Ryujinx-GtkSharp/doc/en/Gtk/ToggleAction.xml
John Luke 8855f7a5a7 add some automatic docs for the new stuff
svn path=/trunk/gtk-sharp/; revision=43452
2005-04-22 17:20:16 +00:00

170 lines
7.1 KiB
XML

<Type Name="ToggleAction" FullName="Gtk.ToggleAction">
<TypeSignature Language="C#" Value="public class ToggleAction : Gtk.Action, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>An action which can be toggled between two states</summary>
<remarks>
</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Action</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected override void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with this <see cref="T:Gtk.ToggleAction" /> object.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="OnToggled">
<MemberSignature Language="C#" Value="protected virtual void OnToggled ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Default handler for the <see cref="M:Gtk.ToggleAction.Toggled" /> event.</summary>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.ToggleAction.Toggled" /> event.</remarks>
</Docs>
</Member>
<Member MemberName="Toggle">
<MemberSignature Language="C#" Value="public void Toggle ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Fires the <see cref="E:Gtk.ToggleAction.Toggled" /> event.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected ToggleAction (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>Protected Constructor.</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<returns>a <see cref="T:Gtk.ToggleAction" /></returns>
<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ToggleAction (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
label displayed in menu items and on buttons <param name="raw">a <see cref="T:System.IntPtr" /></param><returns>a <see cref="T:Gtk.ToggleAction" /></returns><remarks>This is not typically used by C# code.</remarks></Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ToggleAction (string name, string label, string tooltip, string stock_id);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="name" Type="System.String" />
<Parameter Name="label" Type="System.String" />
<Parameter Name="tooltip" Type="System.String" />
<Parameter Name="stock_id" Type="System.String" />
</Parameters>
<Docs>
<summary>Public constructor.</summary>
<param name="name">a <see cref="T:System.String" />, a unique name for the action</param>
<param name="label">a <see cref="T:System.String" />, the label displayed in menu items and on buttons</param>
<param name="tooltip">a <see cref="T:System.String" />, a tooltip for the action</param>
<param name="stock_id">a <see cref="T:System.String" />, the stock icon to display in widgets representing the action</param>
<returns>a <see cref="T:Gtk.ToggleAction" /></returns>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<returns>a <see cref="T:GLib.GType" /></returns>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.ToggleAction" />.</remarks>
</Docs>
</Member>
<Member MemberName="DrawAsRadio">
<MemberSignature Language="C#" Value="public bool DrawAsRadio { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Whether the action should have proxies like a radio action.
</summary>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Active">
<MemberSignature Language="C#" Value="public bool Active { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Sets the checked state on the toggle action.</summary>
<returns>a <see cref="T:System.Boolean" />, <see langword="true" /> if checked</returns>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Toggled">
<MemberSignature Language="C#" Value="public event EventHandler Toggled;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Event fired when the toggle is changed.</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>