Ryujinx-GtkSharp/doc/en/Gnome/CanvasItem.xml
Duncan Mak efa9acf122 2003-03-06 Duncan Mak <duncan@ximian.com>
* en/*/*.xml: Updated all the docs to match the new API. All the nodes
	that no longer have a corresponding member in the type are now
	marked as deprecated. We'll have to wait for Miguel to implement
	this in the browser to stop displaying them.

	All gtype constructors have been regenerated, because of the
	'uint' to 'GLib.Type' change. However, this patch will preserve
	(well, it was regenerated) the customized text for those GType
	constructors.

	A lot of the 'Finalized' methods are also now marked as
	deprecated, because the classes implement 'Dispose' instead. This
	is a possible place for customized scripts to generate template
	documentation, similar to the GType property and GType constructors.

svn path=/trunk/gtk-sharp/; revision=12270
2003-03-07 01:30:00 +00:00

527 lines
20 KiB
XML

<Type Name="CanvasItem" FullName="Gnome.CanvasItem">
<TypeSignature Language="C#" Value="public class CanvasItem : Gtk.Object, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="AffineRelative">
<MemberSignature Language="C#" Value="public void AffineRelative (double[] affine);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="affine" Type="System.Double[]" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="affine">To be added: an object of type 'double[]'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Lower">
<MemberSignature Language="C#" Value="public void Lower (int positions);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="positions" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="positions">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Show">
<MemberSignature Language="C#" Value="public void Show ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RequestRedrawSvp">
<MemberSignature Language="C#" Value="public void RequestRedrawSvp (Art.SVP svp);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="svp" Type="Art.SVP" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="svp">To be added: an object of type 'Art.SVP'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GrabFocus">
<MemberSignature Language="C#" Value="public void GrabFocus ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="LowerToBottom">
<MemberSignature Language="C#" Value="public void LowerToBottom ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Hide">
<MemberSignature Language="C#" Value="public void Hide ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RaiseToTop">
<MemberSignature Language="C#" Value="public void RaiseToTop ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="W2i">
<MemberSignature Language="C#" Value="public void W2i (double x, double y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">To be added: an object of type 'double'</param>
<param name="y">To be added: an object of type 'double'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="UpdateSvp">
<MemberSignature Language="C#" Value="public void UpdateSvp (Art.SVP p_svp, Art.SVP new_svp);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="p_svp" Type="Art.SVP" />
<Parameter Name="new_svp" Type="Art.SVP" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="p_svp">To be added: an object of type 'Art.SVP'</param>
<param name="new_svp">To be added: an object of type 'Art.SVP'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetValist">
<MemberSignature Language="C#" Value="public void SetValist (string first_arg_name, IntPtr args);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="first_arg_name" Type="System.String" />
<Parameter Name="args" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="first_arg_name">To be added: an object of type 'string'</param>
<param name="args">To be added: an object of type 'IntPtr'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Construct">
<MemberSignature Language="C#" Value="public void Construct (Gnome.CanvasGroup parent, string first_arg_name, IntPtr args);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="parent" Type="Gnome.CanvasGroup" />
<Parameter Name="first_arg_name" Type="System.String" />
<Parameter Name="args" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="parent">To be added: an object of type 'Gnome.CanvasGroup'</param>
<param name="first_arg_name">To be added: an object of type 'string'</param>
<param name="args">To be added: an object of type 'IntPtr'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="UpdateSvpClip">
<MemberSignature Language="C#" Value="public void UpdateSvpClip (Art.SVP p_svp, Art.SVP new_svp, Art.SVP clip_svp);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="p_svp" Type="Art.SVP" />
<Parameter Name="new_svp" Type="Art.SVP" />
<Parameter Name="clip_svp" Type="Art.SVP" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="p_svp">To be added: an object of type 'Art.SVP'</param>
<param name="new_svp">To be added: an object of type 'Art.SVP'</param>
<param name="clip_svp">To be added: an object of type 'Art.SVP'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetBounds">
<MemberSignature Language="C#" Value="public void GetBounds (out double x1, out double y1, out double x2, out double y2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x1" Type="System.Double&amp;" />
<Parameter Name="y1" Type="System.Double&amp;" />
<Parameter Name="x2" Type="System.Double&amp;" />
<Parameter Name="y2" Type="System.Double&amp;" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x1">To be added: an object of type 'double&amp;'</param>
<param name="y1">To be added: an object of type 'double&amp;'</param>
<param name="x2">To be added: an object of type 'double&amp;'</param>
<param name="y2">To be added: an object of type 'double&amp;'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AffineAbsolute">
<MemberSignature Language="C#" Value="public void AffineAbsolute (double[] affine);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="affine" Type="System.Double[]" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="affine">To be added: an object of type 'double[]'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Reparent">
<MemberSignature Language="C#" Value="public void Reparent (Gnome.CanvasGroup new_group);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="new_group" Type="Gnome.CanvasGroup" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="new_group">To be added: an object of type 'Gnome.CanvasGroup'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="I2wAffine">
<MemberSignature Language="C#" Value="public void I2wAffine (double[] affine);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="affine" Type="System.Double[]" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="affine">To be added: an object of type 'double[]'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Ungrab">
<MemberSignature Language="C#" Value="public void Ungrab (uint etime);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="etime" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="etime">To be added: an object of type 'uint'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="I2cAffine">
<MemberSignature Language="C#" Value="public void I2cAffine (double[] affine);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="affine" Type="System.Double[]" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="affine">To be added: an object of type 'double[]'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Raise">
<MemberSignature Language="C#" Value="public void Raise (int positions);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="positions" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="positions">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="I2w">
<MemberSignature Language="C#" Value="public void I2w (double x, double y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">To be added: an object of type 'double'</param>
<param name="y">To be added: an object of type 'double'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Move">
<MemberSignature Language="C#" Value="public void Move (double dx, double dy);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dx" Type="System.Double" />
<Parameter Name="dy" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="dx">To be added: an object of type 'double'</param>
<param name="dy">To be added: an object of type 'double'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RequestUpdate">
<MemberSignature Language="C#" Value="public void RequestUpdate ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ResetBounds">
<MemberSignature Language="C#" Value="public void ResetBounds ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor" Deprecated="true">
<MemberSignature Language="C#" Value="protected CanvasItem (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of CanvasItem, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gnome.CanvasItem" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CanvasItem (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of CanvasItem, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected CanvasItem ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gnome.CanvasItem'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CanvasItem (Gnome.CanvasGroup group, uint type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="group" Type="Gnome.CanvasGroup" />
<Parameter Name="type" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="group">To be added: an object of type 'Gnome.CanvasGroup'</param>
<param name="type">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'Gnome.CanvasItem'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gnome.CanvasItem</summary>
<returns>The GLib Type for the Gnome.CanvasItem class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Canvas">
<MemberSignature Language="C#" Value="public Gnome.Canvas Canvas { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gnome.Canvas</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gnome.Canvas'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Parent">
<MemberSignature Language="C#" Value="public Gnome.CanvasItem Parent { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gnome.CanvasItem</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gnome.CanvasItem" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gnome.CanvasItem'</param>
<returns>To be added: an object of type 'Gnome.CanvasItem'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CanvasEvent">
<MemberSignature Language="C#" Value="public event GnomeSharp.CanvasEventHandler CanvasEvent;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected CanvasItem (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of CanvasItem, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gnome.CanvasItem" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>