Ryujinx-GtkSharp/doc/en/GLib/Boxed.xml
John Luke ec87d5d92d 2003-12-22 John Luke <jluke@cfl.rr.com>
* en/GLib/GType.xml:
	* en/GLib/DefaultSignalHandlerAttribute.xml: added
	* */*/.xml: run updater

svn path=/trunk/gtk-sharp/; revision=21469
2003-12-24 01:35:30 +00:00

79 lines
2.8 KiB
XML

<Type Name="Boxed" FullName="GLib.Boxed">
<TypeSignature Language="C#" Value="public class Boxed" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>An abstract base class to derive structures and marshal them.</summary>
<remarks>
</remarks>
</Docs>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Boxed (object o);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="o" Type="System.Object" />
</Parameters>
<Docs>
<summary>Constructs a Boxed type from a raw ref.</summary>
<param name="o">an object of type <see cref="T:System.Object" /></param>
<returns>an object of type <see cref="T:GLib.Boxed" /></returns>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Boxed (IntPtr ptr);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="ptr" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal Constructor</summary>
<param name="ptr">an object of type <see cref="T:System.IntPtr" /></param>
<returns>an object of type <see cref="T:GLib.Boxed" /></returns>
<remarks>This is not typically called directly.</remarks>
</Docs>
</Member>
<Member MemberName="Handle">
<MemberSignature Language="C#" Value="public virtual IntPtr Handle { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.IntPtr" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Obj">
<MemberSignature Language="C#" Value="public virtual object Obj { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Object" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>