Ryujinx-GtkSharp/doc/en/Gdk/Window.xml
Duncan Mak efa9acf122 2003-03-06 Duncan Mak <duncan@ximian.com>
* en/*/*.xml: Updated all the docs to match the new API. All the nodes
	that no longer have a corresponding member in the type are now
	marked as deprecated. We'll have to wait for Miguel to implement
	this in the browser to stop displaying them.

	All gtype constructors have been regenerated, because of the
	'uint' to 'GLib.Type' change. However, this patch will preserve
	(well, it was regenerated) the customized text for those GType
	constructors.

	A lot of the 'Finalized' methods are also now marked as
	deprecated, because the classes implement 'Dispose' instead. This
	is a possible place for customized scripts to generate template
	documentation, similar to the GType property and GType constructors.

svn path=/trunk/gtk-sharp/; revision=12270
2003-03-07 01:30:00 +00:00

1496 lines
56 KiB
XML

<Type Name="Window" FullName="Gdk.Window">
<TypeSignature Language="C#" Value="public class Window : Gdk.Drawable, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>Gdk.Drawable</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="ConstrainSize">
<MemberSignature Language="C#" Value="public static void ConstrainSize (Gdk.Geometry geometry, uint flags, int width, int height, int new_width, int new_height);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="geometry" Type="Gdk.Geometry" />
<Parameter Name="flags" Type="System.UInt32" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
<Parameter Name="new_width" Type="System.Int32" />
<Parameter Name="new_height" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="geometry">To be added: an object of type 'Gdk.Geometry'</param>
<param name="flags">To be added: an object of type 'uint'</param>
<param name="width">To be added: an object of type 'int'</param>
<param name="height">To be added: an object of type 'int'</param>
<param name="new_width">To be added: an object of type 'int'</param>
<param name="new_height">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="TypeHintGetType" Deprecated="true">
<MemberSignature Language="C#" Value="public static uint TypeHintGetType ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="HintsGetType" Deprecated="true">
<MemberSignature Language="C#" Value="public static uint HintsGetType ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ClassGetType" Deprecated="true">
<MemberSignature Language="C#" Value="public static uint ClassGetType ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="EdgeGetType" Deprecated="true">
<MemberSignature Language="C#" Value="public static uint EdgeGetType ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ProcessAllUpdates">
<MemberSignature Language="C#" Value="public static void ProcessAllUpdates ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Lookup">
<MemberSignature Language="C#" Value="public static Gdk.Window Lookup (uint anid);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="anid" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="anid">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'Gdk.Window'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="TypeGetType" Deprecated="true">
<MemberSignature Language="C#" Value="public static uint TypeGetType ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AtPointer">
<MemberSignature Language="C#" Value="public static Gdk.Window AtPointer (int win_x, int win_y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="win_x" Type="System.Int32" />
<Parameter Name="win_y" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="win_x">To be added: an object of type 'int'</param>
<param name="win_y">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'Gdk.Window'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ForeignNew">
<MemberSignature Language="C#" Value="public static Gdk.Window ForeignNew (uint anid);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="anid" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="anid">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'Gdk.Window'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AttributesTypeGetType" Deprecated="true">
<MemberSignature Language="C#" Value="public static uint AttributesTypeGetType ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="StateGetType" Deprecated="true">
<MemberSignature Language="C#" Value="public static uint StateGetType ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetChildShapes">
<MemberSignature Language="C#" Value="public void SetChildShapes ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="InvalidateRegion">
<MemberSignature Language="C#" Value="public void InvalidateRegion (Gdk.Region region, bool invalidate_children);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="region" Type="Gdk.Region" />
<Parameter Name="invalidate_children" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="region">To be added: an object of type 'Gdk.Region'</param>
<param name="invalidate_children">To be added: an object of type 'bool'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Reparent">
<MemberSignature Language="C#" Value="public void Reparent (Gdk.Window new_parent, int x, int y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="new_parent" Type="Gdk.Window" />
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="new_parent">To be added: an object of type 'Gdk.Window'</param>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Scroll">
<MemberSignature Language="C#" Value="public void Scroll (int dx, int dy);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dx" Type="System.Int32" />
<Parameter Name="dy" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="dx">To be added: an object of type 'int'</param>
<param name="dy">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetStaticGravities">
<MemberSignature Language="C#" Value="public bool SetStaticGravities (bool use_static);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="use_static" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="use_static">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Lower">
<MemberSignature Language="C#" Value="public void Lower ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MoveResize">
<MemberSignature Language="C#" Value="public void MoveResize (int x, int y, int width, int height);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<param name="width">To be added: an object of type 'int'</param>
<param name="height">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Destroy">
<MemberSignature Language="C#" Value="public void Destroy ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetGeometryHints">
<MemberSignature Language="C#" Value="public void SetGeometryHints (Gdk.Geometry geometry, Gdk.WindowHints geom_mask);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="geometry" Type="Gdk.Geometry" />
<Parameter Name="geom_mask" Type="Gdk.WindowHints" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="geometry">To be added: an object of type 'Gdk.Geometry'</param>
<param name="geom_mask">To be added: an object of type 'Gdk.WindowHints'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Iconify">
<MemberSignature Language="C#" Value="public void Iconify ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AddFilter">
<MemberSignature Language="C#" Value="public void AddFilter (Gdk.FilterFunc function);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="function" Type="Gdk.FilterFunc" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="function">To be added: an object of type 'Gdk.FilterFunc'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="InvalidateMaybeRecurse">
<MemberSignature Language="C#" Value="public void InvalidateMaybeRecurse (Gdk.Region region, IntPtr user_data);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="region" Type="Gdk.Region" />
<Parameter Name="user_data" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="region">To be added: an object of type 'Gdk.Region'</param>
<param name="user_data">To be added: an object of type 'IntPtr'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetPosition">
<MemberSignature Language="C#" Value="public void GetPosition (int x, int y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BeginMoveDrag">
<MemberSignature Language="C#" Value="public void BeginMoveDrag (int button, int root_x, int root_y, uint timestamp);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="button" Type="System.Int32" />
<Parameter Name="root_x" Type="System.Int32" />
<Parameter Name="root_y" Type="System.Int32" />
<Parameter Name="timestamp" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="button">To be added: an object of type 'int'</param>
<param name="root_x">To be added: an object of type 'int'</param>
<param name="root_y">To be added: an object of type 'int'</param>
<param name="timestamp">To be added: an object of type 'uint'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetUserData">
<MemberSignature Language="C#" Value="public void SetUserData (IntPtr user_data);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="user_data" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="user_data">To be added: an object of type 'IntPtr'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BeginPaintRegion">
<MemberSignature Language="C#" Value="public void BeginPaintRegion (Gdk.Region region);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="region" Type="Gdk.Region" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="region">To be added: an object of type 'Gdk.Region'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ClearAreaE">
<MemberSignature Language="C#" Value="public void ClearAreaE (int x, int y, int width, int height);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<param name="width">To be added: an object of type 'int'</param>
<param name="height">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Unstick">
<MemberSignature Language="C#" Value="public void Unstick ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Resize">
<MemberSignature Language="C#" Value="public void Resize (int width, int height);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="width">To be added: an object of type 'int'</param>
<param name="height">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetPointer">
<MemberSignature Language="C#" Value="public Gdk.Window GetPointer (out int x, out int y, out Gdk.ModifierType mask);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32&amp;" />
<Parameter Name="y" Type="System.Int32&amp;" />
<Parameter Name="mask" Type="Gdk.ModifierType&amp;" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">To be added: an object of type 'int&amp;'</param>
<param name="y">To be added: an object of type 'int&amp;'</param>
<param name="mask">To be added: an object of type 'Gdk.ModifierType&amp;'</param>
<returns>To be added: an object of type 'Gdk.Window'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ShapeCombineRegion">
<MemberSignature Language="C#" Value="public void ShapeCombineRegion (Gdk.Region shape_region, int offset_x, int offset_y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="shape_region" Type="Gdk.Region" />
<Parameter Name="offset_x" Type="System.Int32" />
<Parameter Name="offset_y" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="shape_region">To be added: an object of type 'Gdk.Region'</param>
<param name="offset_x">To be added: an object of type 'int'</param>
<param name="offset_y">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ThawUpdates">
<MemberSignature Language="C#" Value="public void ThawUpdates ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Unmaximize">
<MemberSignature Language="C#" Value="public void Unmaximize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PeekChildren">
<MemberSignature Language="C#" Value="public GLib.List PeekChildren ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>GLib.List</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'GLib.List'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="IsViewable">
<MemberSignature Language="C#" Value="public bool IsViewable ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Show">
<MemberSignature Language="C#" Value="public void Show ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetDecorations">
<MemberSignature Language="C#" Value="public bool GetDecorations (Gdk.WMDecoration decorations);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="decorations" Type="Gdk.WMDecoration" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="decorations">To be added: an object of type 'Gdk.WMDecoration'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Stick">
<MemberSignature Language="C#" Value="public void Stick ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Raise">
<MemberSignature Language="C#" Value="public void Raise ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="InvalidateRect">
<MemberSignature Language="C#" Value="public void InvalidateRect (Gdk.Rectangle rect, bool invalidate_children);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="rect" Type="Gdk.Rectangle" />
<Parameter Name="invalidate_children" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="rect">To be added: an object of type 'Gdk.Rectangle'</param>
<param name="invalidate_children">To be added: an object of type 'bool'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Maximize">
<MemberSignature Language="C#" Value="public void Maximize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetBackPixmap">
<MemberSignature Language="C#" Value="public void SetBackPixmap (Gdk.Pixmap pixmap, bool parent_relative);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="pixmap" Type="Gdk.Pixmap" />
<Parameter Name="parent_relative" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="pixmap">To be added: an object of type 'Gdk.Pixmap'</param>
<param name="parent_relative">To be added: an object of type 'bool'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ClearArea">
<MemberSignature Language="C#" Value="public void ClearArea (int x, int y, int width, int height);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<param name="width">To be added: an object of type 'int'</param>
<param name="height">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Deiconify">
<MemberSignature Language="C#" Value="public void Deiconify ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetUserData">
<MemberSignature Language="C#" Value="public void GetUserData (IntPtr data);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="data" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="data">To be added: an object of type 'IntPtr'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetInternalPaintInfo">
<MemberSignature Language="C#" Value="public void GetInternalPaintInfo (Gdk.Drawable real_drawable, int x_offset, int y_offset);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="real_drawable" Type="Gdk.Drawable" />
<Parameter Name="x_offset" Type="System.Int32" />
<Parameter Name="y_offset" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="real_drawable">To be added: an object of type 'Gdk.Drawable'</param>
<param name="x_offset">To be added: an object of type 'int'</param>
<param name="y_offset">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetIcon">
<MemberSignature Language="C#" Value="public void SetIcon (Gdk.Window icon_window, Gdk.Pixmap pixmap, Gdk.Bitmap mask);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="icon_window" Type="Gdk.Window" />
<Parameter Name="pixmap" Type="Gdk.Pixmap" />
<Parameter Name="mask" Type="Gdk.Bitmap" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="icon_window">To be added: an object of type 'Gdk.Window'</param>
<param name="pixmap">To be added: an object of type 'Gdk.Pixmap'</param>
<param name="mask">To be added: an object of type 'Gdk.Bitmap'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Hide">
<MemberSignature Language="C#" Value="public void Hide ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetRootOrigin">
<MemberSignature Language="C#" Value="public void GetRootOrigin (int x, int y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Withdraw">
<MemberSignature Language="C#" Value="public void Withdraw ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetDecorations">
<MemberSignature Language="C#" Value="public void SetDecorations (Gdk.WMDecoration decorations);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="decorations" Type="Gdk.WMDecoration" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="decorations">To be added: an object of type 'Gdk.WMDecoration'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="IsVisible">
<MemberSignature Language="C#" Value="public bool IsVisible ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ProcessUpdates">
<MemberSignature Language="C#" Value="public void ProcessUpdates (bool update_children);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="update_children" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="update_children">To be added: an object of type 'bool'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetOrigin">
<MemberSignature Language="C#" Value="public int GetOrigin (int x, int y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MergeChildShapes">
<MemberSignature Language="C#" Value="public void MergeChildShapes ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BeginResizeDrag">
<MemberSignature Language="C#" Value="public void BeginResizeDrag (Gdk.WindowEdge edge, int button, int root_x, int root_y, uint timestamp);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="edge" Type="Gdk.WindowEdge" />
<Parameter Name="button" Type="System.Int32" />
<Parameter Name="root_x" Type="System.Int32" />
<Parameter Name="root_y" Type="System.Int32" />
<Parameter Name="timestamp" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="edge">To be added: an object of type 'Gdk.WindowEdge'</param>
<param name="button">To be added: an object of type 'int'</param>
<param name="root_x">To be added: an object of type 'int'</param>
<param name="root_y">To be added: an object of type 'int'</param>
<param name="timestamp">To be added: an object of type 'uint'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="EndPaint">
<MemberSignature Language="C#" Value="public void EndPaint ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BeginPaintRect">
<MemberSignature Language="C#" Value="public void BeginPaintRect (Gdk.Rectangle rectangle);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="rectangle" Type="Gdk.Rectangle" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="rectangle">To be added: an object of type 'Gdk.Rectangle'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ShowUnraised">
<MemberSignature Language="C#" Value="public void ShowUnraised ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RemoveFilter">
<MemberSignature Language="C#" Value="public void RemoveFilter (Gdk.FilterFunc function);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="function" Type="Gdk.FilterFunc" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="function">To be added: an object of type 'Gdk.FilterFunc'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Clear">
<MemberSignature Language="C#" Value="public void Clear ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Focus">
<MemberSignature Language="C#" Value="public void Focus (uint timestamp);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="timestamp" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="timestamp">To be added: an object of type 'uint'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FreezeUpdates">
<MemberSignature Language="C#" Value="public void FreezeUpdates ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RegisterDnd">
<MemberSignature Language="C#" Value="public void RegisterDnd ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ShapeCombineMask">
<MemberSignature Language="C#" Value="public void ShapeCombineMask (Gdk.Bitmap mask, int x, int y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="mask" Type="Gdk.Bitmap" />
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="mask">To be added: an object of type 'Gdk.Bitmap'</param>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetGeometry">
<MemberSignature Language="C#" Value="public void GetGeometry (int x, int y, int width, int height, int depth);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
<Parameter Name="depth" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<param name="width">To be added: an object of type 'int'</param>
<param name="height">To be added: an object of type 'int'</param>
<param name="depth">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Move">
<MemberSignature Language="C#" Value="public void Move (int x, int y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Int32" />
<Parameter Name="y" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">To be added: an object of type 'int'</param>
<param name="y">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetFrameExtents">
<MemberSignature Language="C#" Value="public void GetFrameExtents (Gdk.Rectangle rect);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="rect" Type="Gdk.Rectangle" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="rect">To be added: an object of type 'Gdk.Rectangle'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor" Deprecated="true">
<MemberSignature Language="C#" Value="protected Window (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Window, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gdk.Window" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Window (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of Window, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Window (Gdk.Window parent, Gdk.WindowAttr attributes, int attributes_mask);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="parent" Type="Gdk.Window" />
<Parameter Name="attributes" Type="Gdk.WindowAttr" />
<Parameter Name="attributes_mask" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="parent">To be added: an object of type 'Gdk.Window'</param>
<param name="attributes">To be added: an object of type 'Gdk.WindowAttr'</param>
<param name="attributes_mask">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'Gdk.Window'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Window ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.Window'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DebugUpdates">
<MemberSignature Language="C#" Value="public static bool DebugUpdates { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Toplevels">
<MemberSignature Language="C#" Value="public static GLib.List Toplevels { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.List</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'GLib.List'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Functions">
<MemberSignature Language="C#" Value="public Gdk.WMFunction Functions { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.WMFunction</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.WMFunction" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.WMFunction'</param>
<returns>To be added: an object of type 'Gdk.WMFunction'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OverrideRedirect">
<MemberSignature Language="C#" Value="public bool OverrideRedirect { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Group">
<MemberSignature Language="C#" Value="public Gdk.Window Group { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.Window" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.Window'</param>
<returns>To be added: an object of type 'Gdk.Window'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="TransientFor">
<MemberSignature Language="C#" Value="public Gdk.Window TransientFor { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.Window" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.Window'</param>
<returns>To be added: an object of type 'Gdk.Window'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Toplevel">
<MemberSignature Language="C#" Value="public Gdk.Window Toplevel { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.Window'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Cursor">
<MemberSignature Language="C#" Value="public Gdk.Cursor Cursor { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Cursor</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.Cursor" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.Cursor'</param>
<returns>To be added: an object of type 'Gdk.Cursor'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Events">
<MemberSignature Language="C#" Value="public Gdk.EventMask Events { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.EventMask" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.EventMask'</param>
<returns>To be added: an object of type 'Gdk.EventMask'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="IconList">
<MemberSignature Language="C#" Value="public GLib.List IconList { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.List</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="GLib.List" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'GLib.List'</param>
<returns>To be added: an object of type 'GLib.List'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="IconName">
<MemberSignature Language="C#" Value="public string IconName { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="WindowType">
<MemberSignature Language="C#" Value="public Gdk.WindowType WindowType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.WindowType</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.WindowType'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="State">
<MemberSignature Language="C#" Value="public Gdk.WindowState State { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.WindowState</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.WindowState'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Title">
<MemberSignature Language="C#" Value="public string Title { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ModalHint">
<MemberSignature Language="C#" Value="public bool ModalHint { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="TypeHint">
<MemberSignature Language="C#" Value="public Gdk.WindowTypeHint TypeHint { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.WindowTypeHint</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.WindowTypeHint" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.WindowTypeHint'</param>
<returns>To be added: an object of type 'Gdk.WindowTypeHint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="UpdateArea">
<MemberSignature Language="C#" Value="public Gdk.Region UpdateArea { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Region</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.Region'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Children">
<MemberSignature Language="C#" Value="public GLib.List Children { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.List</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'GLib.List'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Role">
<MemberSignature Language="C#" Value="public string Role { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Background">
<MemberSignature Language="C#" Value="public Gdk.Color Background { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Color</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.Color" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.Color'</param>
<returns>To be added: an object of type 'Gdk.Color'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Parent">
<MemberSignature Language="C#" Value="public Gdk.Window Parent { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.Window'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Window (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Window, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gdk.Window" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>