Ryujinx-GtkSharp/doc/en/Gtk/SelectionData.xml
Mike Kestner 60b7406317 updater run for 2.4 api.
svn path=/trunk/gtk-sharp/; revision=35742
2004-11-05 21:25:40 +00:00

234 lines
8.2 KiB
XML

<Type Name="SelectionData" FullName="Gtk.SelectionData">
<TypeSignature Language="C#" Value="public sealed struct SelectionData;" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>A type to represent data that's selected as part of a drag-and-drop or clipboard operation.</summary>
<remarks />
</Docs>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName="Free">
<MemberSignature Language="C#" Value="public void Free ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Releases memory that was used by this object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Copy">
<MemberSignature Language="C#" Value="public Gtk.SelectionData Copy ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.SelectionData</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Copy the object by value.</summary>
<returns>a <see cref="T:Gtk.SelectionData" /></returns>
<remarks />
</Docs>
</Member>
<Member MemberName="TargetsIncludeText">
<MemberSignature Language="C#" Value="public bool TargetsIncludeText ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'bool'</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Text">
<MemberSignature Language="C#" Value="public string Text { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The text stored in the selection.</summary>
<param name="value">A <see cref="T:System.String" /></param>
<returns>A <see cref="T:System.String" />.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<returns>a <see cref="T:GLib.GType" /></returns>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.SelectionData" />.</remarks>
</Docs>
</Member>
<Member MemberName="Format">
<MemberSignature Language="C#" Value="public int Format { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Int32" /></returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Length">
<MemberSignature Language="C#" Value="public int Length { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The length of the selected data.</summary>
<returns>a <see cref="T:System.Int32" /></returns>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public SelectionData (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Constructor.</summary>
<param name="raw">a <see cref="T:System.IntPtr" />, pointer to the underlying C data.</param>
<returns>a <see cref="T:Gtk.SelectionData" /></returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Data">
<MemberSignature Language="C#" Value="public byte [] Data { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Byte[]</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The data as a sequence of bytes.</summary>
<returns>a <see cref="T:System.Byte[]" /></returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Set">
<MemberSignature Language="C#" Value="public void Set (Gdk.Atom type, int format, byte [] data, int length);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="type" Type="Gdk.Atom" />
<Parameter Name="format" Type="System.Int32" />
<Parameter Name="data" Type="System.Byte[]" />
<Parameter Name="length" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="type">a <see cref="T:Gdk.Atom" /></param>
<param name="format">a <see cref="T:System.Int32" /></param>
<param name="data">a <see cref="T:System.Byte" /></param>
<param name="length">a <see cref="T:System.Int32" /></param>
<remarks />
</Docs>
</Member>
<Member MemberName="Set">
<MemberSignature Language="C#" Value="public void Set (Gdk.Atom type, int format, byte [] data);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="type" Type="Gdk.Atom" />
<Parameter Name="format" Type="System.Int32" />
<Parameter Name="data" Type="System.Byte[]" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="type">a <see cref="T:Gdk.Atom" /></param>
<param name="format">a <see cref="T:System.Int32" /></param>
<param name="data">a <see cref="T:System.Byte" /></param>
<remarks />
</Docs>
</Member>
<Member MemberName="Selection">
<MemberSignature Language="C#" Value="public Gdk.Atom Selection { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Atom</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gdk.Atom" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Target">
<MemberSignature Language="C#" Value="public Gdk.Atom Target { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Atom</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gdk.Atom" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Targets">
<MemberSignature Language="C#" Value="public Gdk.Atom [] Targets { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Atom[]</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gdk.Atom[]" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Type">
<MemberSignature Language="C#" Value="public Gdk.Atom Type { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Atom</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gdk.Atom" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>