Ryujinx-GtkSharp/generator/Parser.cs
Rachel Hestilow e9d1e0b6dc 2002-08-19 Rachel Hestilow <hestilow@ximian.com>
* art/Makefile.in (clean): Change to avoid bugging out on generated/CVS.

	* glib/ObjectManager.cs: Added. Used to be auto-generated, but
	now it can infer names, and relies on per-namespace ObjectManager
	classes to inform it of oddly-named classes.

	* generator/IGeneratable.cs, GenBase.cs: New "DoGenerate" property.
	* generator/*Gen.cs: Honor DoGenerate.
	* generator/CodeGenerator.cs: Support including dependency files
	which will not be generated.
	* generator/ObjectGen.cs: Generate mapping file per-namespace, as one
	that calls back to the one in glib. Only generate if the name does
	not follow the normal conventions, otherwise, GtkSharp.ObjectManager
	can infer the name.
	* generator/Parser.cs: Accept 'generate' flag to pass on to the
	IGeneratables. Parse a new toplevel element, "symbol", which adds
	a type to the SymbolTable (instead of hard-coding it).
	* generator/SignalHandler.cs: Do not optimize signal handler creation,
   instead creating them in their own namespaces. Do not generate
	if the calling Signal told us not to.
	* generator/Signal.cs: Do not generate handlers if container's DoGenerate
	is false. Adjust to the marshaller name being in a sub-namespace.
	* generator/SymbolTable.cs (AddSimpleType, AddManualType): Used
	to add simple and manually wrapped types at runtime instead of
	compile-time.
	(FromNative): Remove hard-coded cases for manually wrapped types, use
	a generic case instead.

	* api: Added. Move api files and generation targets here.
	* source: Added. Move source parsing here.

	* generator/makefile: Move actual generation to api/.
	* glib/Makefile.in: Remove generated/* target.
	* glue/Makefile.am: Fix to include canvas-marshal. Move canvas stuff
	to GNOME target.

	* gnome/CanvasProxy.cs: Update to work with SignalHandlers being
	namespace-specific.

	* parser/Metadata.pm: Moved to GAPI/Metadata.pm, renamed, etc.
	* parser/gapi2xml.pl: Use GAPI::Metadata.
	* parser/makefile: Install scripts, remove source parse build target.
	Rename formatXML to gapi_format_xml.

svn path=/trunk/gtk-sharp/; revision=6818
2002-08-20 19:56:18 +00:00

134 lines
2.8 KiB
C#

// GtkSharp.Generation.Parser.cs - The XML Parsing engine.
//
// Author: Mike Kestner <mkestner@speakeasy.net>
//
// (c) 2001 Mike Kestner
namespace GtkSharp.Generation {
using System;
using System.Collections;
using System.Xml;
public class Parser {
private XmlDocument doc;
public Parser (String filename)
{
doc = new XmlDocument ();
try {
doc.Load (filename);
} catch (XmlException e) {
Console.WriteLine ("Invalid XML file.");
Console.WriteLine (e.ToString());
}
}
public void Parse (bool generate)
{
XmlElement root = doc.DocumentElement;
if ((root == null) || !root.HasChildNodes) {
Console.WriteLine ("No Namespaces found.");
return;
}
foreach (XmlNode ns in root.ChildNodes) {
XmlElement elem = ns as XmlElement;
if (elem == null)
continue;
if (ns.Name == "namespace")
ParseNamespace (elem, generate);
else if (ns.Name == "symbol")
ParseSymbol (elem);
}
}
private void ParseNamespace (XmlElement ns, bool generate)
{
String ns_name = ns.GetAttribute ("name");
foreach (XmlNode def in ns.ChildNodes) {
if (def.NodeType != XmlNodeType.Element) {
continue;
}
XmlElement elem = (XmlElement) def;
IGeneratable igen = null;
switch (def.Name) {
case "alias":
string aname = elem.GetAttribute("cname");
string atype = elem.GetAttribute("type");
if ((aname == "") || (atype == ""))
continue;
SymbolTable.AddAlias (aname, atype);
break;
case "boxed":
if (elem.HasAttribute ("opaque"))
igen = new OpaqueGen (ns, elem);
else
igen = new BoxedGen (ns, elem);
break;
case "callback":
igen = new CallbackGen (ns, elem);
break;
case "enum":
igen = new EnumGen (ns, elem);
break;
case "interface":
igen = new InterfaceGen (ns, elem);
break;
case "object":
igen = new ObjectGen (ns, elem);
break;
case "struct":
if (elem.HasAttribute ("opaque"))
igen = new OpaqueGen (ns, elem);
else
igen = new StructGen (ns, elem);
break;
default:
Console.WriteLine ("Unexpected node named " + def.Name);
break;
}
if (igen != null) {
igen.DoGenerate = generate;
SymbolTable.AddType (igen);
}
}
}
private void ParseSymbol (XmlElement symbol)
{
string type = symbol.GetAttribute ("type");
string cname = symbol.GetAttribute ("cname");
string name = symbol.GetAttribute ("name");
if (type == "simple")
SymbolTable.AddSimpleType (cname, name);
else if (type == "manual")
SymbolTable.AddManualType (cname, name);
else
Console.WriteLine ("Unexpected symbol type " + type);
}
}
}