mirror of
https://github.com/Ryujinx/GtkSharp.git
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![Mike Kestner](/assets/img/avatar_default.png)
* generator/BoxedGen.cs: don't generate glue dependencies. * glib/*.cs: remove glibsharpglue usage except thread.c. * glib/glue/*.c: kill all but thread.c. need glib 2.20 to kill it eventually. * pango/Attr*.cs: kill glue usage. * pango/glue/*.c: kill all but generated.c. it's next. * gtk/TreeIter.custom: kill a dumb glibsharpglue usage. svn path=/trunk/gtk-sharp/; revision=121880
273 lines
6.5 KiB
C#
273 lines
6.5 KiB
C#
// PtrArray.cs - PtrArray wrapper implementation
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//
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// Authors: Mike Gorse <mgorse@novell.com>
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//
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// Copyright (c) 2008 Novell, Inc.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of version 2 of the Lesser GNU General
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// Public License as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this program; if not, write to the
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// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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// Boston, MA 02111-1307, USA.
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namespace GLib {
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using System;
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using System.Collections;
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using System.Runtime.InteropServices;
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public class PtrArray : IDisposable, ICollection, ICloneable, IWrapper {
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private IntPtr handle = IntPtr.Zero;
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private bool managed = false;
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internal bool elements_owned = false;
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protected System.Type element_type = null;
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[DllImport("libgobject-2.0-0.dll")]
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static extern IntPtr g_ptr_array_sized_new (uint n_preallocs);
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public PtrArray (uint n_preallocs, System.Type element_type, bool owned, bool elements_owned)
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{
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handle = g_ptr_array_sized_new (n_preallocs);
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this.element_type = element_type;
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managed = owned;
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this.elements_owned = elements_owned;
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}
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[DllImport("libgobject-2.0-0.dll")]
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static extern IntPtr g_ptr_array_new ();
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public PtrArray (System.Type element_type, bool owned, bool elements_owned)
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{
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handle = g_ptr_array_new ();
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this.element_type = element_type;
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managed = owned;
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this.elements_owned = elements_owned;
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}
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internal PtrArray (IntPtr raw, System.Type element_type, bool owned, bool elements_owned)
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{
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handle = raw;
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this.element_type = element_type;
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managed = owned;
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this.elements_owned = elements_owned;
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}
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public PtrArray (IntPtr raw, System.Type element_type) : this (raw, element_type, false, false) {}
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public PtrArray (IntPtr raw) : this (raw, null) {}
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~PtrArray ()
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{
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Dispose (false);
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}
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// IDisposable
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public void Dispose ()
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{
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Dispose (true);
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GC.SuppressFinalize (this);
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}
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[DllImport("libgobject-2.0-0.dll")]
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static extern void g_ptr_array_free (IntPtr raw, bool free_seg);
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[DllImport ("libglib-2.0-0.dll")]
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static extern void g_object_unref (IntPtr item);
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[DllImport ("libglib-2.0-0.dll")]
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static extern void g_free (IntPtr item);
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void Dispose (bool disposing)
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{
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if (Handle == IntPtr.Zero)
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return;
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if (elements_owned) {
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int count = Count;
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for (uint i = 0; i < count; i++)
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if (typeof (GLib.Object).IsAssignableFrom (element_type))
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g_object_unref (NthData (i));
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else if (typeof (GLib.Opaque).IsAssignableFrom (element_type))
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GLib.Opaque.GetOpaque (NthData (i), element_type, true).Dispose ();
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else
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g_free (NthData (i));
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}
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if (managed)
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g_ptr_array_free (Handle, true);
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handle = IntPtr.Zero;
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}
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public IntPtr Handle {
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get {
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return handle;
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}
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}
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public IntPtr ArrayPtr {
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get {
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return Marshal.ReadIntPtr (Handle);
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}
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}
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[DllImport("libgobject-2.0-0.dll")]
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static extern void g_ptr_array_add (IntPtr raw, IntPtr val);
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public void Add (IntPtr val)
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{
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g_ptr_array_add (Handle, val);
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}
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[DllImport("libgobject-2.0-0.dll")]
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static extern void g_ptr_array_remove (IntPtr raw, IntPtr data);
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public void Remove (IntPtr data)
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{
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g_ptr_array_remove (Handle, data);
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}
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[DllImport("libgobject-2.0-0.dll")]
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static extern void g_ptr_array_remove_range (IntPtr raw, uint index, uint length);
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public void RemoveRange (IntPtr data, uint index, uint length)
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{
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g_ptr_array_remove_range (Handle, index, length);
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}
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struct GPtrArray {
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IntPtr pdata;
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public uint len;
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}
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// ICollection
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public int Count {
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get {
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GPtrArray native = (GPtrArray) Marshal.PtrToStructure (Handle, typeof (GPtrArray));
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return (int) native.len;
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}
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}
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public object this [int index] {
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get {
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IntPtr data = NthData ((uint) index);
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object ret = null;
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ret = DataMarshal (data);
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return ret;
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}
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}
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internal object DataMarshal (IntPtr data)
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{
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object ret = null;
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if (element_type != null) {
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if (element_type == typeof (string))
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ret = Marshaller.Utf8PtrToString (data);
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else if (element_type == typeof (IntPtr))
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ret = data;
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else if (element_type.IsSubclassOf (typeof (GLib.Object)))
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ret = GLib.Object.GetObject (data, false);
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else if (element_type.IsSubclassOf (typeof (GLib.Opaque)))
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ret = GLib.Opaque.GetOpaque (data, element_type, elements_owned);
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else if (element_type == typeof (int))
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ret = (int) data;
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else if (element_type.IsValueType)
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ret = Marshal.PtrToStructure (data, element_type);
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else
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ret = Activator.CreateInstance (element_type, new object[] {data});
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} else if (Object.IsObject (data))
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ret = GLib.Object.GetObject (data, false);
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return ret;
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}
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internal IntPtr NthData (uint index)
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{
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return Marshal.ReadIntPtr (ArrayPtr, (int) index * IntPtr.Size);;
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}
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// Synchronization could be tricky here. Hmm.
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public bool IsSynchronized {
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get { return false; }
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}
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public object SyncRoot {
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get { return null; }
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}
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public void CopyTo (Array array, int index)
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{
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if (array == null)
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throw new ArgumentNullException ("Array can't be null.");
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if (index < 0)
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throw new ArgumentOutOfRangeException ("Index must be greater than 0.");
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if (index + Count < array.Length)
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throw new ArgumentException ("Array not large enough to copy into starting at index.");
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for (int i = 0; i < Count; i++)
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((IList) array) [index + i] = this [i];
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}
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private class ListEnumerator : IEnumerator
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{
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private int current = -1;
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private PtrArray vals;
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public ListEnumerator (PtrArray vals)
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{
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this.vals = vals;
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}
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public object Current {
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get {
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if (current == -1)
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return null;
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return vals [current];
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}
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}
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public bool MoveNext ()
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{
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if (++current >= vals.Count) {
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current = -1;
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return false;
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}
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return true;
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}
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public void Reset ()
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{
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current = -1;
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}
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}
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// IEnumerable
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public IEnumerator GetEnumerator ()
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{
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return new ListEnumerator (this);
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}
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[DllImport("libgobject-2.0-0.dll")]
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static extern IntPtr g_ptr_array_copy (IntPtr raw);
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// ICloneable
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public object Clone ()
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{
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return new PtrArray (g_ptr_array_copy (Handle), element_type, false, false);
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}
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}
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}
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