Ryujinx-GtkSharp/Source/OldStuff/doc/en/Gtk/DamageEventArgs.xml

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1.9 KiB
XML

<Type Name="DamageEventArgs" FullName="Gtk.DamageEventArgs">
<TypeSignature Language="C#" Value="public class DamageEventArgs : GLib.SignalArgs" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit DamageEventArgs extends GLib.SignalArgs" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
</AssemblyInfo>
<Base>
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Event data.</summary>
<remarks>
<para>The <see cref="M:Gtk.Widget.DamageEvent" /> event invokes <see cref="T:Gtk.DamageEventHandler" /> delegates which pass event data via this class.</para>
</remarks>
<since version="Gtk# 3.0" />
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DamageEventArgs ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>Public Constructor.</summary>
<remarks>Create a new <see cref="T:Gtk.DamageEventArgs" /> instance with this constructor if you need to invoke a <see cref="T:Gtk.DamageEventHandler" /> delegate.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
<Member MemberName="Event">
<MemberSignature Language="C#" Value="public Gdk.EventExpose Event { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Gdk.EventExpose Event" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventExpose</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version="Gtk# 3.0" />
</Docs>
</Member>
</Members>
</Type>