Ryujinx-GtkSharp/glib/Timeout.cs
Andrés G. Aragoneses f1005da47c glib: Make all DllImports in custom code use a common const
This way there's less redundancy, and if the library name changes in the
future, it will be changed only in one place.

Signed-off-by: Bertrand Lorentz <bertrand.lorentz@gmail.com>
2013-11-17 13:05:12 +01:00

160 lines
4.3 KiB
C#

// GLib.Timeout.cs - Timeout class implementation
//
// Author(s):
// Mike Kestner <mkestner@speakeasy.net>
// Stephane Delcroix <stephane@delcroix.org>
//
// Copyright (c) 2002 Mike Kestner
// Copyright (c) 2009 Novell, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the Lesser GNU General
// Public License as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
namespace GLib {
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
public delegate bool TimeoutHandler ();
public class Timeout {
[UnmanagedFunctionPointer (CallingConvention.Cdecl)]
delegate bool TimeoutHandlerInternal ();
internal class TimeoutProxy : SourceProxy {
public TimeoutProxy (TimeoutHandler real)
{
real_handler = real;
proxy_handler = new TimeoutHandlerInternal (Handler);
}
~TimeoutProxy ()
{
Dispose (false);
}
public void Dispose ()
{
Dispose (true);
GC.SuppressFinalize (this);
}
protected virtual void Dispose (bool disposing)
{
// Both branches remove our delegate from the
// managed list of handlers, but only
// Source.Remove will remove it from the
// unmanaged list also.
if (disposing)
Remove ();
else
Source.Remove (ID);
}
public bool Handler ()
{
try {
TimeoutHandler timeout_handler = (TimeoutHandler) real_handler;
bool cont = timeout_handler ();
if (!cont)
Remove ();
return cont;
} catch (Exception e) {
ExceptionManager.RaiseUnhandledException (e, false);
}
return false;
}
}
private Timeout () {}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern uint g_timeout_add (uint interval, TimeoutHandlerInternal d, IntPtr data);
public static uint Add (uint interval, TimeoutHandler hndlr)
{
TimeoutProxy p = new TimeoutProxy (hndlr);
p.ID = g_timeout_add (interval, (TimeoutHandlerInternal) p.proxy_handler, IntPtr.Zero);
lock (Source.source_handlers)
Source.source_handlers [p.ID] = p;
return p.ID;
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern uint g_timeout_add_full (int priority, uint interval, TimeoutHandlerInternal d, IntPtr data, DestroyNotify notify);
public static uint Add (uint interval, TimeoutHandler hndlr, Priority priority)
{
TimeoutProxy p = new TimeoutProxy (hndlr);
p.ID = g_timeout_add_full ((int)priority, interval, (TimeoutHandlerInternal) p.proxy_handler, IntPtr.Zero, null);
lock (Source.source_handlers)
Source.source_handlers [p.ID] = p;
return p.ID;
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern uint g_timeout_add_seconds (uint interval, TimeoutHandlerInternal d, IntPtr data);
public static uint AddSeconds (uint interval, TimeoutHandler hndlr)
{
TimeoutProxy p = new TimeoutProxy (hndlr);
p.ID = g_timeout_add_seconds (interval, (TimeoutHandlerInternal) p.proxy_handler, IntPtr.Zero);
lock (Source.source_handlers)
Source.source_handlers [p.ID] = p;
return p.ID;
}
public static void Remove (uint id)
{
Source.Remove (id);
}
[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
static extern bool g_source_remove (uint id);
public static bool Remove (TimeoutHandler hndlr)
{
bool result = false;
List<uint> keys = new List<uint> ();
lock (Source.source_handlers) {
foreach (uint code in Source.source_handlers.Keys) {
TimeoutProxy p = Source.source_handlers [code] as TimeoutProxy;
if (p != null && p.real_handler == hndlr) {
keys.Add (code);
result = g_source_remove (code);
}
}
foreach (object key in keys)
Source.source_handlers.Remove (key);
}
return result;
}
}
}