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![Mike Kestner](/assets/img/avatar_default.png)
* art/Art.metadata : mark a field private * art/art-api.xml : regen * gda/Gda.metadata : mark a few structs opaque * gda/gda-api.xml : regen * gdk/*.custom : fix changed field names * gdk/gdk-api.xml : regen * generator/Field.cs : StudlyCase simple typed field names. * gnome/Gnome.metadata : mark FontEntry.weight private to avoid collision with Weight field. s|//|/api/namespace|g * gnome/gnome-api.xml : regen * gtk/Gtk.metadata : rename AccelKey.accel_key to key to avoid collision with type name. * gtk/*.custom : fix changed field names * gtk/gtk-api.xml : regen * pango/pango-api.xml : regen * parser/gapi_pp.pl : add a private_regex to hide BACKEND and ENGINE apis, which are by convention private. * sample/* : make compile * sample/GtkDemo/* : make compile * sample/test/* : make compile * sources/gtk-sharp-sources.xml : exclude a bunch of pango source files. svn path=/trunk/gtk-sharp/; revision=22947
44 lines
898 B
Plaintext
44 lines
898 B
Plaintext
// Gdk.Color.custom - Gdk Color class customizations
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//
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// Author: Jasper van Putten <Jaspervp@gmx.net>, Miguel de Icaza.
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//
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// (c) 2002 Jasper van Putten
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// (c) 2003 Miguel de Icaza.
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//
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// This code is inserted after the automatically generated code.
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public override string ToString ()
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{
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return String.Format ("rgb:{0:x}/{1:x}/{2:x}", Red, Green, Blue);
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}
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public Color (byte r, byte g, byte b)
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{
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Red = (ushort) (r << 8 | r);
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Green = (ushort) (g << 8 | g);
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Blue = (ushort) (b << 8 | b);
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Pixel = 0;
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}
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public Color (System.Drawing.Color color)
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{
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byte r, g, b;
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r = color.R;
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g = color.G;
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b = color.B;
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Red = (ushort) (r << 8 | r);
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Green = (ushort) (g << 8 | g);
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Blue = (ushort) (b << 8 | b);
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Pixel = 0;
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}
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[DllImport("libgdk-win32-2.0-0.dll")]
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static extern uint gdk_color_hash(ref Gdk.Color raw);
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public override int GetHashCode() {
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return (int) gdk_color_hash(ref this);
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}
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