Ryujinx-GtkSharp/doc/en/GLib/Object.xml
Duncan Mak efa9acf122 2003-03-06 Duncan Mak <duncan@ximian.com>
* en/*/*.xml: Updated all the docs to match the new API. All the nodes
	that no longer have a corresponding member in the type are now
	marked as deprecated. We'll have to wait for Miguel to implement
	this in the browser to stop displaying them.

	All gtype constructors have been regenerated, because of the
	'uint' to 'GLib.Type' change. However, this patch will preserve
	(well, it was regenerated) the customized text for those GType
	constructors.

	A lot of the 'Finalized' methods are also now marked as
	deprecated, because the classes implement 'Dispose' instead. This
	is a possible place for customized scripts to generate template
	documentation, similar to the GType property and GType constructors.

svn path=/trunk/gtk-sharp/; revision=12270
2003-03-07 01:30:00 +00:00

375 lines
14 KiB
XML

<Type Name="Object" FullName="GLib.Object">
<TypeSignature Language="C#" Value="public class Object : IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="needs_ref">
<MemberSignature Language="C#" Value="protected bool needs_ref;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RegisterGType" Deprecated="true">
<MemberSignature Language="C#" Value="public static uint RegisterGType (Type t);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="t" Type="System.Type" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="t">To be added: an object of type 'Type'</param>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetObject">
<MemberSignature Language="C#" Value="public static GLib.Object GetObject (IntPtr o);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>GLib.Object</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="o" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="o">To be added: an object of type 'IntPtr'</param>
<returns>To be added: an object of type 'GLib.Object'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetProperty">
<MemberSignature Language="C#" Value="public void SetProperty (string name, GLib.Value val);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="name" Type="System.String" />
<Parameter Name="val" Type="GLib.Value" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="name">To be added: an object of type 'string'</param>
<param name="val">To be added: an object of type 'GLib.Value'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetProperty">
<MemberSignature Language="C#" Value="public void GetProperty (string name, GLib.Value val);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="name" Type="System.String" />
<Parameter Name="val" Type="GLib.Value" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="name">To be added: an object of type 'string'</param>
<param name="val">To be added: an object of type 'GLib.Value'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetData">
<MemberSignature Language="C#" Value="public void SetData (string key, object val);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="key" Type="System.String" />
<Parameter Name="val" Type="System.Object" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="key">To be added: an object of type 'string'</param>
<param name="val">To be added: an object of type 'object'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetData">
<MemberSignature Language="C#" Value="public object GetData (string key);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="key" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="key">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'object'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetHashCode">
<MemberSignature Language="C#" Value="public virtual int GetHashCode ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetGType">
<MemberSignature Language="C#" Value="public uint GetGType ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Unref">
<MemberSignature Language="C#" Value="public virtual void Unref ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Ref">
<MemberSignature Language="C#" Value="public virtual void Ref ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DisposeNative">
<MemberSignature Language="C#" Value="protected virtual void DisposeNative ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public virtual void Dispose ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Object ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'GLib.Object'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Object (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of Object, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor" Deprecated="true">
<MemberSignature Language="C#" Value="public Object (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Object, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:GLib.Object" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for GLib.Object</summary>
<returns>The GLib Type for the GLib.Object class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="RefCount">
<MemberSignature Language="C#" Value="public int RefCount { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="EventList" Deprecated="true">
<MemberSignature Language="C#" Value="protected EventList { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.ComponentModel.EventHandlerList</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type ''</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Handle">
<MemberSignature Language="C#" Value="public virtual IntPtr Handle { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'IntPtr'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Raw">
<MemberSignature Language="C#" Value="protected virtual IntPtr Raw { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'IntPtr'</param>
<returns>To be added: an object of type 'IntPtr'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="EventList">
<MemberSignature Language="C#" Value="protected ComponentModel.EventHandlerList EventList { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.ComponentModel.EventHandlerList</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'ComponentModel.EventHandlerList'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RegisterGType">
<MemberSignature Language="C#" Value="public static GLib.Type RegisterGType (Type t);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>GLib.Type</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="t" Type="System.Type" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="t">To be added: an object of type 'Type'</param>
<returns>To be added: an object of type 'GLib.Type'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Object (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Object, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:GLib.Object" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>