Ryujinx-GtkSharp/glib/Boxed.cs
Rachel Hestilow 967e3e9c5a 2002-07-30 Rachel Hestilow <hestilow@ximian.com>
* generator/ClassBase.cs: Change hasDefaultConstructor to protected,
	adjust now that it is an attr and not a subnode. Also add virtual
	property AssignToName (for ctors).

	* generator/Ctor.cs: Add property ForceStatic.
	(Generate): Optimize return code a bit for the static case.

	* generator/Method.cs: Assign to a "raw_ret" pointer before calling
	FromNativeReturn.

	* generator/Parameters.cs: Change "out ref" to "out", not "ref".

	* generator/Property.cs: Fix to work correctly with all object and
	struct types (mostly just some if-cases added).

	* generator/SignalHandler.cs: Remove args_type and argfields (unused).
	(Generate): Initialize struct if necessary.

	* generator/StructBase.cs: Massive reworking to support methods, ctors,
	etc.

	* generator/SymbolTable.cs: Add GdkAtom and gconstpointer simple types.

	* glib/Boxed.cs: Accept both IntPtr and object ctors. Add access for both.

	* glib/Opaque.cs: Fix copy/pasted copyright notice, remove data and event
	fields. Fix docs.

	* glib/Value.cs: Work correctly with boxed properties.

	* gnome/Modules.cs: Use new struct ctors.

	* gnome/Program.custom: Remove Get, this is being generated now.

	* parser/Gdk.metadata: Fix the drawable classes to inherit correctly.

	* parser/Metadata.pm: Change per-class attributes to actually be
	attributes.

	* parser/Gtk.metadata: Add a dummy attribute value for disabledefaultctor.

	* parser/gapi2xml.pl: Add hacks for the (broken) Drawable and Bitmap
	typedefs.

	* sample/test/TestColorSelection.cs: Display color string in hex format,
	update to use IsNull instead of == null, and size dialog to look pretty.

	* sample/Size.cs: Added.

svn path=/trunk/gtk-sharp/; revision=6264
2002-07-30 23:02:12 +00:00

71 lines
1.0 KiB
C#

// GtkSharp.Boxed.cs - Base class for deriving marshallable structures.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001-2002 Mike Kestner
namespace GLib {
using System;
/// <summary>
/// Boxed Class
/// </summary>
///
/// <remarks>
/// An abstract base class to derive structures and marshal them.
/// </remarks>
public class Boxed {
object obj;
IntPtr raw;
/// <summary>
/// Boxed Constructor
/// </summary>
///
/// <remarks>
/// Constructs a Boxed type from a raw ref.
/// </remarks>
public Boxed (object o)
{
this.obj = obj;
}
public Boxed (IntPtr ptr)
{
this.raw = ptr;
}
/// <summary>
/// Handle Property
/// </summary>
///
/// <remarks>
/// Gets a marshallable IntPtr.
/// </remarks>
public virtual IntPtr Handle {
get {
return raw;
}
set {
raw = value;
}
}
public static explicit operator System.IntPtr (Boxed boxed) {
return boxed.Handle;
}
public virtual object Obj {
get {
return obj;
}
set {
obj = value;
}
}
}
}