Ryujinx-GtkSharp/doc/en/Gtk/ProgressBar.xml
2013-11-30 16:01:53 +01:00

275 lines
12 KiB
XML

<Type Name="ProgressBar" FullName="Gtk.ProgressBar">
<TypeSignature Language="C#" Maintainer="John Luke" Value="public class ProgressBar : Gtk.Widget, Gtk.IOrientable" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ProgressBar extends Gtk.Widget implements class GLib.IWrapper, class Gtk.IOrientable" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>Gtk.Widget</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Gtk.IOrientable</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>A widget which indicates progress visually.</summary>
<remarks>
<para>The <see cref="T:Gtk.ProgressBar" /> is typically used to display the progress of a long running operation.
It provides a visual clue that processing is underway.
The <see cref="T:Gtk.ProgressBar" /> can be used in two different modes: percentage mode and activity mode.</para>
<para>When an application can determine how much work needs to take place (e.g. read a fixed number of bytes from a file) and can monitor its progress,
it can use the <see cref="T:Gtk.ProgressBar" /> in percentage mode and the user sees a growing bar indicating the percentage of the work that has been completed.
In this mode, the application is required to set <see cref="P:Gtk.ProgressBar.Fraction" /> periodically to update the progress bar.</para>
<para>When an application has no accurate way of knowing the amount of work to do, it can use the <see cref="T:Gtk.ProgressBar" /> in activity mode, which shows activity by a block moving back and forth within the progress area.
In this mode, the application is required to call <see cref="M:Gtk.ProgressBar.Pulse()" /> perodically to update the progress bar.</para>
<para>There is quite a bit of flexibility provided to control the appearance of the <see cref="T:Gtk.ProgressBar" />.
Functions are provided to control the orientation of the bar, optional text can be displayed along with the bar, and the step size used in activity mode can be set.</para>
<para>
The following example show how percentage mode works
</para>
<example>
<code lang="C#">
using System;
using Gtk;
namespace TestGtkAlone
{
public class TestProgress
{
static Gtk.ProgressBar PBar;
static void Main()
{
Gtk.Application.Init();
Gtk.Window WinPBar = new Window("Test Progress bar - Percentage mode");
Gtk.HBox HContainer = new Gtk.HBox(false, 2);
PBar = new ProgressBar();
Gtk.Button ButtonStart = new Gtk.Button("Start Progress");
HContainer.Add(PBar);
HContainer.Add(ButtonStart);
ButtonStart.Clicked += new EventHandler(ButtonStart_Clicked);
WinPBar.Add(HContainer);
WinPBar.ShowAll();
Gtk.Application.Run();
}
public static void ButtonStart_Clicked(object sender, EventArgs args)
{
PBar.Adjustment.Lower = 0;
PBar.Adjustment.Upper = 1000;
while (PBar.Adjustment.Value &lt; PBar.Adjustment.Upper) {
PBar.Adjustment.Value+=1;
}
}
}
}
</code>
</example>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ProgressBar ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Creates a new <see cref="T:Gtk.ProgressBar" />.</summary>
<remarks>Creates a new <see cref="T:Gtk.ProgressBar" />.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ProgressBar (IntPtr raw);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">Pointer to the C object.</param>
<summary>Internal constructor</summary>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Ellipsize">
<MemberSignature Language="C#" Value="public Pango.EllipsizeMode Ellipsize { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Pango.EllipsizeMode Ellipsize" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("ellipsize")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Pango.EllipsizeMode</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<value>a <see cref="T:Pango.EllipsizeMode" /></value>
<remarks>To be added</remarks>
<since version="Gtk# 2.6" />
</Docs>
</Member>
<Member MemberName="Fraction">
<MemberSignature Language="C#" Value="public double Fraction { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 Fraction" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("fraction")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The current fraction of the task that has been completed.</summary>
<value>an object of type <see cref="T:System.Double" /></value>
<remarks>The current fraction of the task that has been completed.</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" />
<MemberSignature Language="ILAsm" Value=".property valuetype GLib.GType GType" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.ProgressBar" />.</remarks>
</Docs>
</Member>
<Member MemberName="Inverted">
<MemberSignature Language="C#" Value="public bool Inverted { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool Inverted" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("inverted")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Orientation">
<MemberSignature Language="C#" Value="public Gtk.Orientation Orientation { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Gtk.Orientation Orientation" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("orientation")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gtk.Orientation</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The current <see cref="T:Gtk.ProgressBar" /> orientation.</summary>
<value>an object of type <see cref="T:Gtk.ProgressBarOrientation" /></value>
<remarks>The current <see cref="T:Gtk.ProgressBar" /> orientation.</remarks>
</Docs>
</Member>
<Member MemberName="Pulse">
<MemberSignature Language="C#" Value="public void Pulse ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Pulse() cil managed" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Indicates an unknown amount of progress has been made</summary>
<remarks>Indicates that some progress has been made, but you don't know how much.
This causes the <see cref="T:Gtk.ProgressBar" /> to enter "activity mode," where a block bounces back and forth.
Each call to <see cref="M:Gtk.ProgressBar.Pulse()" /> causes the block to move by a little bit (the amount of movement per pulse is determined by <see cref="P:Gtk.ProgressBar.PulseStep" />).</remarks>
</Docs>
</Member>
<Member MemberName="PulseStep">
<MemberSignature Language="C#" Value="public double PulseStep { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 PulseStep" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("pulse-step")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The fraction of total <see cref="T:Gtk.ProgressBar" /> length to move the bouncing block for each call to <see cref="M:Gtk.ProgressBar.Pulse()" />.</summary>
<value>an object of type <see cref="T:System.Double" /></value>
<remarks>The fraction of total <see cref="T:Gtk.ProgressBar" /> length to move the bouncing block for each call to <see cref="M:Gtk.ProgressBar.Pulse()" />.</remarks>
</Docs>
</Member>
<Member MemberName="ShowText">
<MemberSignature Language="C#" Value="public bool ShowText { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool ShowText" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("show-text")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Text">
<MemberSignature Language="C#" Value="public string Text { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string Text" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property("text")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The text displayed superimposed on the <see cref="T:Gtk.ProgressBar" />.</summary>
<value>an object of type <see cref="T:System.String" /></value>
<remarks>The text displayed superimposed on the <see cref="T:Gtk.ProgressBar" />, if any, otherwise <see langword="null" />.
The return value is a reference to the text, not a copy of it, so will become invalid if you change the text in the <see cref="T:Gtk.ProgressBar" />.</remarks>
</Docs>
</Member>
</Members>
</Type>