Ryujinx-GtkSharp/doc/en/Gtk/StateType.xml
Mike Kestner 352fc8e849 Run the doc updater
Didn't audit any of this.
2012-03-28 22:10:46 -05:00

141 lines
5.3 KiB
XML

<Type Name="StateType" FullName="Gtk.StateType">
<TypeSignature Language="C#" Maintainer="Hector Gomez M" Value="public enum StateType" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed StateType extends System.Enum" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Attributes>
<Attribute>
<AttributeName>GLib.GType(typeof(Gtk.StateTypeGType))</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>An enumeration used to indicate the visual state of a <see cref="T:Gtk.Widget" />.</summary>
<remarks>
<para>
This enumeration is used to indicate the current state of a widget; the state determines how the widget is draw.
</para>
<para>
This enumeration is also used to identify different colors in a <see cref="T:Gtk.Style" /> for drawing, so states can be used for subparts of a widget as well as entire widgets.
</para>
</remarks>
</Docs>
<Members>
<Member MemberName="Active">
<MemberSignature Language="C#" Value="Active" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gtk.StateType Active = int32(1)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.StateType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>State of a currently active widget, such as a depressed button.</summary>
<remarks>
<para>
State of a currently active widget, such as a depressed button.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Focused">
<MemberSignature Language="C#" Value="Focused" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gtk.StateType Focused = int32(6)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.StateType</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Inconsistent">
<MemberSignature Language="C#" Value="Inconsistent" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gtk.StateType Inconsistent = int32(5)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.StateType</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Insensitive">
<MemberSignature Language="C#" Value="Insensitive" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gtk.StateType Insensitive = int32(4)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.StateType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>State indicating that the widget is unresponsive to user actions.</summary>
<remarks>
<para>
State indicating that the widget is unresponsive to user actions.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Normal">
<MemberSignature Language="C#" Value="Normal" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gtk.StateType Normal = int32(0)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.StateType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>State during normal operation.</summary>
<remarks>
<para>
State during normal operation.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Prelight">
<MemberSignature Language="C#" Value="Prelight" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gtk.StateType Prelight = int32(2)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.StateType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>State indicating that the mouse pointer is over the widget and the widget will respond to mouse clicks.</summary>
<remarks>
<para>
State indicating that the mouse pointer is over the widget and the widget will respond to mouse clicks.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Selected">
<MemberSignature Language="C#" Value="Selected" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Gtk.StateType Selected = int32(3)" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.StateType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>State of a selected item, such the selected row in a list.</summary>
<remarks>
<para>
State of a selected item, such the selected row in a list.
</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>