Ryujinx-GtkSharp/gtk/Application.cs
Mike Kestner 25000abee7 2001-09-27 Mike Kestner <mkestner@speakeasy.net>
*.cs : Added .dll extension to a load of DllImports.
	* makefile : now can make the project with one make windows and on
	both NT and Win98.
	* gdk/Event.cs : Fixed some invalid symbol names and commented out a
	load of stuff.
	* gdk/SimpleEvent.cs : Relocated file from unnecessary subdir and fixed
	several event keyword clashing bugs. Need to relocate the EventArgs
	class out of here into its own file. Fixed loads of typos.
	* glib/Object.cs : Killed the Constructor, this should be a purely
	abstract class. made Events property public until I can fix the Signal
	proxying system's broken reliance on it.
	* glib/SimpleSignal.cs : Relocated, namespaces, and named this Class.
	Loads of bugfixes. Still doesn't work worth a damn, but it builds.
	* glib/TypeFundamentals.cs : New enum for use in the Value code.
	* glib/Value.cs : Implemented a more opaque approach with heap allocated
	memory and g_value_init and friends.  Still doesn't work.  Will probably
	switch to a more C# like approach and avoid GValues altogether.
	* gtk/Button.cs : Commented out some brokeness until I can get around
	to fixing it later.
	* gtk/Widget.cs : Commented out a bunch of the new signal stuff until
	I get around to it.
	* gtk/Window.cs (Title): using g_object_set until I work out the
	details of the new Value/SetProperty system.  It looks like g_object_set
	will end up being easier to use via PInvoke.

svn path=/trunk/gtk-sharp/; revision=1008
2001-09-27 17:17:33 +00:00

78 lines
1.5 KiB
C#
Executable File

// GTK.Application.cs - GTK Main Event Loop class implementation
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001 Mike Kestner
namespace Gtk {
using System;
using System.Runtime.InteropServices;
/// <summary>
/// Application Class
/// </summary>
///
/// <remarks>
/// Provides the initialization and event loop iteration related
/// methods for the GTK widget library. Since GTK is an event
/// driven toolkit, Applications register callbacks against various
/// events to handle user input. These callbacks are invoked from
/// the main event loop when events are detected.
/// </remarks>
public class Application {
[DllImport("gtk-1.3.dll")]
static extern void gtk_init (ref int argc, ref String[] argv);
/// <summary>
/// Init Method
/// </summary>
///
/// <remarks>
/// Initializes GTK resources.
/// </remarks>
public static void Init (ref string[] args)
{
int argc = args.Length;
gtk_init (ref argc, ref args);
}
/// <summary>
/// Run Method
/// </summary>
///
/// <remarks>
/// Begins the event loop iteration.
/// </remarks>
[DllImport("gtk-1.3.dll")]
static extern void gtk_main ();
public static void Run ()
{
gtk_main ();
}
/// <summary>
/// Quit Method
/// </summary>
///
/// <remarks>
/// Terminates the event loop iteration.
/// </remarks>
[DllImport("gtk-1.3.dll")]
static extern void gtk_main_quit ();
public static void Quit ()
{
gtk_main_quit ();
}
}
}