Ryujinx-GtkSharp/doc/en/Glade/AccelInfo.xml
Shane Landrum 994538e4f9 2005-01-07 Shane Landrum <epicene@pobox.com>
* en/Glade/*: Cleaned up some parameters, added
	docs.


svn path=/trunk/gtk-sharp/; revision=38498
2005-01-07 17:22:21 +00:00

91 lines
3.1 KiB
XML

<Type Name="AccelInfo" FullName="Glade.AccelInfo">
<TypeSignature Language="C#" Value="public sealed struct AccelInfo;" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>glade-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>The structure is used as part of the output of libglade's XML parser.</summary>
<remarks></remarks>
</Docs>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Glade.AccelInfo Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Glade.AccelInfo</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Returns an empty <see cref="T:Glade.AccelInfo" /></summary>
<remarks />
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Glade.AccelInfo New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Glade.AccelInfo</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal method</summary>
<param name="raw">an object of type <see cref="T:System.IntPtr" /></param>
<returns>an object of type <see cref="T:Glade.AccelInfo" /></returns>
<remarks>This is an internal method and should not be used by user code.</remarks>
</Docs>
</Member>
<Member MemberName="Key">
<MemberSignature Language="C#" Value="public uint Key;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The key code for the accelerator.</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Modifiers">
<MemberSignature Language="C#" Value="public Gdk.ModifierType Modifiers;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The modifier keys for the accelerator.</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Signal">
<MemberSignature Language="C#" Value="public string Signal;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The signal to which this accelerator should be connected.</summary>
<remarks></remarks>
</Docs>
</Member>
</Members>
</Type>