Ryujinx-GtkSharp/doc/en/Gtk/CheckMenuItem.xml
John Luke 8855f7a5a7 add some automatic docs for the new stuff
svn path=/trunk/gtk-sharp/; revision=43452
2005-04-22 17:20:16 +00:00

236 lines
9.6 KiB
XML

<Type Name="CheckMenuItem" FullName="Gtk.CheckMenuItem">
<TypeSignature Language="C#" Value="public class CheckMenuItem : Gtk.MenuItem, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Lee Mallabone" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>A menu item with a check box.</summary>
<remarks>
<para>A CheckMenuItem is a menu item that maintains the state of a boolean value in addition to a <see cref="T:Gtk.MenuItem" />'s usual role in activating application code.</para>
<para>A check box indicating the state of the boolean value is displayed at the left side of the <see cref="T:Gtk.MenuItem" />. Activating the <see cref="T:Gtk.MenuItem" /> toggles the value.</para>
<para>Whether the CheckMenuItem is 'on' or not can be determined with the <see cref="P:Gtk.CheckMenuItem.Active" /> property.</para>
</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.MenuItem</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Toggle">
<MemberSignature Language="C#" Value="public void Toggle ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Toggles the state of the check box between active and inactive.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected override void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CheckMenuItem (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of CheckMenuItem, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CheckMenuItem ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Creates a CheckMenuItem with no label</summary>
<returns>A new CheckMenuItem</returns>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CheckMenuItem (string label);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="label" Type="System.String" />
</Parameters>
<Docs>
<summary>Create a new CheckMenuItem with the specified <paramref name="label" />.</summary>
<param name="label">The text to appear on the menu item.</param>
<returns>A new CheckMenuItem</returns>
<remarks>
<para>The text label will be created using <see cref="M:Gtk.Label.NewWithNmemonic" />, so underscores in the label indicate the mnemonic for the menu item.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Inconsistent">
<MemberSignature Language="C#" Value="public bool Inconsistent { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Manages whether the CheckMenuItem is in the 'inconsistent' state.</summary>
<param name="value">
<see langword="true" /> to mark the check box as inconsistent, <see langword="false" /> otherwise.</param>
<returns>
<see langword="true" /> if this CheckMenuItem is in the inconsistent state, <see langword="false" /> otherwise.</returns>
<remarks>
<para>If the user has selected a range of elements (such as some text or spreadsheet cells) that are affected by a boolean setting, and the current values in that range are inconsistent, you may want to display the check in an "in between" state. This property turns on "in between" display.</para>
<para>Normally you would turn off the inconsistent state again if the user explicitly selects a setting. This has to be done manually, this property only affects visual appearance, it doesn't affect the semantics of the widget.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Active">
<MemberSignature Language="C#" Value="public bool Active { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The 'active' state of the CheckMenuItem</summary>
<param name="value">
<see langword="true" /> if the menu item has been set active, <see langword="false" /> otherwise.</param>
<returns />
<remarks />
</Docs>
</Member>
<Member MemberName="Toggled">
<MemberSignature Language="C#" Value="public event EventHandler Toggled;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>An event that is fired whenever the state of the CheckMenuItem is toggled.</summary>
<remarks>
<para>Connect to this event with a standard <see cref="T:System.EventHandler" />.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<returns>a <see cref="T:GLib.GType" /></returns>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.CheckMenuItem" />.</remarks>
</Docs>
</Member>
<Member MemberName="OnToggled">
<MemberSignature Language="C#" Value="protected virtual void OnToggled ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Default handler for the <see cref="M:Gtk.CheckMenuItem.Toggled" /> event.</summary>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.CheckMenuItem.Toggled" /> event.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected CheckMenuItem (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>Protected Constructor.</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<returns>a <see cref="T:Gtk.CheckMenuItem" /></returns>
<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
</Docs>
</Member>
<Member MemberName="DrawAsRadio">
<MemberSignature Language="C#" Value="public bool DrawAsRadio { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Whether the menu item looks like a radio menu item.</summary>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="ShowToggle">
<MemberSignature Language="C#" Value="public bool ShowToggle { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Whether this menu item can be toggled.</summary>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="EmitToggled">
<MemberSignature Language="C#" Value="public void EmitToggled ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Fires the <see cref="E:Gtk.CheckMenuItem.Toggle" /> event.</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>