Ryujinx-GtkSharp/generator/IGeneratable.cs
Mike Kestner d8fb820b89 2007-04-20 Mike Kestner <mkestner@novell.com>
* generator/CallbackGen.cs : switch to NativeCallbackSignature.
	* generator/GenBase.cs : add NativeCallbackType member.
	* generator/IGeneratable.cs : add NativeCallbackType member.
	* generator/ManagedCallString.cs : add guarded post call struct
	marshaling back to the native struct.
	* generator/NativeCallbackSignature.cs : new parallel to ImportSignature
	but using NativeCallbackType instead of MarshalType.
	* generator/Signal.cs : switch vm and sig marshaler callbacks to 
	NativeCallbackSignature. Perform guarding post call struct marshaling
	back to the native struct.
	* generator/Parameters.cs : add NativeCallbackType member.
	* generator/SimpleBase.cs : add NativeCallbackType member.
	* generator/StructBase.cs : add NativeCallbackType member using IntPtr
	to support NULL handling.
	* gtk/NodeCellDataFunc.cs : update native marshaler sig.

svn path=/trunk/gtk-sharp/; revision=76011
2007-04-20 15:38:47 +00:00

71 lines
2.3 KiB
C#

// GtkSharp.Generation.IGeneratable.cs - Interface to generate code for a type.
//
// Author: Mike Kestner <mkestner@novell.com>
//
// Copyright (c) 2001 Mike Kestner
// Copyright (c) 2007 Novell, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the GNU General Public
// License as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
namespace GtkSharp.Generation {
public interface IGeneratable {
// The C name of the generatable
string CName {get;}
// The (short) C# name of the generatable
string Name {get;}
// The fully-qualified C# name of the generatable
string QualifiedName {get;}
// The type (possibly including "ref" or "out") to use in the import
// signature when passing this generatable to unmanaged code
string MarshalType {get;}
// The type to use in the native delegate signature when marshaling to
// managed code from a native callback.
string NativeCallbackType {get;}
// The type to use as the return type in an import signature when
// receiving this generatable back from unmanaged code
string MarshalReturnType {get;}
// The type to use in a managed callback signature when returning this
// generatable to unmanaged code
string ToNativeReturnType {get;}
// Generates an expression to convert var_name to MarshalType
string CallByName (string var_name);
// Generates an expression to convert var from MarshalType
string FromNative (string var);
// Generates an expression to convert var from MarshalReturnType
string FromNativeReturn (string var);
// Generates an expression to convert var to ToNativeReturnType
string ToNativeReturn (string var);
bool Validate ();
void Generate ();
void Generate (GenerationInfo gen_info);
}
}