Ryujinx-GtkSharp/doc/en/Gtk/Progress.xml
Mike Kestner 80a32deaa6 2003-02-25 Mike Kestner <mkestner@ximian.com>
* Pango/*.xml : run updater and kill stubbed deprecates
	* Atk/*.xml : run updater and kill stubbed deprecates
	* Gdk/*.xml : run updater and kill stubbed deprecates
	* Gtk/*.xml : run updater and kill stubbed deprecates

svn path=/trunk/gtk-sharp/; revision=23492
2004-02-26 18:46:28 +00:00

161 lines
6.3 KiB
XML

<Type Name="Progress" FullName="Gtk.Progress">
<TypeSignature Language="C#" Value="public class Progress : Gtk.Widget, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="John Luke" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>The base class for <see cref="T:Gtk.ProgressBar" />.</summary>
<remarks>A <see cref="T:Gtk.Progress" /> is the abstract base class used to derive a <see cref="T:Gtk.ProgressBar" /> which provides a visual representation of the progress of a long running operation.</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Widget</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected override void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Progress (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of Progress, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Progress ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>an object of type <see cref="T:Gtk.Progress" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The <see cref="T:GLib.Type" /> for <see cref="T:Gtk.Progress" /></summary>
<returns>The <see cref="T:GLib.Type" /> for the <see cref="T:Gtk.Progress" /> class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="ShowText">
<MemberSignature Language="C#" Value="public bool ShowText { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Controls whether progress text is shown.</summary>
<param name="value">an object of type <see cref="T:System.Boolean" /></param>
<returns>an object of type <see cref="T:System.Boolean" /></returns>
<remarks>Controls whether progress text is shown.</remarks>
</Docs>
</Member>
<Member MemberName="ActivityMode">
<MemberSignature Language="C#" Value="public bool ActivityMode { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The mode of the <see cref="T:Gtk.Progress" /> object.</summary>
<param name="value">an object of type <see cref="T:System.Boolean" /></param>
<returns>an object of type <see cref="T:System.Boolean" /></returns>
<remarks>A <see cref="T:Gtk.Progress" /> can be in one of two different modes: percentage mode (the default) and activity mode.
In activity mode, the progress is simply indicated as activity rather than as a percentage complete.</remarks>
</Docs>
</Member>
<Member MemberName="TextYalign">
<MemberSignature Language="C#" Value="public float TextYalign { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Single</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">an object of type 'float'</param>
<returns>an object of type 'float'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="TextXalign">
<MemberSignature Language="C#" Value="public float TextXalign { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Single</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">an object of type 'float'</param>
<returns>an object of type 'float'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Progress (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Progress, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gtk.Progress" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>