Ryujinx-GtkSharp/doc/en/Gnome/DrawBackgroundArgs.xml
Mike Kestner f0c0542224 revert the last patch from shane that caused large diffs rerunning the updater
svn path=/trunk/gtk-sharp/; revision=38506
2005-01-07 20:55:53 +00:00

96 lines
3.6 KiB
XML

<Type Name="DrawBackgroundArgs" FullName="Gnome.DrawBackgroundArgs">
<TypeSignature Language="C#" Value="public class DrawBackgroundArgs : GLib.SignalArgs" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Event data.</summary>
<remarks>
<para>The <see cref="M:Gnome.Canvas.DrawBackground" /> event invokes <see cref="T:Gnome.DrawBackgroundHandler" /> delegates which pass event data via this class.</para>
</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DrawBackgroundArgs ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Public Constructor.</summary>
<returns>A new <see cref="T:Gnome.DrawBackgroundArgs" />.</returns>
<remarks>Create a new <see cref="T:Gnome.DrawBackgroundArgs" /> instance with this constructor if you need to invoke a <see cref="T:Gnome.DrawBackgroundHandler" /> delegate.</remarks>
</Docs>
</Member>
<Member MemberName="Height">
<MemberSignature Language="C#" Value="public int Height { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Width">
<MemberSignature Language="C#" Value="public int Width { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Y">
<MemberSignature Language="C#" Value="public int Y { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X">
<MemberSignature Language="C#" Value="public int X { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Drawable">
<MemberSignature Language="C#" Value="public Gdk.Drawable Drawable { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Drawable</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.Drawable'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>