Ryujinx-GtkSharp/generator/Property.cs
Mike Kestner 6d30cf0c3e refactoring to remove substantial code duplication thoughout the generator
2002-05-23  Mike Kestner <mkestner@speakeasy.net>

	* generator/BoxedGen.cs : Update for Static SymbolTable
	* generator/CallbackGen.cs : Use GenBase and Parameters classes
	* generator/CodeGenerator.cs : Update for Static SymbolTable
	* generator/Ctor.cs : code from StructBase using Parameters class
	* generator/EnumGen.cs : Use GenBase
	* generator/GenBase.cs : Abstract Stream Writer creation, stream
	  boilerplate, and common *Name properties
	* generator/IGeneratable.cs : Update for Static SymbolTable
	* generator/InterfaceGen.cs : Use GenBase
	* generator/Method.cs : code from StructBase using Parameters class
	* generator/ObjectGen.cs : Major refactoring. Use GenBase. Build
	  tables of Member generatables at construct time to facilitate
	  future name collision resolution logic.
	* generator/Parameters.cs : new generatable to abstract duplicated
	  parameter parsing logic.
	* generator/Parser.cs : Update for Static SymbolTable
	* generator/Property.cs : code from ObjectGen
	* generator/Signal.cs : code from ObjectGen
	* generator/SignalHandler.cs : Update for Static SymbolTable
	* generator/StructBase.cs : Update for Static SymbolTable
	* generator/StructGen.cs : Update for Static SymbolTable
	* generator/SymbolTable.cs : Make all methods and private members
	  static.  There is no reason to ever have multiple tables.

svn path=/trunk/gtk-sharp/; revision=4895
2002-05-23 23:43:25 +00:00

102 lines
2.5 KiB
C#

// GtkSharp.Generation.Property.cs - The Property Generatable.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001-2002 Mike Kestner
namespace GtkSharp.Generation {
using System;
using System.Collections;
using System.IO;
using System.Xml;
public class Property {
private XmlElement elem;
public Property (XmlElement elem)
{
this.elem = elem;
}
public bool Validate ()
{
string c_type = elem.GetAttribute("type");
string cs_type = SymbolTable.GetCSType(c_type);
if (cs_type == "") {
Console.Write("Property has unknown Type {0} ", c_type);
Statistics.ThrottledCount++;
return false;
}
if (SymbolTable.IsInterface(c_type)) {
// FIXME: Handle interface props properly.
Console.Write("Interface property detected ");
Statistics.ThrottledCount++;
return false;
}
return true;
}
public void Generate (StreamWriter sw)
{
string c_type = elem.GetAttribute("type");
string cs_type = SymbolTable.GetCSType(c_type);
XmlElement parent = (XmlElement) elem.ParentNode;
string name = elem.GetAttribute("name");
if (name == parent.GetAttribute("name")) {
name += "Prop";
}
string v_type = "";
if (SymbolTable.IsEnum(c_type)) {
v_type = "int";
} else if (SymbolTable.IsInterface(c_type)) {
// FIXME: Handle interface props properly.
Console.Write("Interface property detected ");
Statistics.ThrottledCount++;
return;
} else if (SymbolTable.IsObject(c_type)) {
v_type = "GLib.Object";
}
if (elem.HasAttribute("construct-only") && !elem.HasAttribute("readable")) {
return;
}
sw.WriteLine("\t\tpublic " + cs_type + " " + name + " {");
if (elem.HasAttribute("readable")) {
sw.WriteLine("\t\t\tget {");
sw.WriteLine("\t\t\t\tGLib.Value val;");
sw.WriteLine("\t\t\t\tGetProperty(\"" + elem.GetAttribute("cname") + "\", out val);");
sw.Write("\t\t\t\treturn (" + cs_type + ") ");
if (v_type != "") {
sw.Write("(" + v_type + ") ");
}
sw.WriteLine("val;");
sw.WriteLine("\t\t\t}");
}
if (elem.HasAttribute("writeable") && !elem.HasAttribute("construct-only")) {
sw.WriteLine("\t\t\tset {");
sw.Write("\t\t\t\tSetProperty(\"" + elem.GetAttribute("cname") + "\", new GLib.Value(");
if (v_type != "") {
sw.Write("(" + v_type + ") ");
}
sw.WriteLine("value));");
sw.WriteLine("\t\t\t}");
}
sw.WriteLine("\t\t}");
sw.WriteLine();
Statistics.PropCount++;
}
}
}