbuf : Gtk.CellRenderer" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit CellRendererPixbuf extends Gtk.CellRenderer" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>Gtk.CellRenderer</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Docs>
<summary>Renders a <see cref="T:Gdk.Pixbuf" /></summary>
<remarks />
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CellRendererPixbuf ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Creates a new <see cref="T:Gtk.CellRendererPixbuf" /></summary>
<remarks>This is the default constructor for <see cref="T:Gtk.CellRendererPixbuf" />.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CellRendererPixbuf (IntPtr raw);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">Pointer to the C object.</param>
<summary>Internal constructor</summary>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="FollowState">
<MemberSignature Language="C#" Value="public bool FollowState { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool FollowState" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("follow-state")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Determines state-based colorization of the Pixbuf.</summary>
<value>a <see cref="T:System.Boolean" /> indicating if the <see cref="T:Gtk.CellRendererState" /> should be used for colorization of the Pixbuf.</value>
<remarks>Defaults to <see langword="false" />.</remarks>
<since version="Gtk# 2.8" />
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" />
<MemberSignature Language="ILAsm" Value=".property valuetype GLib.GType GType" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.CellRendererPixbuf" />.</remarks>
</Docs>
</Member>
<Member MemberName="Icon">
<MemberSignature Language="C#" Value="public GLib.IIcon Icon { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class GLib.IIcon Icon" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("gicon")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>GLib.IIcon</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="IconName">
<MemberSignature Language="C#" Value="public string IconName { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string IconName" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("icon-name")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Name of the themed icon to display.</summary>
<value>a <see cref="T:System.String" /> containing a name in an Icon theme.</value>
<remarks />
<since version="Gtk# 2.8" />
</Docs>
</Member>
<Member MemberName="Pixbuf">
<MemberSignature Language="C#" Value="public Gdk.Pixbuf Pixbuf { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Pixbuf Pixbuf" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("pixbuf")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The <see cref="T:Gdk.Pixbuf" /> to render.</summary>
<value>an object of type <see cref="T:Gdk.Pixbuf" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="PixbufExpanderClosed">
<MemberSignature Language="C#" Value="public Gdk.Pixbuf PixbufExpanderClosed { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Pixbuf PixbufExpanderClosed" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("pixbuf-expander-closed")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>
<see cref="T:Gdk.Pixbuf" /> for closed expander.</summary>
<value>an object of type <see cref="T:Gdk.Pixbuf" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="PixbufExpanderOpen">
<MemberSignature Language="C#" Value="public Gdk.Pixbuf PixbufExpanderOpen { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Pixbuf PixbufExpanderOpen" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("pixbuf-expander-open")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>
<see cref="T:Gdk.Pixbuf" /> for open expander.</summary>
<value>an object of type <see cref="T:Gdk.Pixbuf" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="StockDetail">
<MemberSignature Language="C#" Value="public string StockDetail { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string StockDetail" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("stock-detail")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Render detail to pass to the theme engine.</summary>
<value>a <see cref="T:System.String" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="StockId">
<MemberSignature Language="C#" Value="public string StockId { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string StockId" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("stock-id")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The stock ID of the stock icon to render.</summary>
<value>a <see cref="T:System.String" /></value>
<remarks />
</Docs>
</Member>
<Member MemberName="StockSize">
<MemberSignature Language="C#" Value="public uint StockSize { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance unsigned int32 StockSize" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("stock-size")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The size of the rendered icon.</summary>
<value>a <see cref="T:System.UInt32" /></value>
<remarks />
<since version="Gtk# 2.4" />
</Docs>
</Member>
</Members>
</Type>