Ryujinx-GtkSharp/doc/en/Gnome/PrintUnitSelector.xml
Mike Kestner f0c0542224 revert the last patch from shane that caused large diffs rerunning the updater
svn path=/trunk/gtk-sharp/; revision=38506
2005-01-07 20:55:53 +00:00

183 lines
6.8 KiB
XML

<Type Name="PrintUnitSelector" FullName="Gnome.PrintUnitSelector">
<TypeSignature Language="C#" Value="public class PrintUnitSelector : Gtk.HBox, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.HBox</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected override void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with this <see cref="T:Gnome.PrintUnitSelector" /> object.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="AddAdjustment">
<MemberSignature Language="C#" Value="public void AddAdjustment (Gtk.Adjustment adjustment);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="adjustment" Type="Gtk.Adjustment" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="adjustment">a <see cref="T:Gtk.Adjustment" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RemoveAdjustment">
<MemberSignature Language="C#" Value="public void RemoveAdjustment (Gtk.Adjustment adjustment);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="adjustment" Type="Gtk.Adjustment" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="adjustment">a <see cref="T:Gtk.Adjustment" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PrintUnitSelector (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<returns>a <see cref="T:Gnome.PrintUnitSelector" /></returns>
<remarks>This is not typically used by C# code.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PrintUnitSelector (uint bases);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="bases" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="bases">a <see cref="T:System.UInt32" /></param>
<returns>a <see cref="T:Gnome.PrintUnitSelector" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Unit">
<MemberSignature Language="C#" Value="public Gnome.PrintUnit Unit { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gnome.PrintUnit</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gnome.PrintUnit" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Bases">
<MemberSignature Language="C#" Value="public uint Bases { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.UInt32" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Modified">
<MemberSignature Language="C#" Value="public event EventHandler Modified;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<returns>a <see cref="T:GLib.GType" /></returns>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gnome.PrintUnitSelector" />.</remarks>
</Docs>
</Member>
<Member MemberName="OnModified">
<MemberSignature Language="C#" Value="protected virtual void OnModified ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Default handler for the <see cref="M:Gnome.PrintUnitSelector.Modified" /> event.</summary>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.PrintUnitSelector.Modified" /> event.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected PrintUnitSelector (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>Protected Constructor.</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<returns>a <see cref="T:Gnome.PrintUnitSelector" /></returns>
<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
</Docs>
</Member>
</Members>
</Type>