Ryujinx-GtkSharp/doc/en/Gtk/IMContext.xml
Duncan Mak efa9acf122 2003-03-06 Duncan Mak <duncan@ximian.com>
* en/*/*.xml: Updated all the docs to match the new API. All the nodes
	that no longer have a corresponding member in the type are now
	marked as deprecated. We'll have to wait for Miguel to implement
	this in the browser to stop displaying them.

	All gtype constructors have been regenerated, because of the
	'uint' to 'GLib.Type' change. However, this patch will preserve
	(well, it was regenerated) the customized text for those GType
	constructors.

	A lot of the 'Finalized' methods are also now marked as
	deprecated, because the classes implement 'Dispose' instead. This
	is a possible place for customized scripts to generate template
	documentation, similar to the GType property and GType constructors.

svn path=/trunk/gtk-sharp/; revision=12270
2003-03-07 01:30:00 +00:00

361 lines
14 KiB
XML

<Type Name="IMContext" FullName="Gtk.IMContext">
<TypeSignature Language="C#" Value="public class IMContext : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="FocusIn">
<MemberSignature Language="C#" Value="public void FocusIn ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FocusOut">
<MemberSignature Language="C#" Value="public void FocusOut ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DeleteSurrounding">
<MemberSignature Language="C#" Value="public bool DeleteSurrounding (int offset, int n_chars);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="offset" Type="System.Int32" />
<Parameter Name="n_chars" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="offset">To be added: an object of type 'int'</param>
<param name="n_chars">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetSurrounding" Deprecated="true">
<MemberSignature Language="C#" Value="public void SetSurrounding (string text, int len, int cursor_index);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="text" Type="System.String" />
<Parameter Name="len" Type="System.Int32" />
<Parameter Name="cursor_index" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="text">To be added: an object of type 'string'</param>
<param name="len">To be added: an object of type 'int'</param>
<param name="cursor_index">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FilterKeypress">
<MemberSignature Language="C#" Value="public bool FilterKeypress (Gdk.EventKey evnt);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="evnt" Type="Gdk.EventKey" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="evnt">To be added: an object of type 'Gdk.EventKey'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetSurrounding">
<MemberSignature Language="C#" Value="public bool GetSurrounding (string text, int cursor_index);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="text" Type="System.String" />
<Parameter Name="cursor_index" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="text">To be added: an object of type 'string'</param>
<param name="cursor_index">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetPreeditString">
<MemberSignature Language="C#" Value="public void GetPreeditString (string str, Pango.AttrList attrs, int cursor_pos);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="str" Type="System.String" />
<Parameter Name="attrs" Type="Pango.AttrList" />
<Parameter Name="cursor_pos" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="str">To be added: an object of type 'string'</param>
<param name="attrs">To be added: an object of type 'Pango.AttrList'</param>
<param name="cursor_pos">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Reset">
<MemberSignature Language="C#" Value="public void Reset ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor" Deprecated="true">
<MemberSignature Language="C#" Value="protected IMContext (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of IMContext, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gtk.IMContext" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public IMContext (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of IMContext, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected IMContext ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.IMContext'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gtk.IMContext</summary>
<returns>The GLib Type for the Gtk.IMContext class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="ClientWindow">
<MemberSignature Language="C#" Value="public Gdk.Window ClientWindow { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.Window" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.Window'</param>
<returns>To be added: an object of type 'Gdk.Window'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CursorLocation">
<MemberSignature Language="C#" Value="public Gdk.Rectangle CursorLocation { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Rectangle</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.Rectangle" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.Rectangle'</param>
<returns>To be added: an object of type 'Gdk.Rectangle'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="UsePreedit">
<MemberSignature Language="C#" Value="public bool UsePreedit { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PreeditChanged">
<MemberSignature Language="C#" Value="public event EventHandler PreeditChanged;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PreeditStart">
<MemberSignature Language="C#" Value="public event EventHandler PreeditStart;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SurroundingDeleted">
<MemberSignature Language="C#" Value="public event GtkSharp.SurroundingDeletedHandler SurroundingDeleted;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Commit">
<MemberSignature Language="C#" Value="public event GtkSharp.CommitHandler Commit;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RetrieveSurrounding">
<MemberSignature Language="C#" Value="public event GtkSharp.RetrieveSurroundingHandler RetrieveSurrounding;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PreeditEnd">
<MemberSignature Language="C#" Value="public event EventHandler PreeditEnd;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetSurrounding">
<MemberSignature Language="C#" Value="public void SetSurrounding (string text, int cursor_index);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="text" Type="System.String" />
<Parameter Name="cursor_index" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="text">To be added: an object of type 'string'</param>
<param name="cursor_index">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected IMContext (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of IMContext, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gtk.IMContext" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>