Ryujinx-GtkSharp/glib/SignalCallback.cs
Mike Kestner 372e7ef7de 2001-11-25 Mike Kestner <mkestner@speakeasy.net>
* codegen/defs-parse.pl (get_sighandler): gen the helper class. arg
	  passing and return value handling need beefing up still.
	* glib/SignalArgs.cs : New arg passing/ return value handling class.
	* glib/SignalCallback.cs (dtor): kill, this will be gen'd in the
	  subclasses. (ctor): prune down to two params.

svn path=/trunk/gtk-sharp/; revision=1438
2001-11-25 17:06:27 +00:00

52 lines
1.1 KiB
C#

// GtkSharp.SignalCallback.cs - Signal callback base class implementation
//
// Authors: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001 Mike Kestner
namespace GtkSharp {
using System;
using System.Collections;
using System.Runtime.InteropServices;
using GLib;
/// <summary>
/// SignalCallback Class
/// </summary>
///
/// <remarks>
/// Base Class for GSignal to C# event marshalling.
/// </remarks>
public abstract class SignalCallback {
// A counter used to produce unique keys for instances.
protected static int _NextKey = 0;
// Hashtable containing refs to all current instances.
protected static Hashtable _Instances = new Hashtable ();
// protected instance members
protected GLib.Object _obj;
protected EventHandler _handler;
protected int _key;
/// <summary>
/// SignalCallback Constructor
/// </summary>
///
/// <remarks>
/// Initializes instance data.
/// </remarks>
public SignalCallback (GLib.Object obj, EventHandler eh)
{
_key = _NextKey++;
_obj = obj;
_handler = eh;
_Instances [_key] = this;
}
}
}