Ryujinx-GtkSharp/generator/ManualGen.cs
Rachel Hestilow aee0a1f894 2004-04-16 Rachel Hestilow <rachel@nullenvoid.com>
* generator/GObjectGen.cs: Added new generatable to handle
	plain GObjects the same way we do subclasses.
	* generator/ManualGen.cs: Make FromNative/FromNativeReturn virtual
	to allow overriding.
	* generator/SymbolTable.cs: Use GObjectGen instead of
	ManualGen for GObject.
	* generator/Makefile.am: Add GObjectGen.cs.

svn path=/trunk/gtk-sharp/; revision=25651
2004-04-18 03:19:15 +00:00

96 lines
1.6 KiB
C#

// GtkSharp.Generation.ManualGen.cs - The Manually wrapped type Generatable.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2003 Mike Kestner
namespace GtkSharp.Generation {
using System;
public class ManualGen : IGeneratable {
string handle;
string ctype;
string type;
string ns = "";
public ManualGen (string ctype, string type) : this (ctype, type, "Handle") {}
public ManualGen (string ctype, string type, string handle)
{
string[] toks = type.Split('.');
this.handle = handle;
this.ctype = ctype;
this.type = toks[toks.Length - 1];
if (toks.Length > 2)
this.ns = String.Join (".", toks, 0, toks.Length - 2);
else if (toks.Length == 2)
this.ns = toks[0];
}
public string CName {
get
{
return ctype;
}
}
public string Name {
get
{
return type;
}
}
public string QualifiedName {
get
{
return ns + "." + type;
}
}
public string MarshalType {
get
{
return "IntPtr";
}
}
public string MarshalReturnType {
get
{
return "IntPtr";
}
}
public string CallByName (string var_name)
{
return var_name + "." + handle;
}
public virtual string FromNative(string var)
{
return "new " + QualifiedName + "(" + var + ")";
}
public virtual string FromNativeReturn(string var)
{
return FromNative (var);
}
public virtual string ToNativeReturn(string var)
{
return CallByName (var);
}
public void Generate ()
{
}
public void Generate (GenerationInfo gen_info)
{
}
}
}