Ryujinx-GtkSharp/pango/glue/makefile.win32
Dan Winship b4a4db44dd * pango/Attribute.cs: Base class for Pango attributes, a la
Gdk.Event

	* pango/pango-symbols.xml: explain how to marshal PangoAttribute.

	* pango/AttrBackground.cs:
	* pango/AttrFallback.cs:
	* pango/AttrFamily.cs: 
	* pango/AttrFontDesc.cs:
	* pango/AttrForeground.cs:
	* pango/AttrLanguage.cs:
	* pango/AttrLetterSpacing.cs:
	* pango/AttrRise.cs:
	* pango/AttrScale.cs:
	* pango/AttrShape.cs:
	* pango/AttrSize.cs:
	* pango/AttrStretch.cs:
	* pango/AttrStrikethrough.cs:
	* pango/AttrStrikethroughColor.cs:
	* pango/AttrStyle.cs:
	* pango/AttrUnderline.cs:
	* pango/AttrUnderlineColor.cs:
	* pango/AttrVariant.cs:
	* pango/AttrWeight.cs: subclasses of Attribute, with proper
	constructors. These don't actually correspond one-to-one with
	the underlying types, but they're nicer this way.

	* pango/Pango.metadata: Hide Attribute and its subclasses from the
	generator. Also hide "Attr" (which previously contained
	non-working badly-named static methods to create Attributes)
	and AttrClass (which is not really useful outside of pango
	itself).

	* pango/AttrIterator.custom: use Pango.Attribute.GetAttribute.

	* pango/glue/attribute.c: glue for Attribute and its subclasses

	[Fixes #52575 and its semi-dup #46552]

svn path=/trunk/gtk-sharp/; revision=43520
2005-04-24 22:35:43 +00:00

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PANGO_CFLAGS=`pkg-config --cflags gtk+-win32-2.0 libglade-2.0`
PANGO_LIBS=`pkg-config --libs gtk+-win32-2.0 libglade-2.0`
CC=gcc -mno-cygwin -mms-bitfields
DLLWRAP=dllwrap -mno-cygwin -mms-bitfields --target i386-mingw32 --export-all-symbols
GLUE_OBJS = \
attribute.c \
layoutline.o \
win32dll.o
all: pangosharpglue-2.dll
%.o: %.c
$(CC) -c $(CFLAGS) $(PANGO_CFLAGS) -o $@ $^
gtksharpglue-2.dll: $(GLUE_OBJS)
$(DLLWRAP) --output-lib=libpangosharpglue-2.a --dllname=pangosharpglue-2.dll --driver-name=gcc --output-def=pangosharpglue-2.def $(GLUE_OBJS) $(PANGO_LIBS)
clean:
rm -f pangosharpglue-2.dll *.o libpangosharpglue-2.a