Ryujinx-GtkSharp/doc/en/GtkSharp/SignalCallback.xml
John Luke 46acd2b617 2003-12-04 John Luke <jluke@cfl.rr.com>
* All: run updater

svn path=/trunk/gtk-sharp/; revision=20789
2003-12-04 21:09:30 +00:00

183 lines
6.2 KiB
XML

<Type Name="SignalCallback" FullName="GtkSharp.SignalCallback">
<TypeSignature Language="C#" Value="public abstract class SignalCallback" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Base Class for GSignal to C# event marshalling.</summary>
<remarks>
</remarks>
</Docs>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName="_NextKey">
<MemberSignature Language="C#" Value="protected static int _NextKey;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_obj">
<MemberSignature Language="C#" Value="protected GLib.Object _obj;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>GLib.Object</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_handler">
<MemberSignature Language="C#" Value="protected Delegate _handler;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Delegate</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_key">
<MemberSignature Language="C#" Value="protected int _key;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_argstype">
<MemberSignature Language="C#" Value="protected Type _argstype;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Type</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RemoveDelegate">
<MemberSignature Language="C#" Value="public void RemoveDelegate (Delegate d);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="d" Type="System.Delegate" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="d">an object of type <see cref="T:System.Delegate" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AddDelegate">
<MemberSignature Language="C#" Value="public void AddDelegate (Delegate d);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="d" Type="System.Delegate" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="d">an object of type <see cref="T:System.Delegate" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected override void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="protected virtual void Dispose (bool disposing);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="disposing" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="disposing">an object of type <see cref="T:System.Boolean" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public virtual void Dispose ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="_Instances">
<MemberSignature Language="C#" Value="protected static System.Collections.Hashtable _Instances;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Collections.Hashtable</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected SignalCallback (GLib.Object obj, Delegate eh, Type argstype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="obj" Type="GLib.Object" />
<Parameter Name="eh" Type="System.Delegate" />
<Parameter Name="argstype" Type="System.Type" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="obj">a <see cref="T:GLib.Object" /></param>
<param name="eh">a <see cref="T:System.Delegate" /></param>
<param name="argstype">a <see cref="T:System.Type" /></param>
<returns>a <see cref="T:GtkSharp.SignalCallback" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>