Ryujinx-GtkSharp/doc/en/Gnome/CanvasHacktext.xml
John Luke cc1f6e10f2 run the updater, add docs for Art, Gda, and GnomeDb
(includes Gnome.Print)

svn path=/trunk/gtk-sharp/; revision=18154
2003-09-17 21:56:59 +00:00

183 lines
6.2 KiB
XML

<Type Name="CanvasHacktext" FullName="Gnome.CanvasHacktext">
<TypeSignature Language="C#" Value="public class CanvasHacktext : Gnome.CanvasItem, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyPublicKey></AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>Gnome.CanvasItem</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected CanvasHacktext (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">a <see cref="T:GLib.Type" /></param>
<returns>a <see cref="T:Gnome.CanvasHacktext" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CanvasHacktext (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<returns>a <see cref="T:Gnome.CanvasHacktext" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected CanvasHacktext ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gnome.CanvasHacktext" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.UInt32" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X">
<MemberSignature Language="C#" Value="public double X { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Double" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Y">
<MemberSignature Language="C#" Value="public double Y { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Double" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Font">
<MemberSignature Language="C#" Value="public Gnome.Font Font { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gnome.Font</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gnome.Font" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Text">
<MemberSignature Language="C#" Value="public string Text { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.String" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Glyphlist">
<MemberSignature Language="C#" Value="public IntPtr Glyphlist { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.IntPtr" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FillColorRgba">
<MemberSignature Language="C#" Value="public uint FillColorRgba { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.UInt32" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FillColor">
<MemberSignature Language="C#" Value="public string FillColor { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.String" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>