Ryujinx-GtkSharp/generator/CodeGenerator.cs
Mike Kestner c17c41c4a8 2003-10-03 Mike Kestner <mkestner@ximian.com>
* api/gtk-symbols.xml : make GtkType a uint like GType.
	* generator/CodeGenerator.cs : adopt new parser semantics
	* generator/Parser.cs : move to single parser/multiple Parse. Remove
	DoGenerate hack and let the CodeGenerator control this. Return
	generatables instead of loading symboltable.
	* generator/SymbolTable : add AddTypes method. Revamp dealiasing code.

svn path=/trunk/gtk-sharp/; revision=18570
2003-10-03 22:11:47 +00:00

57 lines
1.2 KiB
C#

// GtkSharp.Generation.CodeGenerator.cs - The main code generation engine.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001-2003 Mike Kestner and Ximian Inc.
namespace GtkSharp.Generation {
using System;
using System.Collections;
using System.Xml;
public class CodeGenerator {
public static int Main (string[] args)
{
if (args.Length < 2) {
Console.WriteLine ("Usage: codegen --generate <filename1...>");
return 0;
}
bool generate = false;
bool include = false;
SymbolTable table = SymbolTable.Table;
ArrayList gens = new ArrayList ();
foreach (string arg in args) {
if (arg == "--generate") {
generate = true;
include = false;
continue;
} else if (arg == "--include") {
generate = false;
include = true;
continue;
}
Parser p = new Parser ();
IGeneratable[] curr_gens = p.Parse (arg);
table.AddTypes (curr_gens);
if (generate)
gens.AddRange (curr_gens);
}
foreach (IGeneratable gen in gens) {
gen.DoGenerate = true;
gen.Generate ();
}
ObjectGen.GenerateMapper ();
Statistics.Report();
return 0;
}
}
}