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![Mike Kestner](/assets/img/avatar_default.png)
* */*.cs : add lgpl license blurb and clean up (c)'s. * */*.custom : add lgpl license blurb and clean up (c)'s. * */glue/*.c : add lgpl license blurb and clean up (c)'s. file adds without license from now on are punishable by wedgie. svn path=/trunk/gtk-sharp/; revision=30401
63 lines
1.7 KiB
C
63 lines
1.7 KiB
C
/* selection.c : Glue to access GdkAtoms defined in gdkselection.h
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*
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* Author: Mike Kestner <mkestner@speakeasy.net>
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*
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* Copyright (c) 2003 Mike Kestner
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of version 2 of the Lesser GNU General
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* Public License as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include <gdk/gdkselection.h>
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GdkAtom gtksharp_get_gdk_selection_primary (void);
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GdkAtom gtksharp_get_gdk_selection_secondary (void);
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GdkAtom gtksharp_get_gdk_selection_clipboard (void);
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/* FIXME: These are still left to do
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#define GDK_TARGET_BITMAP
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#define GDK_TARGET_COLORMAP
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#define GDK_TARGET_DRAWABLE
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#define GDK_TARGET_PIXMAP
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#define GDK_TARGET_STRING
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#define GDK_SELECTION_TYPE_ATOM
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#define GDK_SELECTION_TYPE_BITMAP
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#define GDK_SELECTION_TYPE_COLORMAP
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#define GDK_SELECTION_TYPE_DRAWABLE
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#define GDK_SELECTION_TYPE_INTEGER
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#define GDK_SELECTION_TYPE_PIXMAP
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#define GDK_SELECTION_TYPE_WINDOW
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#define GDK_SELECTION_TYPE_STRING
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*/
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GdkAtom
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gtksharp_get_gdk_selection_primary ()
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{
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return GDK_SELECTION_PRIMARY;
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}
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GdkAtom
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gtksharp_get_gdk_selection_secondary ()
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{
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return GDK_SELECTION_SECONDARY;
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}
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GdkAtom
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gtksharp_get_gdk_selection_clipboard ()
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{
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return GDK_SELECTION_CLIPBOARD;
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}
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