Ryujinx-GtkSharp/doc/en/Gtk/IconSource.xml
Duncan Mak efa9acf122 2003-03-06 Duncan Mak <duncan@ximian.com>
* en/*/*.xml: Updated all the docs to match the new API. All the nodes
	that no longer have a corresponding member in the type are now
	marked as deprecated. We'll have to wait for Miguel to implement
	this in the browser to stop displaying them.

	All gtype constructors have been regenerated, because of the
	'uint' to 'GLib.Type' change. However, this patch will preserve
	(well, it was regenerated) the customized text for those GType
	constructors.

	A lot of the 'Finalized' methods are also now marked as
	deprecated, because the classes implement 'Dispose' instead. This
	is a possible place for customized scripts to generate template
	documentation, similar to the GType property and GType constructors.

svn path=/trunk/gtk-sharp/; revision=12270
2003-03-07 01:30:00 +00:00

216 lines
7.8 KiB
XML

<Type Name="IconSource" FullName="Gtk.IconSource">
<TypeSignature Language="C#" Value="public class IconSource : GLib.Opaque, IWrapper" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.Opaque</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Copy">
<MemberSignature Language="C#" Value="public Gtk.IconSource Copy ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.IconSource</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.IconSource'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Free">
<MemberSignature Language="C#" Value="public void Free ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public IconSource (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of IconSource, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public IconSource ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.IconSource'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gtk.IconSource</summary>
<returns>The GLib Type for the Gtk.IconSource class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="StateWildcarded">
<MemberSignature Language="C#" Value="public bool StateWildcarded { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SizeWildcarded">
<MemberSignature Language="C#" Value="public bool SizeWildcarded { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Pixbuf">
<MemberSignature Language="C#" Value="public Gdk.Pixbuf Pixbuf { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.Pixbuf" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.Pixbuf'</param>
<returns>To be added: an object of type 'Gdk.Pixbuf'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Direction">
<MemberSignature Language="C#" Value="public Gtk.TextDirection Direction { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.TextDirection</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gtk.TextDirection" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gtk.TextDirection'</param>
<returns>To be added: an object of type 'Gtk.TextDirection'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Size">
<MemberSignature Language="C#" Value="public Gtk.IconSize Size { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.IconSize</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gtk.IconSize" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gtk.IconSize'</param>
<returns>To be added: an object of type 'Gtk.IconSize'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="State">
<MemberSignature Language="C#" Value="public Gtk.StateType State { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.StateType</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gtk.StateType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gtk.StateType'</param>
<returns>To be added: an object of type 'Gtk.StateType'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DirectionWildcarded">
<MemberSignature Language="C#" Value="public bool DirectionWildcarded { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Filename">
<MemberSignature Language="C#" Value="public string Filename { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>