Ryujinx-GtkSharp/doc/en/Gdk/EventMask.xml
Duncan Mak f3966a2a4c 2003-02-23 Duncan Mak <duncan@ximian.com>
* en/*/*.xml: a Big patch. This adds code-generated documentation
	for internal constructors, the GType property and the Finalized method.

svn path=/trunk/gtk-sharp/; revision=11858
2003-02-23 07:26:30 +00:00

306 lines
9.9 KiB
XML

<Type Name="EventMask" FullName="Gdk.EventMask">
<TypeSignature Language="C#" Value="public sealed struct EventMask;" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IComparable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IConvertible</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="ExposureMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask ExposureMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PointerMotionMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask PointerMotionMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PointerMotionHintMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask PointerMotionHintMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ButtonMotionMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask ButtonMotionMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Button1MotionMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask Button1MotionMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Button2MotionMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask Button2MotionMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Button3MotionMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask Button3MotionMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ButtonPressMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask ButtonPressMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ButtonReleaseMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask ButtonReleaseMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="KeyPressMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask KeyPressMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="KeyReleaseMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask KeyReleaseMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="EnterNotifyMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask EnterNotifyMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="LeaveNotifyMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask LeaveNotifyMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FocusChangeMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask FocusChangeMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="StructureMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask StructureMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PropertyChangeMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask PropertyChangeMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="VisibilityNotifyMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask VisibilityNotifyMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ProximityInMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask ProximityInMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ProximityOutMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask ProximityOutMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SubstructureMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask SubstructureMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ScrollMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask ScrollMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AllEventsMask">
<MemberSignature Language="C#" Value="public static Gdk.EventMask AllEventsMask;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.EventMask</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="value__">
<MemberSignature Language="C#" Value="public int value__;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>