Ryujinx-GtkSharp/doc/en/Gtk/MessageDialog.xml
Dan Winship 67e7fc486b * glib/Marshaller.cs (StringFormat): Calls String.Format and makes
sure the output has no unescaped "%"s. (For wrapping printf-style
	unmanaged methods with String.Format-style managed ones.)

	* gtk/MessageDialog.custom (MessageDialog): use it. #71405. Also,
	use gtk_message_dialog_new_with_markup by default, and add an
	overloaded ctor that lets you use the non-markup version.

	* gtk/Gtk.metadata: hide the GtkMessageDialog ctors so we don't
	get ellipsis warnings about them.

	* sample/GtkDemo/DemoApplicationWindow.cs:
	* sample/GtkDemo/DemoDialog.cs: simplify the MessageDialog usage;
	don't need to call String.Format separately now.

svn path=/trunk/gtk-sharp/; revision=39256
2005-01-20 15:45:13 +00:00

238 lines
10 KiB
XML

<Type Name="MessageDialog" FullName="Gtk.MessageDialog">
<TypeSignature Language="C#" Value="public class MessageDialog : Gtk.Dialog, Implementor, IWrapper, IDisposable" Maintainer="John Luke" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Convenient message window</summary>
<remarks>
<para>
<see cref="T:Gtk.MessageDialog" /> presents a <see cref="T:Gtk.Dialog" /> with an image representing the
<see cref="T:Gtk.MessageType" /> (Error, Question, etc.) alongside some message text.
It is available as a convenience. You could construct the equivalent of
<see cref="T:Gtk.MessageDialog" /> from <see cref="T:Gtk.Dialog" /> without too much effort, but
<see cref="T:Gtk.MessageDialog" /> saves typing.
</para>
<para>
The <see cref="T:Gtk.MessageDialog" /> is displayed using <see cref="M:Gtk.Dialog.Run()" />, which
automatically makes the <see cref="T:Gtk.MessageDialog" /> modal and waits for the user to respond to it.
<see cref="M:Gtk.Dialog.Run()" /> returns when any <see cref="T:Gtk.Button" />
in the <see cref="T:Gtk.Dialog" /> is clicked or the <see cref="T:Gtk.MessageDialog" /> is closed.
</para>
<para>
After <see cref="M:Gtk.Dialog.Run()" /> returns, you are responsible for hiding (using <see cref="M:Gtk.Widget.Hide()" />) or destroying (using <see cref="M:Gtk.Widget.Destroy()" />) the dialog if you wish to do so.</para>
<para>
A simple message dialog
<example>
<code lang="C#">
MessageDialog md = new MessageDialog (parent_window,
DialogFlags.DestroyWithParent,
MessageType.Error,
ButtonsType.Close, "Error loading file");
int result = md.Run ();
md.Destroy();
</code>
</example></para>
<para>
A yes/no message dialog
<example>
<code lang="C#">
MessageDialog md = new MessageDialog (parent_window,
DialogFlags.DestroyWithParent,
MessageType.Question,
ButtonsType.YesNo, "Are you sure you want to quit?");
ResponseType result = (ResponseType)md.Run ();
if (result == ResponseType.Yes)
Application.Quit();
else
md.Destroy();
</code>
</example></para>
<para>
If you would like the <see cref="T:Gtk.MessageDialog" /> to not be modal, set the property <see cref="P:Gtk.Dialog.Modal" /> to <see langword="false" />.
<example>
<code language="C#">
md.Modal = false;
</code>
</example></para>
</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Dialog</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected override void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public MessageDialog (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of <see cref="T:Gtk.MessageDialog" />, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public MessageDialog (Gtk.Window parent_window, Gtk.DialogFlags flags, Gtk.MessageType type, Gtk.ButtonsType bt, string format, object [] args);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="parent_window" Type="Gtk.Window" />
<Parameter Name="flags" Type="Gtk.DialogFlags" />
<Parameter Name="type" Type="Gtk.MessageType" />
<Parameter Name="bt" Type="Gtk.ButtonsType" />
<Parameter Name="format" Type="System.String" />
<Parameter Name="args" Type="System.Object[]" />
</Parameters>
<Docs>
<summary>Creates an instance of <see cref="T:Gtk.MessageDialog" /></summary>
<param name="parent_window">the dialog's parent <see cref="T:Gtk.Window" /> (or <see langword="null" />)</param>
<param name="flags">the <see cref="T:Gtk.DialogFlags" /></param>
<param name="type">the type of message dialog to display</param>
<param name="bt">the buttons to display</param>
<param name="format">the message format string</param>
<param name="args">optional arguments for <paramref name="format" /></param>
<returns>a <see cref="T:Gtk.MessageDialog" /></returns>
<remarks>
<para>
Creates an instance of <see cref="T:Gtk.MessageDialog" /><example>
<code lang="C#">
MessageDialog md = new MessageDialog
(parent_window, Gtk.DialogFlags.DestroyWithParent,
Gtk.MessageType.Error, Gtk.ButtonsType.Close, "Error loading file '{0}'", filename);
</code>
</example></para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public MessageDialog (Gtk.Window parent_window, Gtk.DialogFlags flags, Gtk.MessageType type, Gtk.ButtonsType bt, bool use_markup, string format, object [] args);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="parent_window" Type="Gtk.Window" />
<Parameter Name="flags" Type="Gtk.DialogFlags" />
<Parameter Name="type" Type="Gtk.MessageType" />
<Parameter Name="bt" Type="Gtk.ButtonsType" />
<Parameter Name="use_markup" Type="System.Boolean" />
<Parameter Name="format" Type="System.String" />
<Parameter Name="args" Type="System.Object[]" />
</Parameters>
<Docs>
<summary>Creates an instance of <see cref="T:Gtk.MessageDialog" /></summary>
<param name="parent_window">the dialog's parent <see cref="T:Gtk.Window" /> (or <see langword="null" />)</param>
<param name="flags">the <see cref="T:Gtk.DialogFlags" /></param>
<param name="type">the type of message dialog to display</param>
<param name="bt">the buttons to display</param>
<param name="use_markup">whether or not <paramref name="format" /> uses Pango markup</param>
<param name="format">the message format string</param>
<param name="args">optional arguments for <paramref name="format" /></param>
<returns>a <see cref="T:Gtk.MessageDialog" /></returns>
<remarks>Like the other constructor, but allows you to pass a non-marked-up string.</remarks>
</Docs>
</Member>
<Member MemberName="MessageType">
<MemberSignature Language="C#" Value="public Gtk.MessageType MessageType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.MessageType</ReturnType>
</ReturnValue>
<Docs>
<summary>The <see cref="T:Gtk.MessageType" /> of the <see cref="T:Gtk.Dialog" /></summary>
<returns>an object of type <see cref="T:Gtk.MessageDialog" /></returns>
<remarks>The <see cref="T:Gtk.MessageType" /> of the <see cref="T:Gtk.Dialog" /></remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<returns>a <see cref="T:GLib.GType" /></returns>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.MessageDialog" />.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected MessageDialog (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>Protected Constructor.</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<returns>a <see cref="T:Gtk.MessageDialog" /></returns>
<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
</Docs>
</Member>
<Member MemberName="Markup">
<MemberSignature Language="C#" Value="public string Markup { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Markup for the message to display in the dialog.</summary>
<returns>a <see cref="T:System.String" /></returns>
<remarks>Markup should be in Pango markup format. (TODO: check this.)</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected MessageDialog ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gtk.MessageDialog" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>