Ryujinx-GtkSharp/rsvg/Pixbuf.custom
John Luke b650e6dfb7 * rsvg/Pixbuf.custom: new custom file
* rsvg/Makefile.am: add Pixbuf.custom to build
        * rsvg/Tool.cs: remove double ; that cause warnings
        * rsvg/rsvg-sharp.pc.in: add Requires: gtk-sharp art-sharp

svn path=/trunk/gtk-sharp/; revision=32792
2004-08-24 20:02:47 +00:00

46 lines
1.7 KiB
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// Rsvg.Pixbuf.custom - Rsvg Pixbuf class customizations
//
// Author: John Luke <jluke@cfl.rr.com>
//
// Copyright (C) 2004 Novell, Inc.
//
// This code is inserted after the automatically generated code.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the Lesser GNU General
// Public License as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
public static Gdk.Pixbuf LoadFromResource (string resource)
{
if (resource == null)
throw new ArgumentNullException ("resource");
System.IO.Stream s = System.Reflection.Assembly.GetCallingAssembly ().GetManifestResourceStream (resource);
if (s == null)
throw new ArgumentException ("resource must be a valid resource name of 'assembly'.");
return LoadFromStream (s);
}
public static Gdk.Pixbuf LoadFromStream (System.IO.Stream input)
{
Handle loader = new Handle ();
byte [] buffer = new byte [8192];
int n;
while ((n = input.Read (buffer, 0, 8192)) != 0)
loader.Write (buffer, (uint) n);
loader.Close ();
return loader.Pixbuf;
}