Ryujinx-GtkSharp/doc/en/Gnome/CanvasRect.xml
John Luke 0b12cb5378 run the updater
svn path=/trunk/gtk-sharp/; revision=19429
2003-10-28 00:48:23 +00:00

121 lines
4.4 KiB
XML

<Type Name="CanvasRect" FullName="Gnome.CanvasRect">
<TypeSignature Language="C#" Value="public class CanvasRect : Gnome.CanvasRE, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyPublicKey></AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Rectangle canvas item</summary>
<remarks>
<para>
A canvas item for drawing rectangles and squares. The
parameters are defined in the parent classes including
<see cref="T:Gnome.CanvasRE" /> which is shared with
<see cref="T:Gnome.CanvasEllipse" /> items as
well.
</para>
</remarks>
</Docs>
<Base>
<BaseTypeName>Gnome.CanvasRE</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected override void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CanvasRect (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of CanvasRect, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected CanvasRect ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gnome.CanvasRect'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CanvasRect (Gnome.CanvasGroup group);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="group" Type="Gnome.CanvasGroup" />
</Parameters>
<Docs>
<summary>Creates a new rectangle</summary>
<param name="group">
The <see cref="T:Gnome.CanvasGroup" /> that this item
belongs to.
</param>
<returns>the newly-created <see cref="T:Gnome.CanvasRect" /> object</returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gnome.CanvasRect</summary>
<returns>The GLib Type for the Gnome.CanvasRect class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected CanvasRect (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of CanvasRect, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gnome.CanvasRect" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>